Guns is a Fallout: New Vegas skill. It is the successor to the Small Guns skill of previous Fallout games, though it has inherited some weapons which would have previously been categorized under Big Guns (such as Miniguns, but not Missile Launchers or Gatling Lasers).
The skill determines the character's accuracy and damage with every kind of conventional firearm, from pistols and rifles to miniguns. With a higher Guns skill one will be more accurate (have reduced sway with the larger rifles) and deal more damage (100 skill level deals twice the damage compared to 0 skill).
Initial level[edit]
Example: A starting Agility of 5 and Luck of 5.
Ways to increase Guns skill[edit]
- Permanent
- Leveling up (10 + half of INT (+2 with the Educated perk))
- Guns and Bullets (+3, or +4 with the Comprehension perk)
- Reflex Booster implant (+2 depending on current Agility, a perfect Agility of 10 will see no benefit.)
- Tag! (+15)
- Skilled (+5)
- Temporary
- Milsurp Review (+10, or +20 with the Comprehension perk)
- Coyote Tobacco Chew (+2 depending on current Agility, a perfect Agility of 10 will see no benefit.)
- Fire Ant Nectar (+2-8 depending on current Agility, a perfect Agility of 10 will see no benefit.)
- All Merc Outfits (+2)
- Bounty Hunter Duster (+5)
- Regulator Duster (+5)
- Sheriff's Duster (+5)
- Raider Blastmaster Helmet (+5)
- Riot Gear (+5) (Lonesome Road)
- US Army General Outfit (+5) (Lonesome Road)
- Elite Riot Gear (+10) (Lonesome Road)
- Any armor or clothing that increases Agility, will improve Guns by +2 per point of increased Agility (up to +18).
Affected weapons[edit]
Perks that require Guns skill[edit]
| Perk | Requirement | Level | Additional requirements |
|---|---|---|---|
| Rapid Reload | 30 | 2 | Agility 5 |
| Run 'n Gun | 45 | 4 | — |
| Shotgun Surgeon | 45 | 6 | — |
| Cowboy | 45 | 8 | Melee Weapons 45 |
| Grunt | 45 | 8 | Explosives 20 |
| And Stay Back | 70 | 10 | — |
| Center of Mass | 70 | 14 | — |
| Concentrated Fire | 60 | 18 | Energy Weapons 60 |
Dialogue[edit]
Base[edit]
| Index | NPC | Reward | Speech Challenge | Prompt | Reply | Outcome | Notes | ||
|---|---|---|---|---|---|---|---|---|---|
| 314 | Alexander | 188AlexanderSeeInventory | Guns (<40) | -- | Yes | A gun nut like you must have some weapons stashed around here. | Do I look like a fucking arms caravan to you? | ||
| Alexander | 188AlexanderSeeInventory | Guns (40) | 40 XP | Yes | I figure a guy like you gets his pick of killing gear. | You might be on to something. I like to hang on to any weapons mods I run across... | |||
| 415 | Boomer Teacher | VFreeformNellisNellisBoomerTeacherTopic012 | Guns (60) | 60 XP | Yes | I can teach how to make jacketed hollow points and other specialized ammo. | [SUCCEEDED] Wow, our stockpiles mostly included full metal jacket. I should start a reloading class for the children to learn how to make ammunition! | ||
| Boomer Teacher | VFreeformNellisNellisBoomerTeacherTopic012 | Guns (<60) | -- | Yes | I bet I could teach you a thing or two about shooting. | [FAILED] Look around Nellis. We've got a stockpile of weapons, and we've all spent plenty of time at the range. | |||
| 461 | Carlyle St. Clair | VMS18VMS18CarlyleStClairTopic006 | Guns (45) | -- | Yes | Look out, behind you! <Pistol Whip Carlyle> | Are they back? | ||
| Carlyle St. Clair | VMS18VMS18CarlyleStClairTopic017 | Guns (<45) | -- | Yes | Look out, behind you! <Pistol Whip Carlyle> | Huh? Hey, I think you dropped your gun there. Here. Here you go. Just don't point it at me, okay? | |||
