Aeroga (エアロガ, Earoga?), also known as Aero 3 and Aero III, is a recurring magic attack in the Final Fantasy series and an upgrade of Aero. It carries the element of Wind and is usually classified as Black Magic.
Appearance
Final Fantasy III
Aeroga is a level 6 White Magic spell, being the upgraded version of the base Aero spell. It deals wind-elemental damage to targets while also having the ability to be group-casted on all targets. The spell also deals extra damage against flying enemies. Aeroga can be bought in Doga's Manor and Doga's Village for 10,000 gil. It can be used by the White Mage, Devout, and Sage jobs in all versions. Additionally, the Onion Knight job can also use Aeroga in the 3D remake.
A single target version of the spell can also be used through the Raven's Yawn item.
Final Fantasy V
Aeroga (previously known as Aero 3) is a Blue Magic ability for the Blue Mage job, learned from Enchanted Fan, Magic Dragon, Elm Gigas, Crystal, Baldanders, Azulmagia, Neo Exdeath, Dark Elemental, Enuo, Cherie, and Ziggurat Gigas. It causes heavy wind-elemental damage on a enemy or group of enemies and costs 24 MP to cast.
The player may use this ability by catching and releasing a Ziggurat Gigas while fighting a Zephyrus or from Baldanders.
Final Fantasy VI
Aero (Aeroga in the original version) is one of Strago's Lores, learned from Dark Force, Deathgaze, Demon, Marchosias, Sprinter, Storm Dragon, Tyrannosaur, Vasegiatta, and Gilgamesh. It deals
Wind-elemental damage to all enemies, has a spell power of 125, hit rate of 150, and costs 41 MP to cast.
Final Fantasy VII
Aero3 is an enemy attack that can be used by the enemy Wind Wing and the boss Rapps. This is the only version of Aero seen in the game and is not usable by the player.
Before Crisis -Final Fantasy VII-
Aeroga is a Non-Elemental Magic Materia. It deals strong Wind-elemental damage.
Final Fantasy VII Remake
Aeroga is the final ability of the
Wind Materia, costing 21 MP to cast. It deals a major amount of Wind-elemental damage to one enemy, hits the target twice, is capable of hitting other enemies nearby the target, and greatly launches them towards the caster.
Aeroga can be used by Jenova Dreamweaver, Sephiroth, and Trypapolis.
Final Fantasy VII Rebirth
Aeroga is the third tier spell from the Wind Materia. It deals large magical wind damage to a target and costs two ATB segments to cast. If the character casting the spell has unlocked their wind-elemental weapon ability (e.g. Wind Current for Cloud), Aeroga becomes Aeroga α, which is not more powerful than normal a Aeroga spell, but will bestow a wind-elemental sphere to the spellcaster for the rest of the battle (unless the player changes the element with Fire α etc.) that will circle their character model and will supplement small magical wind-elemental damage when defending against certain enemy attacks (perfect-blocking not needed) and when using ATB abilities. It is not the same effect as imbuing a character's weapon with elements via Elemental Materia, however. The attacks from the "wind sphere" do build stagger and can be critical hits.
Aeroga is also used by Bashfulisk against the player.
Final Fantasy XI
Aeroga is a tier one elemental spell. It deals area of effect damage, potentially hitting multiple targets. -"ga" spells, as they are often referred to, do more damage than tier 1 elemental magic with the same elemental type. This spell is purchasable by the intermediate Black Magic vendors in Selbina and Windurst Waters for 4,792 gil (or less, depending upon fame).
Final Fantasy XII
Aeroga is a Black Magicks spell that deals heavy wind-elemental damage to enemies in range. In the original version, its license is Black Magick 4 and costs 40 License Points. It can be bought in Archades for 6,800 gil.
