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Infantry Breath

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Infantry Breath


Icon of the Infantry Breath skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Infantry Breath (Japanese: 歩行の呼吸 Walking breath) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Infantry Breath 1, Infantry Breath 2, and Infantry Breath 3 in order from lowest to highest. Infantry Breath boosts the special cooldown charge of adjacent infantry allies; further tiers additionally boost defense and resistance.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Infantry Breath 1)
C Grants "If foe initiates combat, grants +1 special cooldown charge per attack to unit during combat" to adjacent infantry allies. 60 -- Infantry --
Heroes
(Infantry Breath 2)
C Grants "If foe initiates combat, grants +1 each to defense and resistance and +1 special cooldown charge per attack to unit during combat" to adjacent infantry allies. 120 Infantry Breath 1 Infantry --
Heroes
(Infantry Breath 3)
C Grants "If foe initiates combat, grants +2 each to defense and resistance and +1 special cooldown charge per attack to unit during combat" to adjacent infantry allies. 240 Infantry Breath 2 Infantry --

Availability

Heroes

Method Data
Infantry Breath 1 Infantry Breath 2 Infantry Breath 3
Unit (★★★★) Soren: Wind of Tradition Soren: Wind of Tradition
Unit (★★★★★) Nah: Little Miss Nah: Little Miss Nah: Little MissSoren: Wind of Tradition

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Infantry Breath 1)
Adjacent infantry allies gain: "If foe initiates
combat, grants Special cooldown charge +1
per attack during combat. (Only highest value
applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Infantry Breath 2)
Adjacent infantry allies gain: "If foe initiates
combat, grants Def/Res+1 during combat and
Special cooldown charge +1 per attack. (Only
highest value applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、守備、魔防+1かつ
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Infantry Breath 3)
Adjacent infantry allies gain: "If foe initiates
combat, grants Def/Res+2 during combat and
Special cooldown charge +1 per attack. (Only
highest value applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、守備、魔防+2かつ
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Infantry Breath

--

Japanese

歩行の呼吸

Walking breath

Spanish
(Spain)

Aliento infantería

Infantry breath; abbreviated as Aliento infant.

Spanish
(Latin America)

Soplo infantería

Infantry breath

French

Souffle infanterie

Infantry breath; abbreviated as Souffle infant.

German

Infanterieatem

Infantry Breath

Italian

Soffio fanteria

Infantry breath

Portuguese

Sopro infantaria

Infantry breath

Traditional Chinese

步行呼吸

Walking breath