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Truth Keeper
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Truth Keeper (Japanese: 真実の弁護者 Advocate of truth) is a single-tiered passive type C skill which debuted in Fire Emblem Heroes; it is a personal skill belonging to Höðr. Truth Keeper destroys the foe's Safety Fence (O) after the user's or their allies' combat in Anima or Chaos Aether Raids; it boosts the stats of nearby allies, reduces the damage their foes deal, and heals them after combat; and if the user is near allies, it boosts the user's stats, boosts the damage they deal and reduces that of the foe, reduces the user's special cooldown count, and heals the user after combat.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes |
C | If defending in Aether Raids during Anima or Chaos season, destroys foe's Safety Fence (O) structure after user's or ally's combat. Grants +5 each to attack and resistance to allies within 1 row or column of user and foes' first attacks deal −7 damage during allies' combats, and restores 7 HP to allies after their combats. If user is within 1 row or column of ally, grants +5 each to attack and resistance to user, user deals +(number of allies within 1 row or column of user × 5; maximum: 15) damage, foe deals −7 damage, and grants −(number of allies within 1 row or column of user; maximum: 2) special cooldown count to user before user's first attack during combat, and restores 7 HP to user after combat. |
300 | -- | -- | ✘ | -- |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Höðr: Dusk Shadow God |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes | If defending in Aether Raids during Anima or
Chaos season, after combat for unit or allies on the map, destroys foe's Safety Fence (O) structure (triggers even if unit or ally is defeated in combat). For allies within 3 rows or 3 columns centered on unit, grants Atk/Res+5 and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to ally after combat. If there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Res+5 to unit, unit deals +X × 5 damage (max 15; excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and grants Special cooldown count-X to unit before unit's first attack during combat (max 2; X = number of allies within 3 rows or 3 columns centered on unit), and restores 7 HP to unit after combat. |
理、混沌シーズンの飛空城防衛時、
自分またはマップ上の味方の戦闘後、 敵設備「攻撃・安全柵」を破壊する (自分や味方が戦闘で撃破された時も発動) 自身を中心とした縦3列と横3列の味方は、 戦闘中、攻撃、魔防+5、 最初に受けた攻撃と2回攻撃のダメージ-7、 戦闘後、7回復 自身を中心とした縦3列と横3列に味方がいる時、 戦闘中、攻撃、魔防+5、 与えるダメージ+○×5(最大15、範囲奥義を除く)、 受けるダメージ-7(範囲奥義を除く)、 自分の最初の攻撃前に奥義発動カウント-○(最大2)、 戦闘後、7回復 (○は、自身を中心とした縦3列と横3列にいる 味方の数) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Truth Keeper |
-- |
| Japanese |
真実の弁護者 |
Advocate of truth |
| Spanish (Spain) |
Verdad absoluta |
Absolute truth |
| Spanish (Latin America) |
Imparcial |
Impartial |
| French |
Garde de la vérité |
Gard of truth |
| German |
Wahrheitshüterin |
Truth keeper |
| Italian |
Verità assoluta |
Absolute truth |
| Portuguese |
Voz da verdade |
Voice of truth |
| Traditional Chinese |
真實的辯護者 |
Advocate of truth |
