Nintendo 64

From the Audiovisual Identity Database, the motion graphics museum

The Nintendo 64 is a fifth-generation 64-bit home video-game console developed by Japanese consumer electronics company Nintendo. Released in Japan and North America in 1996 and later in Europe and Australia in 1997, it is highly regarded as one of the most influential consoles in the gaming industry with titles such as GoldenEye 007, Banjo-Kazooie, and the best-known Super Mario 64. It competed with the Sega Saturn and the original PlayStation.

Logo (September 27, 1996-November 19, 2001)

Visuals: On a black background, the Nintendo 64 logo is seen, which is a cube-like structure with 4 "N"'s seen on each side in green, blue, red, and yellow respectively for the 2 sides, insides, and tips. Above the logo is "NINTENDO 64", in gray and white respectively with the latter part raised up like scientific notation.

Variants:

  • Sometimes, the logo fades in.
  • On some games, the background is white, and "Nintendo 64" is also colored in blue and red, respectively.
    • On Star Wars Episode I: Racer, this version is seen in a box on a black background.
  • On GameTek games, "NINTENDO" is colored in white.
  • On games released under the "N64 Sports" label, the console's name is removed, and there are two rings surrounding the "N" with the word "SPORTS" in between them.
  • On Wave Race 64, the logo is smaller than usual.
  • On Tetrisphere, the misproportioned "N" is seen bounding around on a white background with the Nintendo and H2O Entertainment logos. The "64" flies around the logo, which spins around clockwise, for a while, before it takes its place next to the word "NINTENDO" flipping horizontally. The words and background fade out, the logo zooms out, and Tetris pieces cover up the "N", leading to the game's intro.
  • On Star Fox 64, the logo appears during the game's intro on a starry background, and it turns into the Great Fox. The 3DS remake replaces this logo with the Nintendo 3DS logo instead.
  • On Banjo-Kazooie, the giant "N" takes a casual stroll across the sky, stopping as a Buzzbomb flies past it. Shrugging its shoulders, it continues on its way as the Buzzbomb continues flying around. The Xbox Live Arcade port removes the logo completely in order to avoid copyright infringement with Nintendo.
  • Some games have incorrectly-colored faces to the "N".
  • On The Legend of Zelda: Ocarina of Time, the "N" is 3D and rotates. Also, the Nintendo 64 header is next to the "N" and white lights go across it. There are two versions of this variant. The original version 1.0 release of Ocarina of Time had an "N" with the basic glossing and top faces incorrectly having same colors as bottom faces, while versions 1.1 onwards had an "N" with the more detailed glossing and proper top face colors. The latter version of the variant also appears in The Legend of Zelda: Majora's Mask.
  • On the international version of Super Smash Bros., the logo quickly scrolls up to the center.
  • On Donkey Kong 64, the giant "N" (pretty much the same as the Conker's Bad Fur Day variant) fades in on the top of a barrel, with a hidden spotlight shining on it. The giant "N" then starts dancing around, ending with what appears to be a "Spin-Jump". The giant "N" part suddenly cuts off, being followed by the Rareware logo, which fades in, zooms in, and spins around at a steady pace. On the kiosk demo of the game, however, the logo animates similarly to the final build where it bounces around, flapping its legs and pirouetting, and at the end, the colored spotlights move around. Compared to the retail version, the kiosk is the longest variant used in this game around 20 seconds.
  • On Perfect Dark, a 3D version of the logo without the console's name rotates around and morphs into the logo for the game, which are the lowercase angular letters "pd" in bluish gray (in the North American release) or blood red (in the Japanese release) color.
  • On Pokémon Puzzle League, "NINTENDO 64" is in red, and the logo is captured inside a Pokéball.
  • On Conker's Bad Fur Day, the giant "N" without the header is seen on a wood-like floor, looking around, with a hidden spotlight shining on it. The camera zooms in on the "N" where it notices that someone is coming. Then Conker (voiced by Chris Seavor) suddenly comes with his chainsaw, cuts the "N" in half and knocks these halves off, saying "Stupid logo!". Conker then throws the chainsaw away, wiping hands, saying "There, much better.", then replaces it with the Rareware logo by taking it out from the pocket, muttering "How can...get it...Ah!" He puts on the floor, and wipes the lower part of the R of the Rareware logo. He then leans backwards, crossing arms out, and saying "Marvelous.", while everything irises out, until it surrounds Conker's head, who winks at us, and the surrounding circle finally irises out. On 16:9 aspect ratio, Conker is visible, carrying his chainsaw on the top-right.
  • On the Japanese-only Animal Forest, the "N" appears like a piece of furniture, and the "Nintendo 64" text appears below the "N".
  • On the Wii Virtual Console ports of The Legend of Zelda: Majora's Mask, Paper Mario, Mario Golf, Mario Tennis, and Mario Party 2, a spinning version of the logo can be seen without the console name if the Home Menu is opened during gameplay and then exited.

