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Adaptable

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Adaptability.
Adaptable


Icon of the Adaptable skill in Engage.


If foe initiates combat, unit counters with the best weapon available (in terms of range, weapon advantage, effective bonus, etc.).

Type(s)

Engage skill

First game

Engage

Adaptable (Japanese: 即応 Immediate response) is a skill which debuted in Fire Emblem Engage. The engage skill of Emblem Leif, it allows the user to automatically equip whatever weapon would be most effective when counterattacking against an opponent. As an engage skill, it can have additional effects depending on the unit type of the user.

Data

Game Icon Effect Activation Capacity Notes
Engage
(All units)
Unit automatically equips the best weapon in their inventory against the foe. If foe initiates combat -- Determines the best weapon using the following criteria:
1. Allows the user to counterattack,
2. Has weapon triangle advantage, or at least does not have disadvantage,
3. Deals bonus damage,
4. Has the highest combined might, hit, crit, avoid, and dodge,
5. Has the highest position in the user's inventory.
Engage
(Dragon units)
+30 hit rate when active. -- -- --
Engage
(Backup units)
+10 critical rate when active. -- -- --
Engage
(Covert units)
+20 avoid when active. -- -- --
Engage
(Armored units)
+5 defense when active. -- -- --
Engage
(Flying units)
+5 resistance when active. -- -- --

Availability

Engage

Emblem Rings Leif, when engaged

Flavor text

Game Text
(English)
Text
(Japanese)
Engage
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
敵から攻撃された時
射程、相性、特効の有無など、より有効な
武器を所持していた場合、持ち替える
Engage
(Dragon units)
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
[Dragon] Hit+30 during combat.
敵から攻撃された時、より有効な
武器を所持していた場合、持ち替える
【竜族】その戦闘中、命中+30
Engage
(Backup units)
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
[Backup] Crit+10 during combat.
敵から攻撃された時、より有効な
武器を所持していた場合、持ち替える
【連携】その戦闘中、必殺+10
Engage
(Covert units)
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
[Covert] Avo+20 during combat.
敵から攻撃された時、より有効な
武器を所持していた場合、持ち替える
【隠密】その戦闘中、回避+20
Engage
(Armored units)
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
[Armored] Def+5 during combat.
敵から攻撃された時、より有効な
武器を所持していた場合、持ち替える
【重装】その戦闘中、守備+5
Engage
(Flying units)
If foe initiates combat, unit counters
with the best weapon available (in
terms of range, weapon advantage,
effective bonus, etc.).
[Flying] Res+5 during combat.
敵から攻撃された時、より有効な
武器を所持していた場合、持ち替える
【飛行】その戦闘中、魔防+5

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Adaptable

--

Japanese

即応

Immediate response

Spanish

Versatilidad

Versatility

French

Adaptation

Adaptation

German

Anpassungsfähig

Adaptable

Italian

Adattabilità

Adaptability

Korean

즉응

Immediate response

Simplified Chinese

瞬应

Immediate response

Traditional Chinese

瞬應

Immediate response

Gallery

References