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Instruct

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(Redirected from Instruct 3)
Instruct


Icon of the Instruct skill in Engage.


Use to grant allies within 2 spaces a stat bonus based on user's type. Bonus lasts for 1 turn.

Type(s)

Engage skill

First game

Engage

Instruct (Japanese: 指導 Guidance) is a skill which debuted in Fire Emblem Engage. The engage skill of Emblem Byleth, it grants various stat buffs to all allies within two spaces for one turn. As an engage skill, these stat bonuses vary depending on the unit type of the user.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Engage
(Dragon units)
+3 strength, +3 magic, +3 dexterity, +3 speed, +3 defense, +3 resistance, +3 luck to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Backup units)
+4 strength to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Cavalry units)
+10 dexterity to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Covert units)
+5 speed to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Armored units)
+5 defense to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Flying units)
+5 resistance to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Mystical units)
+4 magic to all allied units in a 2-tile radius of the user for one turn. Command -- --
Engage
(Qi Adept units)
+10 luck to all allied units in a 2-tile radius of the user for one turn. Command -- --

In other Fire Emblem series titles

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Instruct 1)
C At start of turn, for allies within 2 spaces, of user, if user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 4, excluding Phantom[effect 1] effects), grants +1 Great Talent[effect 2] (maximum: 3) to ally's corresponding stat.
If user uses rally or movement assist skill and user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 4, excluding Phantom effects; staff assist skill determines stats after use), grants +1 Great Talent to corresponding stat.
60 -- -- --
Heroes
(Instruct 2)
C At start of turn, for allies within 2 spaces, of user, if user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 7, excluding Phantom[effect 1] effects), grants +2 Great Talent[effect 2] (maximum: 6) to ally's corresponding stat.
If user uses rally or movement assist skill and user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 7, excluding Phantom effects; staff assist skill determines stats after use), grants +2 Great Talent to corresponding stat.
120 Instruct 1 -- --
Heroes
(Instruct 3)
C At start of turn, for allies within 2 spaces, of user, if user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 10, excluding Phantom[effect 1] effects), grants +3 Great Talent[effect 2] (maximum: 9) to ally's corresponding stat.
If user uses rally or movement assist skill and user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 10, excluding Phantom effects; staff assist skill determines stats after use), grants +3 Great Talent to corresponding stat.
240 Instruct 2 -- --
Heroes
(Instruct 4)
C At start of turn, for allies within 2 spaces, of user, if user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 10, excluding Phantom[effect 1] effects), grants +3 Great Talent[effect 2] (maximum: 9) to ally's corresponding stat.
If user uses rally or movement assist skill and user's attack, speed, defense, or resistance ≥ (ally's corresponding stat - 10, excluding Phantom effects; staff assist skill determines stats after use), grants +3 Great Talent to corresponding stat.
Grants +⁠(maximum Great Talent value on each stat among all allies; maximum: 9; calculated independently) to user's attack, speed, defense, and resistance, user deals +5 damage, and foe's first attack deals -5 damage during combat.
300 Instruct 3 -- --
  1. 1.0 1.1 1.2 1.3 If a skill compares unit's stats to another unit's, treats unit's stats as if granted +X
  2. 2.0 2.1 2.2 2.3 Adds value of Great Talent to specified stats (maximum: [99 - unit's current stat value]; calculated independently); cannot exceed maximum granted by each skill. Stat boosts are not considered bonus effects.

Availability

Engage

Emblem Rings Byleth, when engaged

Heroes

Method Data
Instruct 1 Instruct 2 Instruct 3 Instruct 4
Unit (★★★★★) Byleth: Of the Academy Byleth: Of the Academy Byleth: Of the Academy Byleth: Of the Academy

