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Normal variant
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White background variant
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Stacked variant, seen on Animal Forest
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Variant with the "N" only
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The Legend of Zelda: Ocarina of Time variant
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The Legend of Zelda: Majora's Mask variant
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Banjo-Kazooie variant
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Banjo-Tooie variant
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Donkey Kong 64 variant
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Diddy Kong Racing variant
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Blast Corps variant
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Killer Instinct Gold variant
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The New Tetris variant
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Star Fox 64 variant
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Conker's Bad Fur Day variant
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Command & Conquer variant
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Aidyn Chronicles - The First Mage
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Earthworm Jim 3D variant
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Pokémon Puzzle League variant
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Tetrisphere variant
Nintendo 64
The Nintendo 64 is a fifth-generation 64-bit home video-game console developed by Japanese consumer electronics company Nintendo. Released in Japan and North America in 1996 and later in Europe and Australia in 1997, it is highly regarded as one of the most influential consoles in the gaming industry with titles such as GoldenEye 007, Banjo-Kazooie, and the best-known Super Mario 64. It competed with the Sega Saturn and the original PlayStation.
Visuals: On a black background, the Nintendo 64 logo is seen, which is a cube-like structure with 4 "N"'s seen on each side in green, blue, red, and yellow respectively for the 2 sides, insides, and tips. Above the logo is "NINTENDO 64", in gray and white respectively with the latter part raised up like scientific notation.
Variants:
- Sometimes, the logo fades in.
- On some games, the background is white, and "Nintendo 64" is also colored in blue and red, respectively.
- On Star Wars Episode I: Racer, this version is seen in a box on a black background.
- On GameTek games, "NINTENDO" is colored in white.
- On games released under the "N64 Sports" label, the console's name is removed, and there are two rings surrounding the "N" with the word "SPORTS" in between them.
- On Wave Race 64, the logo is smaller than usual.
- On Tetrisphere, the misproportioned "N" is seen bounding around on a white background with the Nintendo and H2O Entertainment logos. The "64" flies around the logo, which spins around clockwise, for a while, before it takes its place next to the word "NINTENDO" flipping horizontally. The words and background fade out, the logo zooms out, and Tetris pieces cover up the "N", leading to the game's intro.
- On Star Fox 64, the logo appears during the game's intro on a starry background, and it turns into the Great Fox. The 3DS remake replaces this logo with the Nintendo 3DS logo instead.
- On Banjo-Kazooie, the giant "N" takes a casual stroll across the sky, stopping as a Buzzbomb flies past it. Shrugging its shoulders, it continues on its way as the Buzzbomb continues flying around. The Xbox Live Arcade port removes the logo completely in order to avoid copyright infringement with Nintendo.
- Some games have incorrectly-colored faces to the "N".
- On The Legend of Zelda: Ocarina of Time, the "N" is 3D and rotates. Also, the Nintendo 64 header is next to the "N" and white lights go across it. There are two versions of this variant. The original version 1.0 release of Ocarina of Time had an "N" with the basic glossing and top faces incorrectly having same colors as bottom faces, while versions 1.1 onwards had an "N" with the more detailed glossing and proper top face colors. The latter version of the variant also appears in The Legend of Zelda: Majora's Mask.
- On the international version of Super Smash Bros., the logo quickly scrolls up to the center.
- On Donkey Kong 64, the giant "N" (pretty much the same as the Conker's Bad Fur Day variant) fades in on the top of a barrel, with a hidden spotlight shining on it. The giant "N" then starts dancing around, ending with what appears to be a "Spin-Jump". The giant "N" part suddenly cuts off, being followed by the Rareware logo, which fades in, zooms in, and spins around at a steady pace. On the kiosk demo of the game, however, the logo animates similarly to the final build where it bounces around, flapping its legs and pirouetting, and at the end, the colored spotlights move around. Compared to the retail version, the kiosk is the longest variant used in this game around 20 seconds.
- On Perfect Dark, a 3D version of the logo without the console's name rotates around and morphs into the logo for the game, which are the lowercase angular letters "pd" in bluish gray (in the North American release) or blood red (in the Japanese release) color.
- On Pokémon Puzzle League, "NINTENDO 64" is in red, and the logo is captured inside a Pokéball.
- On Conker's Bad Fur Day, the giant "N" without the header is seen on a wood-like floor, looking around, with a hidden spotlight shining on it. The camera zooms in on the "N" where it notices that someone is coming. Then Conker (voiced by Chris Seavor) suddenly comes with his chainsaw, cuts the "N" in half and knocks these halves off, saying "Stupid logo!". Conker then throws the chainsaw away, wiping hands, saying "There, much better.", then replaces it with the Rareware logo by taking it out from the pocket, muttering "How can...get it...Ah!" He puts on the floor, and wipes the lower part of the R of the Rareware logo. He then leans backwards, crossing arms out, and saying "Marvelous.", while everything irises out, until it surrounds Conker's head, who winks at us, and the surrounding circle finally irises out. On 16:9 aspect ratio, Conker is visible, carrying his chainsaw on the top-right.
