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Dual Sword

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Dual Sword


The Dual Sword as it appears in Heroes.

Type

Dagger

Wielder(s)

Shez

First game

Heroes

Dual Sword (Japanese: 修羅の双刃 Twin blades of Asura) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes; it is a personal weapon of the legendary variation of male Shez. Dual Sword allows its user to strike twice with each attack; additionally, it reduces the stats of foes in nearby rows or columns based on the number of combats that phase, and increases the user's stats based on the number of foes in nearby rows or columns.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Daggers 8 2 400 -- Silver Dagger -- Grants −1 special cooldown count.
User attacks twice consecutively.
Inflicts −⁠(4 + [number of all combats on current phase (excluding current one) × 4]; maximum: 12) each to attack, speed, defense, and resistance on foes within 1 row or column of user during combat.
If user's HP ≥ 25% at start of combat, grants +⁠(5 + [number of foes within 1 row or column of user × 3]; maximum: 14) each to attack, speed, defense, and resistance to user, foe's first attack deals −30% damage, and neutralizes effects that increase foe's special cooldown charge or decrease foe's special cooldown charge during combat.
Enables Dagger 7.[effect 1]
  1. If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.

Availability

Heroes

Method Data
Unit (★★★★★) Shez: Dual Sword Master

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Accelerates Special trigger (cooldown count-1).
Unit attacks twice (even if foe initiates combat,
unit attacks twice).

Inflicts penalty on Atk/Spd/Def/Res for foes
within 3 rows or 3 columns centered on unit
during combat = 4 + number of combat instances
on current turn × 4 (max 12; includes
combat instances unit does not participate in;
battles on player phase and on enemy phase
are counted separately; does not include
this current combat instance).

At start of combat, if unit's HP ≥ 25%, grants
bonus to unit's Atk/Spd/Def/Res = 5 + number
of foes within 3 rows or 3 columns centered
on unit × 3 (max 14), reduces damage from
foe's first attack by 30% ("first attack"
normally means only the first strike; for
effects that grant "unit attacks twice," it
means the first and second strikes), and
neutralizes effects that grant "Special
cooldown charge +X" to foe or inflict "Special
cooldown charge -X" on unit during combat.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
奥義が発動しやすい(発動カウント-1)
2回攻撃(敵から攻撃された時も、2回攻撃可能)

自身を中心とした縦3列と横3列の敵は、
戦闘中、攻撃、速さ、守備、魔防が
現在のターンで行われた戦闘回数×4+4だけ減少
(最大12、スキル所持者が参加していない戦闘も含む、
 自軍ターンと敵軍ターンは別カウント、
 現在の戦闘は含まない)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防が
自身を中心とした縦3列と横3列にいる
敵の数×3+5だけ増加(最大14)、
最初に受けた攻撃と2回攻撃のダメージを30%軽減
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)、
敵の奥義発動カウント変動量+を無効、かつ
自身の奥義発動カウント変動量-を無効

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dual Sword

--

Japanese

修羅の双刃

Twin blades of Asura

Spanish

Espadas maestras

Master swords

French

Lame double

Double blade

German

Doppelschwert

Double sword

Italian

Spade duali

Dual swords

Portuguese

Espadas exímias

Excellent swords

Traditional Chinese

修羅的雙刃

Twin blades of Asura

Gallery

See also