| 754 | Jules | VDialogueVegasNorthNorthVegasJulesTopic006 | Guns (50) | 50 XP | Yes | I see you can take care of yourself. Your revolver's trigger shines like silver. | [SUCCEEDED] You've got a sharp eye on you. {Happy to see a similar interest in players}I take it you like guns, huh?{Changes tone, showing the importance of the matter} Question is, can you handle more than just a weapon... | ||
| Jules | VDialogueVegasNorthNorthVegasJulesTopic006 | Guns (<50) | -- | Yes | You look capable of defending yourself. | [FAILED] I sure am, stranger. But there ain't anything about you that makes me want to go into details. | |||
| 840 | Mags | VFreeformCampGolf2CMagsTopic017 | Guns (25) | 25 XP | Yes | Take positions where you can cover each other. Stay focused. | [SUCCEEDED] You heard the man/lady, people, get focused! | ||
| Mags | VFreeformCampGolf2CMagsTopic017 | Guns (<25) | -- | Yes | Umm... I guess everybody should shoot the hell out of the target? | [FAILED] Okay... sure. Everybody shoot the hell out of the target! | |||
| 841 | Mags | VFreeformCampGolf2CMagsTopic018 | Guns (35) | 35 XP | Yes | Take your time. Pick your shots and tell your squadmates who you're shooting at. | [SUCCEEDED] I've got the one at 11 o'clock! Razz, O'Hanrahan, take the two on the right! Poindexter, the center! | ||
| Mags | VFreeformCampGolf2CMagsTopic018 | Guns (<35) | -- | Yes | No, no, you're doing it all wrong! Shoot faster! *Faster!* | [FAILED] Faster, people, faster! More lead in the air! | |||
| 842 | Mags | VFreeformCampGolf2CMagsTopic019 | Guns (45) | 45 XP | Yes | Exhale before you fire. Squeeze the trigger, don't jerk it. | [SUCCEEDED] Right. Exhale... squeeze. Focus on the shot. | ||
| Mags | VFreeformCampGolf2CMagsTopic019 | Guns (<45) | -- | Yes | You're never going to hit anything shooting in one direction. Fire wildly! | [FAILED] I'm really not sure that's how this works. |
DLCs[edit]
| Index | DLC | NPC | Reward | Speech Challenge | Prompt | Reply | Outcome | Notes | ||
|---|---|---|---|---|---|---|---|---|---|---|
| 39 | Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic050 | Guns (<50) | -- | Yes | I'm not a bad shot. I could probably kill one. | [FAILED] Yeah, well, "probably" is something a gambler says, not a survivor. I'd keep your pistol where it belongs - in the holster. | ||
| Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic050 | Guns (50) | 50 XP | Yes | I'm a fair shot. One shot, one kill is how I handle problems. | [SUCCEEDED] {Studying player}Well... you seem like you know how to handle yourself. All right. | |||
| 121 | Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic003 | Guns (45) | 45 XP | Yes | Too bad there's no such thing as an 11mm submachinegun. | [SUCCEEDED] There so is! Or it was a 9mm{millimeter} or a 10, I don't know! Don't care! | ||
| Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic003 | Guns (<45) | -- | Yes | What a shot! | [FAILED] Whatever. When you're me - a Deadeye - shots like that ain't nothing special. It's just what I do. | |||
| 124 | Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic010 | Guns (30) | 30 XP | Yes | Great, I'll see what I'm shooting at. | [SUCCEEDED] Hey! That's - man, what a bitch! I was just being friendly! | ||
| Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic011 | Guns (<30) | -- | Yes | Ewww. I think I'll pass. | I don't think so, honey! You won't be able to resist! | |||
| 142 | Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic133 | Guns (50) | 50 XP | Yes | That was a .308 Round. Probably hand-loaded - that would have destroyed most robots your size. | [SUCCEEDED] <Pleased beeping>{NPCRobotEdETriumphant} | ||
| Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic133 | Guns (<50) | -- | Yes | I thought all robots were bulletproof. | [FAILED] <Confused beeping>{NPCRobotEdELaugh} | |||