Flavor text

Game Text
(English)
Text
(Japanese)
Engage
(Description)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
Engage
(Description, Dragon units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Dragon] All seven basic stats +3.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【竜族】7つの基本能力+3
Engage
(Description, Backup units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Backup] Str+4.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【連携】力+4
Engage
(Description, Cavalry units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Cavalry] Dex+10.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【騎馬】技+10
Engage
(Description, Covert units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Covert] Spd+5.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【隠密】速さ+5
Engage
(Description, Armored units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Armored] Def+5.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【重装】守備+5
Engage
(Description, Flying units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Flying] Res+5.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【飛行】魔防+5
Engage
(Description, Mystical units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Mystical] Mag+4.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【魔道】魔力+4
Engage
(Description, Qi Adept units)
Use to grant allies within 2 spaces
a stat bonus based on user's type.
Bonus lasts for 1 turn.
[Qi Adept] Lck+10.
周囲2マスの味方に、1ターンの間
スタイルに応じた能力アップを与える
「指導」コマンドが使用できる
【気功】幸運+10
Engage
(Use screen, Dragon units)
+3 to all stats of nearby allies.
周囲2マスの味方の全基本能力+3
Engage
(Use screen, Backup units)
Grant Str+4 to nearby allies.
周囲2マスの味方の力+4
Engage
(Use screen, Cavalry units)
Grant Dex+10 to nearby allies.
周囲2マスの味方の技+10
Engage
(Use screen, Covert units)
Grant Spd+5 to nearby allies.
周囲2マスの味方の速さ+5
Engage
(Use screen, Armored units)
Grant Def+5 to nearby allies.
周囲2マスの味方の守備+5
Engage
(Use screen, Flying units)
Grant Res+5 to nearby allies.
周囲2マスの味方の魔防+5
Engage
(Use screen, Mystical units)
Grant Mag+4 to nearby allies.
周囲2マスの味方の魔力+4
Engage
(Use screen, Qi Adept units)
Grant Lck+10 to nearby allies.
周囲2マスの味方の幸運+10
Heroes
(Instruct 1)
At start of turn, for allies within 2 spaces of
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 4 (excluding effects from【Phantom】),
grants【Great Talent】+1 to ally's
corresponding stat.

If a Rally or movement Assist skill is used by
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 4 (excluding effects from【Phantom】),
grants【Great Talent】+1 to target ally's
corresponding stat (for staff Assist skills,
stat value is determined after Assist skill
is used).

(This skill grants max of【Great Talent】+3.)

【Phantom】
If a skill effect compares unit's stats to foe or
ally stats, treats unit's stats as if granted +X.

【Great Talent】
Adds value of Great Talent (+X) to specified
stats (until end of battle; max value of X is
determined by the stat reaching the limit of 99,
each stat calculated separately and cannot
exceed max value for each skill; stat increases
are not treated as Bonus effects).
ターン開始時、周囲2マス以内の味方の
攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「味方の能力値-4」以上の時、
味方のその能力値の【大器】+1

応援、移動系補助を使用した時、
対象の攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「対象の能力値-4」以上の時、
対象のその能力値の【大器】+1
(ただし、杖の補助スキルの場合は、
 補助スキルを使用した後の能力値で判定)

(このスキルによる【大器】の上限は3)

【虚勢】
能力値の差を比較する比較判定時、
自身の能力を+して判定する効果

【大器】
マップ終了時まで、【大器】+○の値を
指定の能力に加算する

(【大器】は、
 各スキルの上限を超えて加算されない、
 加算後の能力値の上限は99、
 有利な状態としては扱わない)
Heroes
(Instruct 2)
At start of turn, for allies within 2 spaces of
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 7 (excluding effects from【Phantom】),
grants【Great Talent】+2 to ally's
corresponding stat.

If a Rally or movement Assist skill is used by
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 7 (excluding effects from【Phantom】),
grants【Great Talent】+2 to target ally's
corresponding stat (for staff Assist skills,
stat value is determined after Assist skill
is used).

(This skill grants max of【Great Talent】+6.)

【Phantom】
If a skill effect compares unit's stats to foe or
ally stats, treats unit's stats as if granted +X.

【Great Talent】
Adds value of Great Talent (+X) to specified
stats (until end of battle; max value of X is
determined by the stat reaching the limit of 99,
each stat calculated separately and cannot
exceed max value for each skill; stat increases
are not treated as Bonus effects).
ターン開始時、周囲2マス以内の味方の
攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「味方の能力値-7」以上の時、
味方のその能力値の【大器】+2

応援、移動系補助を使用した時、
対象の攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「対象の能力値-7」以上の時、
対象のその能力値の【大器】+2
(ただし、杖の補助スキルの場合は、
 補助スキルを使用した後の能力値で判定)

(このスキルによる【大器】の上限は6)

【虚勢】
能力値の差を比較する比較判定時、
自身の能力を+して判定する効果

【大器】
マップ終了時まで、【大器】+○の値を
指定の能力に加算する

(【大器】は、
 各スキルの上限を超えて加算されない、
 加算後の能力値の上限は99、
 有利な状態としては扱わない)
Heroes
(Instruct 3)
At start of turn, for allies within 2 spaces of
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 10 (excluding effects from【Phantom】),
grants【Great Talent】+3 to ally's
corresponding stat.