- On the Japanese-only Animal Forest, the "N" appears like a piece of furniture, and the "Nintendo 64" text appears below the "N".
- On the Wii Virtual Console ports of The Legend of Zelda: Majora's Mask, Paper Mario, Mario Golf, Mario Tennis, and Mario Party 2, a spinning version of the logo can be seen without the console name if the Home Menu is opened during gameplay and then exited.
Technique: 3D animation rendered in real-time on the console's hardware. Otherwise, a still graphic.
Audio: Depending on the variant:
- Usually none or the opening theme of the game.
- On the Blast Corps variant, a jet whoosh is heard, followed by an explosion sound when the logo zooms in.
- On F-Zero X, a short guitar solo is heard ("Title BGM" on the soundtrack).
- On Japanese releases of the Pokémon Stadium games, a bouncing sound followed by a group of people shouting "64!" in Japanese is heard, similar to Nintendo 64 commercials at the time.
- On the Donkey Kong 64 variant, a jungle drum piece is heard, as some monkeys are heard screaming and singing. The jungle drum piece continues to play, along with the monkeys continuing to scream and sing as the giant "N" part suddenly cuts off and the Rareware logo fades in. The kiosk demo variant has Chunky's noises and Chompa growls, before the drums are played.
- On international releases of the Pokémon Stadium games, Pikachu says "Pika!" when the logo appears.
- On Pokémon Puzzle League, a voice says "Nintendo", then there is a whooshing sound.
- On the Conker's Bad Fur Day variant, the described lines as seen above, as well as a menacing string tune, a tune based off of "Windy & Co." from the game's soundtrack, and various sound effects
- On the Animal Forest variant, the furniture placement sound is heard, followed by a child-like voice saying "Nintendo".
| Media Title | Date of Release | Additional Notes |
|---|---|---|
| Wave Race 64 OSCA MobyGames | September 27, 1996 | First appearance |
| Wayne Gretzky's 3D Hockey OSCA MobyGames | November 15, 1996 | |
| Killer Instinct Gold OSCA MobyGames | November 25, 1996 | |
| Blast Corps OSCA MobyGames | March 21, 1997 | Custom variant |
| Star Fox 64 OSCA MobyGames | April 27, 1997 | Custom variant |
| Tetrisphere OSCA MobyGames | August 11, 1997 | Custom variant |
| Diddy Kong Racing OSCA MobyGames | November 21, 1997 | Custom variant |
| 1080° Snowboarding OSCA MobyGames | February 28, 1998 | |
| Major League Baseball Featuring Ken Griffey Jr. OSCA MobyGames | May 26, 1998 | Dark variant |
| Banjo-Kazooie OSCA MobyGames | June 29, 1998 | Custom variant |
| F-Zero X OSCA MobyGames | July 14, 1998 | |
| Waialae Country Club: True Golf Classics OSCA MobyGames | July 27, 1998 | |
| Pocket Monsters Stadium OSCA MobyGames | August 1, 1998 | |
| The Legend of Zelda: Ocarina of Time OSCA MobyGames | November 21, 1998 | Custom variant |
| Hey You, Pikachu! OSCA MobyGames | December 12, 1998 | |
| Mario Party OSCA MobyGames | December 18, 1998 | |
| Super Smash Bros. OSCA MobyGames | April 26, 1999 | Scrolling up variant Does not appear on the Japanese version |
| Pokémon Stadium (Pocket Monsters Stadium 2) OSCA MobyGames | April 30, 1999 | |
| Pokémon Snap OSCA MobyGames | March 21, 1999 | |
| Ken Griffey Jr.'s Slugfest OSCA MobyGames | May 11, 1999 | "Sports" variant |
| Star Wars: Episode I - Racer OSCA MobyGames | May 18, 1999 | White background in a box variant |
| Donkey Kong 64 OSCA MobyGames | November 22, 1999 | Custom variant |
| Mario Party 2 OSCA MobyGames | December 17, 1999 | |
| Ridge Racer 64 OSCA MobyGames | February 14, 2000 | Custom variant |
| The Legend of Zelda: Majora's Mask OSCA MobyGames | April 27, 2000 | Custom variant |
| Excitebike 64 OSCA MobyGames | May 2, 2000 | "Sports" variant |
| Perfect Dark OSCA MobyGames | May 22, 2000 | Custom variant |
| Paper Mario OSCA MobyGames | August 11, 2000 | White background variant |
| Pokémon Puzzle League OSCA MobyGames | September 25, 2000 | Custom variant |
| Mario Party 3 OSCA MobyGames | December 7, 2000 | |
| Pokémon Stadium 2 (Pocket Monsters Stadium Kin Gin) OSCA MobyGames | December 14, 2000 | |
| Conker's Bad Fur Day OSCA MobyGames | March 5, 2001 | Custom variant |
| Dōbutsu no Mori OSCA MobyGames | April 14, 2001 | Custom variant |
External Links
- Nintendo 64
on Wikipedia
- Nintendo 64
on Logopedia
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Nintendo 64 64DD |
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- Console startup screens
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- Logos that vary depending on the source
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