The Police Pistol is a weapon in the Fallout: New Vegas DLC Dead Money.
Gameplay[edit]
The Police Pistol is a double-action .357 revolver with a swing-out cylinder similar to that of a .44 Magnum Revolver.
It has a high damage output with critical hits and a fast fire rate. It is considered a holdout weapon, and can be concealed and taken into weapon-free locations, regardless of the Courier's Sneak skill.
Durability[edit]
The Police Pistol can fire a total of about 1,120 standard rounds, the equivalent of 187 reloads, from full condition before breaking.
| Ammunition Type | Durability | |
|---|---|---|
| Shots | Reloads | |
| Standard | 1120 | 187 |
Variants[edit]
- .357 Magnum Revolver - The standard variant found throughout the Mojave Wasteland.
- Lucky - A unique .357 revolver that can be found in a Hard locked safe in the Bison Steve Hotel.
Comparison[edit]
| Legend | |||
|---|---|---|---|
| Weapon name (melee or unarmed) | Weapon name (gun, energy or explosive) | ||
| Damage per attack (damage per projectile) | Damage per second | ||
| Area of effect damage | Effect damage & duration | ||
| Bonus effects | Attacks per second | ||
| Critical chance % multiplier | Critical damage | ||
| Critical effect damage & duration | With all mods attached | ||
| Attacks in V.A.T.S. | Action point cost | ||
| Damage per action point | Weapon spread | ||
| Magazine capacity (shots per reload) | Durability (number of attacks before breaking) | ||
| Weight | Value in caps | ||
| Value to weight ratio | Skill required | ||
| Strength required | |||
| .357 Magnum Revolver | 26 | 45.5 | 1.75 | x1 | 26 | 26 | 1 | 0.5 | 6 | 995 | 2 | 110 | 55 | 0 | 3 |
| .357 Magnum Revolver | 29 | 50.8 | 1.75 | x1 | 26 | 26 | 1.1 | 0.5 | 6 | 1495 | 2 | 810 | 405 | 0 | 3 |
| Lucky | 30 | 82.5 | 2.75 | x2.5 | 30 | 17 | 1.8 | 0.3 | 6 | 1120 | 2.5 | 1500 | 600 | 0 | 3 |
| Police Pistol | 30 | 60 | 2 | x1 | 45 | 19 | 1.6 | 0.5 | 6 | 1120 | 3 | 1000 | 333.3 | 0 | 4 |
Locations[edit]
- Puesta del Sol North - Located on the terrace overlooking a small courtyard, in the hands of a skeleton.
- Villa - Next to a suitcase inside a ruined shop at the far east end.
- Salida del Sol - In the hands of a skeleton, behind the counter of a store with a Sierra Madre Vending Machine located in front of the counter.
- Sierra Madre Casino - One can be found in the executive suites, the Tampico, and the Sierra Madre Lobby, and a few more can be found in the Sierra Madre vault, in the gun cabinet or suitcase above.
- Villa Police Station - Several will randomly spawn inside containers.
- Randomly found in gun cabinets throughout the Sierra Madre.
- Dean's Secret Stashes - May also spawn Police Pistols.
Notes[edit]
- Like many other Dead Money weapons, the Police Pistol cannot be obtained outside the Sierra Madre.
- This pistol is not affected by the Cowboy and The Professional perks.
- Due to the Police Pistol reusing parts of the .44 Magnum Revolver's model, the rounds loaded into the former resemble .44 Magnum cartridges rather than .357 Magnum rounds.
Behind the Scenes[edit]
Joshua Sawyer stated that, "Treasure of the Sierra Madre was one of the reference films Avellone used, so I took the Colt Official Police and turned it into the Police Pistol."[Dev 1][Dev 2][Dev 3]
Bugs[edit]
- When entering V.A.T.S. with the revolver, it may be invisible during V.A.T.S. but will return to normal once V.A.T.S. is exited.
- Sometimes in V.A.T.S., if firing multiple shots into the same limb or target, the player character will fire all the shots in exactly the same place, even if the target has moved after the first shot.
- The Police Pistol lacks vertical aim in V.A.T.S. so you will be aiming as if nothing was wrong then move to the default forward-facing position when firing.
- Furthermore, if using a third-person view, regardless of using V.A.T.S. or not, the Police Pistol has no vertical aim. To fix this, just change to the first-person view.
- If loading a saved game from the main menu in which you have Police Pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again.
- When equipping the pistol or hotkey equip, instead of the pistol click sound it has a rifle shunt sound.
- When firing it you may not pull back the hammer, making it shoot two bullets at a time.
- When firing the gun in V.A.T.S., it may keep you in iron sights after leaving V.A.T.S.
- Sometimes it can be bought from Vendortron or Lacey at the Mojave Outpost at very early levels (1-6) before completing the Dead Money add-on.
Sounds[edit]
References[edit]
Developer Statements
- ↑ Fallout: New Vegas Developer Statements - Weapons; Joshua Sawyer: Police Pistol inspiration, 2011 August 7
- ↑ Fallout: New Vegas Developer Statements - Weapons; Joshua Sawyer: Police Pistol single-action, 2011 August 7
- ↑ Fallout: New Vegas Developer Statements - Weapons; Joshua Sawyer: Police Pistol and Automatic Rifle - Bonnie and Clyde, 2020 August 29
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