In the Zodiac versions, Aeroga is a Black Magick 8 License that costs 70 LP. It can be bought in a magick vendor in Mosphoran Highwaste and found in a treasure in Trial Mode Stage 80 with the Diamond Armlet equipped. Two job classes can use it: Black Mage and Uhlan, although Uhlan must obtain the license for the Chaos Esper first.
Final Fantasy XIII
Deal wind damage to targets within a wide radius, drawing them up into a tornado.Description
Aeroga is a Ravager ability that costs five ATB bars and deals wind damage by conjuring a tornado. It has a minor launch effect and covers a large area. It can be learned by Sazh (stage 8), Hope (stage 8), and Fang (stage 9).
It is also an enemy ability used by Dahaka, Humbaba, Penanggalan, Rangda, Vampire, and Vespid Soldier.
Final Fantasy XIII-2
Aeroga is a Ravager ability that inflicts wind-attribute magic damage on targets within a wide radius, drawing them up into a tornado. It has an ATB cost of 3 and a modifier of 2.2. It can be learned by Noel (role level 55), Blue Chocobo (70), Cloudburst (34), Koboldroid Yin (35), Spiceacilian (60), and Tempest (15).
It is also an enemy ability used by Right Manipulator.
Lightning Returns: Final Fantasy XIII
Aeroga costs 40 ATB to activate and casting it causes Lightning to initiate a finale cast, dealing eight wind-elemental attacks onto targets. It is also the locked ability in Icy White garb, bought in Yusnaan Armor Alley (Hard Mode) for 200,000 gil.
Final Fantasy XIV
Prior to the launch of the Shadowbringers expansion, Aero III was a
White Mage spell and could originally be learned from completing the
In the Wake of Death level 58 job quest. The spell dealt wind-elemental damage with a potency of 50 to a target and all enemies nearby and inflicted
Aero III, a damage over time effect with a potency of 40 for a period of 24 seconds. The ability had a cast time of 2.5 seconds and a recast time of 2.5 seconds. Due to the development team's desire to balance all healer jobs, White Mages lost the ability to use Aero III.
Sophia uses a variant of Aero III in
Containment Bay P1T6 (Extreme), which inflicts a knockback wind-elemental area-of-effect attack that can eject players off the battlefield if they are caught in the area marker.
Additionally, two more unique versions of Aero III appear usable by specific bosses. Ixali Aero III (イクサリエアロガ, Ikusari Earoga?, lit. Ixali Aeroga) is a variant used by the Tozol Huatotl boss in
Xelphatol, which deals wind-elemental damage to the entire party. Lastly, Void Aero III (ヴォイド・エアロガ, Voido Earoga?, lit. Void Aeroga) is an ability used by Deathgaze Hollow in
Dun Scaith, which creates a whirlwind in the middle of the battlefield that will explode to deal a wind-elemental damage knockback attack that will eject players from the battlefield that are not in safe areas.
Final Fantasy XVI
Final Fantasy: The 4 Heroes of Light
Aeroga is a high level Black Magic spell. The spell costs 4 AP to cast and it has a spell power of 15. It can be used if the Aeroga Tome item is in the character's inventory. The spell can be purchased in Horne for 5,000 gil.
Dissidia Final Fantasy (2008)
Aeroga is a HP attack for Shantotto, used while her Bravery is between 3,000 and 6,000 and by using the Spirit Magic: Air attack. It conjures a large whirlwind that draws in opponents.
Dissidia 012 Final Fantasy
Shantotto casts Aeroga with Spirit Magic: Air at 2,000 - 4,000 Bravery. Aeroga also appears as a spell selectable by Onion Knight's Spellbook EX Burst, but it does nothing at all. Aeroga draws in and staggers near opponents.
Dissidia Final Fantasy NT
Dissidia Final Fantasy Opera Omnia
Theatrhythm Final Fantasy Curtain Call
Aeroga is a reactive ability that costs 25 CP to equip. It is activated in Battle Music Sequences (BMS) each time the player receives GOOD or better on 150 Touch or Slide Triggers. It deals magic damage and has full strength. It is learned by Krile (level 75), Vincent (level 95), Vivi (level 80), Shantotto (level 85), Ashe (level 85), Hope (level 85), Yuna #2 (level 95), Chaos (level 90), and Serah (level 90).
