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Opened Domain

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Opened Domain


Icon of the Opened Domain skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Opened Domain (Japanese: みんなが繋がる世界 A world where everyone is connected) is a passive type C skill which debuted in Fire Emblem Heroes; Opened Domain comes in only one tier. If its user is near any allies from a different game, Opened Domain bestows turn-long effects on the user and those allies boosting their stats and prevents the first enemy follow-up strike to target an affected unit, as well as reducing the special skill cooldown count of any affected unit whose cooldown count is at its maximum.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Opened Domain)
C If user is within 2 spaces of an ally from a different game than user at start of turn, grants Resonance: Blades[effect 1] and Resonance: Shields[effect 2] to user and allies within 2 spaces of user, and if user or an ally within 2 spaces of user from a different game than user has maximum special cooldown count, grants −1 special cooldown count to those allies. 300 -- -- --
Heroes
(Opened Domain+)
C If user can transform, user can transform if within 2 spaces of ally from different title than user.
If defending in Aether Raids, user may transform at start of turn 1 enemy phase.
If user is within e spaces of an ally from a different game than user at start of turn, or at start of enemy phase outside of Summoner Duels, grants +6 each to attack and resistance, Resonance: Blades,[effect 1] and Resonance: Shields[effect 2] to user and allies within 3 spaces of user for 1 turn, and if user or an such ally is at maximum special cooldown count, grants −1 special cooldown count to user or such ally.
If user is within 3 spaces of ally, grants +5 each to attack, speed, and defense to user and foe deals −7 damage during comat, and if user's defense ≥ (foe's defense + 5), disables user's and foe's effects that change attack order.
If user is within 3 spaces of ally, for user and such ally, if special cooldown count is at maximum after combat, grants −1 special cooldown count.
300 Opened Domain -- --
  1. 1.0 1.1 Grants +4 each to attack and speed to unit during combat for 1 turn.
  2. 2.0 2.1 Grants +4 each to defense and resistance during combat and "during unit's first combat in each phase, foe cannot make follow-up attacks" to unit for 1 turn.

Availability

Heroes

Method Data
Opened Domain Opened Domain+
Unit (★★★★★) Askr: God of OpennessAskr: Renewed Gods Askr: God of Openness

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Opened Domain)
At start of turn, if unit is within 2 spaces of
any allies from a different title than unit, grants
【Resonance: Blades】and【Resonance: Shields】to
unit and all allies within 2 spaces of unit, and
also, if unit or any of those allies has their
Special cooldown count at its maximum value,
grants Special cooldown count-1 to them.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Resonance: Shields】
Grants Def/Res+4 during combat and the
following effect for 1 turn: "During unit's first
combat in player phase or enemy phase, foe
cannot make a follow-up attack."
ターン開始時、周囲2マス以内に
スキル所持者と異なる出典の味方がいる時、
自分と周囲2マス以内の味方に
【双界効果・刃】、
【双界効果・盾】の状態を付与、
奥義発動カウントが最大値なら、奥義発動カウント-1

【双界効果・刃】
戦闘中、攻撃、速さ+4(1ターン)

【双界効果・盾】
戦闘中、守備、魔防+4
各自軍ターン、各敵軍ターンそれぞれについて、
自身の最初の戦闘のみ、敵は追撃不可
(1ターン)
Heroes
(Opened Domain+)
If unit can transform, transformation effects
gain "if unit is within 2 spaces of any allies
from a different title than unit" as a trigger
condition (in addition to existing conditions).

If defending in Aether Raids, at the start of
enemy turn 1, if conditions for transforming
are met, unit transforms.

At start of turn, and at start of enemy phase
(except for in Summoner Duels), if unit is within
3 spaces of any allies from a different title than
unit, grants Atk/Def+6,【Resonance: Blades】and
【Resonance: Shields】to unit and allies within 3
spaces of unit for 1 turn, and also, for unit and
allies within 3 spaces of unit, if Special
cooldown count is at its maximum value,
grants Special cooldown count-1.

If unit is within 3 spaces of an ally, grants
Atk/Def/Res+5 to unit and reduces damage
from foe's attacks by 7 during combat
(excluding area-of-effect Specials), and also,
if unit's Def ≥ foe's Def+5, disables unit's and
foe's effects that change attack priority.

If unit is within 3 spaces of an ally, for unit and
allies within 3 spaces of unit, if Special
cooldown count is at its maximum value after
combat, grants Special cooldown count-1.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Resonance: Shields】
Grants Def/Res+4 during combat and the
following effect for 1 turn: "During unit's first
combat in player phase or enemy phase, foe
cannot make a follow-up attack."
化身状態になる能力を持っていれば、
下記の条件を満たした場合でも化身状態になる
(条件:周囲2マス以内に
 スキル所持者と異なる出典の味方がいる)

飛空城防衛時の敵軍1ターン目開始時、
化身状態になる条件を満たしていれば、化身状態になる

ターン開始時、および、英雄決闘を除く敵軍ターン開始時、
周囲3マス以内に
スキル所持者と異なる出典の味方がいる時、
自分と周囲3マス以内の味方の
攻撃、守備+6、
【双界効果・刃】、
【双界効果・盾】の状態を付与(1ターン)、
奥義発動カウントが最大値なら、奥義発動カウント-1

周囲3マス以内に味方がいる時、
戦闘中、攻撃、守備、魔防+5、
受けるダメージ-7(範囲奥義を除く)、かつ
守備が敵より5以上高い時、
自身と敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効

周囲3マス以内に味方がいる時、
戦闘後、
奥義発動カウントが最大値なら、奥義発動カウント-1

周囲3マス以内の味方は、
戦闘後、
奥義発動カウントが最大値なら、奥義発動カウント-1

【双界効果・刃】
戦闘中、攻撃、速さ+4(1ターン)

【双界効果・盾】
戦闘中、守備、魔防+4
各自軍ターン、各敵軍ターンそれぞれについて、
自身の最初の戦闘のみ、敵は追撃不可
(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Opened Domain

--

Japanese

みんなが繋がる世界

A world where everyone is connected

Spanish

Dominio abierto

Open domain

French

Domaine ouvert

Open domain

German

Offenes Gebiet

Open Region

Italian

Dominio aperto

Open domain

Portuguese

Domínio aberto

Open domain

Traditional Chinese

彼此相連的世界

A world where everyone is connected

See also