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Fallout Wiki

Friendly Fire

You majored in aggressive cauterization

Friendly Fire is a Charisma-based perk in Fallout 76.

Gameplay[edit]

Striking teammates and friendly NPCs with fire-based weapons (excluding grenades) will restore a portion of their maximum HP. Over a period of 2 seconds, the first rank heals 8% HP, the second rank heals 16% and the third rank heals 24% of a teammate's HP.

The effect only for equipped melee and ranged weapons with the WeaponTypeFireDamage keyword, weapons include:

Ranks[edit]

Effects
Rank Description Form ID
1 Teammates hit by your flame weapons regenerate health briefly (no grenades). 003E956A
2 Teammates hit by your flame weapons regenerate more health briefly (no grenades). 0051ABC2
3 Teammates hit by your flame weapons regenerate even more health briefly (no grenades). 0051ABC4

Notes[edit]

  • Allied NPCs and players outside of a team can also receive the healing effect.
  • The heal effect can also restore limb condition.
  • As of update 33, turrets that are owned by NPCs can no longer be healed by Friendly Fire.
  • The friendly Brahmin in Free Range are also unaffected by this perk.

Behind the Scenes[edit]

Prior to patch 1.5.1.26, Friendly Fire could only be activated by swinging a Shishkebab or bashing with a Flamer.

Bugs[edit]

  • PCPC Xbox OneXbox One Playstation 4Playstation 4 Friendly Fire is supposed to have a HUD notification Vault Boy popup, but it is flagged to be hidden.
  • PCPC Xbox OneXbox One Playstation 4Playstation 4 The Hellstorm Missile Launcher with napalm payload mod will not proc the effect, despite dealing fire damage. [Patched]
  • PCPC Xbox OneXbox One Playstation 4Playstation 4 Molotov cocktails are currently the only weapon which may apply the heal effect to NPCs. The thrown item must strike them prior to exploding; the fire hazard or explosion will not proc the effect. [Patched]

Gallery[edit]