If a Rally or movement Assist skill is used by
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 10 (excluding effects from【Phantom】),
grants【Great Talent】+3 to target ally's
corresponding stat (for staff Assist skills,
stat value is determined after Assist skill
is used).

(This skill grants max of【Great Talent】+9.)

【Phantom】
If a skill effect compares unit's stats to foe or
ally stats, treats unit's stats as if granted +X.

【Great Talent】
Adds value of Great Talent (+X) to specified
stats (until end of battle; max value of X is
determined by the stat reaching the limit of 99,
each stat calculated separately and cannot
exceed max value for each skill; stat increases
are not treated as Bonus effects).
ターン開始時、周囲2マス以内の味方の
攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「味方の能力値-10」以上の時、
味方のその能力値の【大器】+3

応援、移動系補助を使用した時、
対象の攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「対象の能力値-10」以上の時、
対象のその能力値の【大器】+3
(ただし、杖の補助スキルの場合は、
 補助スキルを使用した後の能力値で判定)

(このスキルによる【大器】の上限は9)

【虚勢】
能力値の差を比較する比較判定時、
自身の能力を+して判定する効果

【大器】
マップ終了時まで、【大器】+○の値を
指定の能力に加算する

(【大器】は、
 各スキルの上限を超えて加算されない、
 加算後の能力値の上限は99、
 有利な状態としては扱わない)
Heroes
(Instruct 4)
At start of turn, for allies within 2 spaces of
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 10 (excluding effects from【Phantom】),
grants【Great Talent】+3 to ally's
corresponding stat.

If a Rally or movement Assist skill is used by
unit, if unit's Atk, Spd, Def, or Res ≥ ally's
stat - 10 (excluding effects from【Phantom】),
grants【Great Talent】+3 to target ally's
corresponding stat (for staff Assist skills,
stat value is determined after Assist skill
is used).

Grants Atk/Spd/Def/Res+X to unit (X =
maximum value of【Great Talent】among allies
on the map; max 9; calculates each stat bonus
independently), unit deals +5 damage (excluding
area-of-effect Specials), and reduces damage
from foe's first attack by 5 during combat
("first attack" normally means only the first
strike; for effects that grant "unit attacks
twice," it means the first and second strikes).

(This skill grants max of【Great Talent】+9.)

【Phantom】
If a skill effect compares unit's stats to foe or
ally stats, treats unit's stats as if granted +X.

【Great Talent】
Adds value of Great Talent (+X) to specified
stats (until end of battle; max value of X is
determined by the stat reaching the limit of 99,
each stat calculated separately and cannot
exceed max value for each skill; stat increases
are not treated as Bonus effects).
ターン開始時、周囲2マス以内の味方の
攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「味方の能力値-10」以上の時、
味方のその能力値の【大器】+3

応援、移動系補助を使用した時、
対象の攻撃、速さ、守備、魔防それぞれについて、
【虚勢】の効果無しで
スキル所持者の能力値が「対象の能力値-10」以上の時、
対象のその能力値の【大器】+3
(ただし、杖の補助スキルの場合は、
 補助スキルを使用した後の能力値で判定)

戦闘中、攻撃、速さ、守備、魔防+○
(○は、マップ上の味方の【大器】の最大値、
 最大9、能力値ごとに計算)、
ダメージ+5(範囲奥義を除く)、
最初に受けた攻撃と2回攻撃のダメージ-5

(このスキルによる【大器】の上限は9)

【虚勢】
能力値の差を比較する比較判定時、
自身の能力を+して判定する効果

【大器】
マップ終了時まで、【大器】+○の値を
指定の能力に加算する

(【大器】は、
 各スキルの上限を超えて加算されない、
 加算後の能力値の上限は99、
 有利な状態としては扱わない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Instruct

--

Japanese

指導

Guidance

Spanish

Influencia

Influence

French

Tutorat

Tutorship

German

Unterricht

Lesson

Italian

Istruzione

Instruction

Portuguese

Instruir

Instruct

Korean

지도

Guidance

Simplified Chinese

指导

Guidance

Traditional Chinese

指導

Guidance

Gallery

References

See also