| 148 | Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic141 | Guns (25) | 25 XP | Yes | Hey, is that an ArmCo Portable Reloading Bench built into you? That'll be handy. | [SUCCEEDED] <Happy beeping>{NPCRobotEdEHappy} | ||
| Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic141 | Guns (<25) | -- | Yes | Do you do anything with bullets? Like, maybe help people make them? | [FAILED] <Happy beeping>{No sound file} | |||
| 207 | Old World Blues | Courier's Brain | NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic044 | Guns (75) | 75 XP | Yes | I'm going to give them a demonstration of the physics behind small, fast-moving chunks of lead. | [SUCCEEDED] Hmm... now that you mention it, I do miss that lovely "rat-a-tat boom" a bit. It's just not the same without a body to feel the recoil. | ||
| Old World Blues | Courier's Brain | NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic044 | Guns (<75) | -- | Yes | I'm going to introduce them to a world of pain. Bullet pain. | [FAILED] Yes, I think you haven't quite got the hang of punning yet. | |||
| 237 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorDalaLVLTopic013 | Guns (50) | 50 XP | Yes | This sonic gun looks like an energy projectile. Got anything that spits lead? | [SUCCEEDED] WHAT DID IT SAY? SPIT "LEAD?" WHAT, LIKE PENCILS? | ||
| Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorDalaLVLTopic013 | Guns (<50) | -- | Yes | I'd rather have a good old-fashioned gun. | [FAILED] {DUPE}NO. WHAT ELSE CAN WE DENY YOU? | |||
| 249 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic045 | Guns (75) | 75 XP | Yes | Um, this gun looks really hungry. I'd like to make sure it gets fed lots of bullets. | [SUCCEEDED] FINE. BOROUS, MORE AMMO. THE GOOD STUFF. | ||
| Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic045 | Guns (<75) | -- | Yes | Is this gun all? Uh, can't have enough guns, really. | [FAILED] {DUPE}NO. WHAT ELSE CAN WE DENY YOU? | |||
| 277 | Old World Blues | Doctor Mobius | NVDLC03DialogueMobiusNVDLC03DoctorMobiusLVLTopic050 | Guns (75) | 75 XP | Yes | The only "wrinkle" is the one that bullet made going into my brainpan. | [SUCCEEDED] {DUPE}Yes. Very good. I should have Mentats ingest you instead of the other way around. Mmm. Mentats. | ||
| Old World Blues | Doctor Mobius | NVDLC03DialogueMobiusNVDLC03DoctorMobiusLVLTopic050 | Guns (<75) | -- | Yes | If you don't get to the point, I'm going to start shooting. | [FAILED] {DUPE}I would spell it out for you, but when I start spelling, I lose track of the letters. Little symbols run around everywhere, annoying. |
Characters[edit]
- Benny (57 → 100)
- Craig Boone (48 → 100)
- Dean Domino (53 → 100)
- Joshua Graham (75 → 100)
- General Lee Oliver (86 → 100)
- Raul Tejada (92 → 100)
- Cass (47 → 100)
- Gloria Van Graff (94)
- James Garret (94)
- Cato Hostilius (90)
- Caesar (100)
- Liza O'Malley (100)
- Orion Moreno (100)
Notes[edit]
- The Vault Boy image for the Guns skill is the same that of the Small Guns skill in Fallout 3.
- The Codac R9000 is classified as a gun, even though it doesn't use bullets.
Behind the Scenes[edit]
In the Memory Dumps for Fallout: New Vegas, Big Guns had the following description:
The Big Guns skill determines your effectiveness with larger and heavier firearms such as the Single Shotgun, Hunting Rifle, Sniper Rifle, Combat Shotgun, Assault Rifle, and Minigun.
In the same Memory Dump, Small Guns had the following descriptions:
Small Guns determines your effectiveness with smaller and lighter firearms like the 9mm Pistol, Varmint Rifle, .44 Revolver, Caravan Shotgun, 10mm SMG, and Marksman Carbine.