Theatrhythm Final Fantasy All-Star Carnival
Theatrhythm Final Bar Line
Pictlogica Final Fantasy
Aeroga is a rarity 5 Black Magic spell that deals major Wind magic damage to one enemy. It has a maximum level of 12, an initial charge of 87, a maximum charge of 65, an effect of 100, and has a Limit Damage +3000.
Pictlogica Final Fantasy ≒
Final Fantasy Airborne Brigade
Aeroga is an ability for the Summon Stone Noel I (SR). It summons strong winds that form giant tornadoes to damage the enemy.
Final Fantasy All the Bravest
Aeroga is the enemy ability that is used by Deathgaze during battle.
Final Fantasy Record Keeper
While not a crafted ability, Aeroga is a magicite Black Magic ability that can only be used by players when they have access to either the Rangda, Rapps, or Tiamat espers. Rangda and Rapps's version of Aeroga deals wind-elemental magic damage to one target while Tiamat's version deals three wind-elemental attacks to an enemy.
The Rangda's version has a default trigger rate of 10%, raising to 40% at max rank. Rapps's version has a default trigger rate of 20%, with a max trigger rate of 70% when the magicite is fully ranked. Lastly, Tiamat's version has a trigger rate of 10%, with 40% trigger rate at max rank.
Aeroga is also usable by several enemies, particularly bosses. Depending on the version of Aeroga, the ability can deal moderate to heavy wind-elemental magic damage.
Final Fantasy Explorers
Whip up a huge gale and launch it straight ahead.Description
Final Fantasy Brave Exvius
Aeroga is a level 6 Black Magic spell learned by several characters as well as Tetra Sylphid (3★). It can also be used while equipped with the Chocobo Feather (Rod). It costs 20 MP to use and deals 8 hits of Wind magic damage with a modifier of 20x to all enemies. It uses the Chaos Wave Awakened chaining family. It can be enhanced to +3, which increases the damage modifier to 72x.
War of the Visions: Final Fantasy Brave Exvius
Mobius Final Fantasy
World of Final Fantasy
Aeroga is an active, wind-elemental magic ability that inflicts magical wind damage to all enemies for 7 AP. It can be used by Syldra★.
It is also an enemy ability used by King of Bahamut
Stranger of Paradise Final Fantasy Origin
Final Fantasy Trading Card Game
Aeroga is the ability of 22-051R Hope. It costs 1 Wind CP to use and Breaks one Forward with a power of 9000 or more.
Non-Final Fantasy guest appearances
Other Square Enix titles
Aeroga has appeared in other Square Enix titles as an ability, referencing the Final Fantasy version of the spell.
Aeroga is a recurring spell in the Kingdom Hearts series, often appearing as the strongest form of Aero magic. In the original Kingdom Hearts, it serves as the strongest defensive spell in the game, creating a large wind barrier that halves damage while also dealing damage and deflecting certain attacks. Starting with Chain of Memories, Aeroga serves as a wind-elemental offensive spell, often forming a massive gust of wind to damage and stun enemies.
The Aeroga spell of the Bravely series functions the same as its Final Fantasy counterpart, serving as the strongest tier of the Aero school of White Magic in titles associated with the first Bravely Default. In Bravely Default II, Aeroga serves as the second strongest pure wind-elemental Red Magic, only being superseded by the Tornado spell.
The Bravely Default version of Aeroga also appears in the defunct mobile title Valkyrie Anatomia as a spell used by Agnès.
Gallery
Etymology
Aero is a Greek prefix relating to air and flight. Common usages in modern times include the words "aeroplane" and "aerospace". The "-ga" suffix denotes that it is the level three form of the base Aero spell.