Technique: 3D animation rendered in real-time on the console's hardware. Otherwise, a still graphic.

Audio: Depending on the variant:

  • Usually none or the opening theme of the game.
  • On the Blast Corps variant, a jet whoosh is heard, followed by an explosion sound when the logo zooms in.
  • On F-Zero X, a short guitar solo is heard ("Title BGM" on the soundtrack).
  • On Japanese releases of the Pokémon Stadium games, a bouncing sound followed by a group of people shouting "64!" in Japanese is heard, similar to Nintendo 64 commercials at the time.
  • On the Donkey Kong 64 variant, a jungle drum piece is heard, as some monkeys are heard screaming and singing. The jungle drum piece continues to play, along with the monkeys continuing to scream and sing as the giant "N" part suddenly cuts off and the Rareware logo fades in. The kiosk demo variant has Chunky's noises and Chompa growls, before the drums are played.
  • On international releases of the Pokémon Stadium games, Pikachu says "Pika!" when the logo appears.
  • On Pokémon Puzzle League, a voice says "Nintendo", then there is a whooshing sound.
  • On the Conker's Bad Fur Day variant, the described lines as seen above, as well as a menacing string tune, a tune based off of "Windy & Co." from the game's soundtrack, and various sound effects
  • On the Animal Forest variant, the furniture placement sound is heard, followed by a child-like voice saying "Nintendo".
Availability

Edit Table

Media Title Date of Release Additional Notes
Wave Race 64
OSCA MobyGames
September 27, 1996
First appearance
Wayne Gretzky's 3D Hockey
OSCA MobyGames
November 15, 1996
 
Killer Instinct Gold
OSCA MobyGames
November 25, 1996
 
Blast Corps
OSCA MobyGames
March 21, 1997
Custom variant
Star Fox 64
OSCA MobyGames
April 27, 1997
Custom variant
Tetrisphere
OSCA MobyGames
August 11, 1997
Custom variant
Diddy Kong Racing
OSCA MobyGames
November 21, 1997
Custom variant
1080° Snowboarding
OSCA MobyGames
February 28, 1998
 
Major League Baseball Featuring Ken Griffey Jr.
OSCA MobyGames
May 26, 1998
Dark variant
Banjo-Kazooie
OSCA MobyGames
June 29, 1998
Custom variant
F-Zero X
OSCA MobyGames
July 14, 1998
 
Waialae Country Club: True Golf Classics
OSCA MobyGames
July 27, 1998
 
Pocket Monsters Stadium
OSCA MobyGames
August 1, 1998
 
The Legend of Zelda: Ocarina of Time
OSCA MobyGames
November 21, 1998
Custom variant
Hey You, Pikachu!
OSCA MobyGames
December 12, 1998
 
Mario Party
OSCA MobyGames
December 18, 1998
 
Super Smash Bros.
OSCA MobyGames
April 26, 1999
Scrolling up variant
Does not appear on the Japanese version
Pokémon Stadium (Pocket Monsters Stadium 2)
OSCA MobyGames
April 30, 1999
 
Pokémon Snap
OSCA MobyGames
March 21, 1999
 
Ken Griffey Jr.'s Slugfest
OSCA MobyGames
May 11, 1999
"Sports" variant
Star Wars: Episode I - Racer
OSCA MobyGames
May 18, 1999
White background in a box variant
Donkey Kong 64
OSCA MobyGames
November 22, 1999
Custom variant
Mario Party 2
OSCA MobyGames
December 17, 1999
 
Ridge Racer 64
OSCA MobyGames
February 14, 2000
Custom variant
The Legend of Zelda: Majora's Mask
OSCA MobyGames
April 27, 2000
Custom variant
Excitebike 64
OSCA MobyGames
May 2, 2000
"Sports" variant
Perfect Dark
OSCA MobyGames
May 22, 2000
Custom variant
Paper Mario
OSCA MobyGames
August 11, 2000
White background variant
Pokémon Puzzle League
OSCA MobyGames
September 25, 2000
Custom variant
Mario Party 3
OSCA MobyGames
December 7, 2000
 
Pokémon Stadium 2 (Pocket Monsters Stadium Kin Gin)
OSCA MobyGames
December 14, 2000
 
Conker's Bad Fur Day
OSCA MobyGames
March 5, 2001
Custom variant
Dōbutsu no Mori
OSCA MobyGames
April 14, 2001
Custom variant


Famicom Disk System
Nintendo 64
64DD
Nintendo GameCube
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