| Site News |
|---|
| Warning: This wiki contains spoilers. Read at your own risk! |
Red-Hot Ducks
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
| ||||
|
Red-Hot Ducks (Japanese: 赤いアヒル Red Domestic Ducks) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Red-Hot Ducks boosts the user's damage based on the difference between their speed and their foe's.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Red-Hot Ducks) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✔ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 5.[effect 1] | ||
| Heroes (Red-Hot Ducks+; refine: Unrefined) |
12 | 2 | 300 | -- | Red-Hot Ducks | -- | ✔ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7.[effect 2] | ||
| Heroes (Red-Hot Ducks+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✘ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7.[effect 2] Grants +2 HP. | ||
| Heroes (Red-Hot Ducks+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✘ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7.[effect 2] Grants +2 HP and +2 speed. | ||
| Heroes (Red-Hot Ducks+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✘ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7.[effect 2] Grants +2 HP and +3 defense. | ||
| Heroes (Red-Hot Ducks+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✘ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7.[effect 2] Grants +2 HP and +3 resistance. |
- ↑ If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
- ↑ 2.0 2.1 2.2 2.3 2.4 If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Availability
Heroes
| Method | Data | |
|---|---|---|
| Red-Hot Ducks | Red-Hot Ducks+ | |
| Unit (★★★★★) | Elise: Bubbling Flower | Elise: Bubbling Flower |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Red-Hot Ducks) |
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-5 on foes within 2 spaces of target through their next actions. |
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効) 戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-5 (敵の次回行動終了まで) |
| Heroes (Red-Hot Ducks+) |
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. |
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効) 戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-7 (敵の次回行動終了まで) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Red-Hot Ducks |
-- |
| Japanese |
赤いアヒル |
Red Domestic Ducks |
| Spanish |
Patitos rojos |
Red duckling |
| French |
Canards rouges |
Red ducks |
| German |
Rote Entchen |
Red Duckling |
| Italian |
Paperelle rosse |
Red ducklings |
| Portuguese |
Patos vermelhos |
Red ducks |
| Traditional Chinese |
紅色小鴨 |
Red ducklings |
Gallery
-
The Red-Hot Ducks as it appears in Heroes.
