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    FFVII Quake2
    Quake2 in Final Fantasy VII.

    Quakera (クエイラ, Kueira?, lit. Quara) is a recurring spell from the Final Fantasy series. It is a second-tier earth-elemental spell, serving as the first upgrade of the Quake spell.

    The spell often appears in titles associated with Final Fantasy VII, but has appeared in several spin-off titles. In games featuring jobs, the Black Mage and Time Mage can utilize the spell. Quakera has also gone under several other names including Quake2, Quara, Quakra, and Quakara.

    Appearances

    Final Fantasy VII

    Quake2 is the second level spell on the Earth Materia, with a base spell power equal to 1.5x the base magic damage. It takes 6,000 AP to learn and 28 MP to cast.

    It is also an enemy ability used by Bagrisk, Ultimate Weapon (on land and Mideel), and Lost Number (Magic form).

    Before Crisis -Final Fantasy VII-

    Quara is an elemental Magic Materia.

    • MP Cost: N/A
    • Target Type: Range
    • Materia Generation System: Brown
    • Level 1 - Default - Base Damage: N/A
    • Special Effect - Can be used to form a wall around the enemy, dealing damage as well as preventing them from moving.

    Final Fantasy VII Rebirth

    Quakera from FFVII Rebirth

    Quakera is a spell from the Petrify Materia Petrify Materia and Poison and Petrify Materia Poison and Petrify Materia. It costs 13 MP to cast and takes 1 ATB segment. It deals non-elemental damage to a target with a change of inflicting Petrify Petrify.

    Final Fantasy VII Ever Crisis

    Quakera is a C.ability.


    Final Fantasy: The 4 Heroes of Light

    FF4HoL Quakra Slot

    Quakra is a moderate level Black Magic spell available for purchase in Guera for 1,500 gil. The spell costs 3 AP to cast and has a spell power of 13. The spell can only be used if the Quakra Tome item is in the player's inventory.

    A variation called Strong Quakra can be used when two Psyched Up characters cast Quakra during the same turn.

    Pictlogica Final Fantasy

    Quakera was a rarity 3 Black Magic spell that deals moderate Earth magic damage to one enemy. It had a maximum level of 9, an initial charge of 65, a maximum charge of 50, and an effect of 50.

    Pictlogica Final Fantasy ≒

    Final Fantasy Airborne Brigade

    Final Fantasy Record Keeper

    Final Fantasy Explorers

    Create a large projection of rock in front of you.Description


    Stranger of Paradise Final Fantasy Origin

    Chocobo's Dungeon 2

    The second level of Quake magic is called Quakara. It can be cast by using a Quake Book once Chocobo has used enough times and his Quake magic level reaches level 9. By possessing the Quake All feather, L1 or R1 can be pressed to target all enemies onscreen with Quakara. At level 17, Quakara will upgrade even further into Quaga.

    Non-Final Fantasy guest appearances

    Other Square Enix titles

    Bravely Default - Quara
    Agnes casting Quara in Bravely Default.

    Quakera, under the name of Quara, has appeared in other Square Enix titles as an ability, referencing the Final Fantasy spell.

    In the Nintendo DS SaGa 3: Jikū no Hasha: Shadow or Light remake of SaGa 3 (known as Final Fantasy Legend III in the west), Quara is the second tier of Quake magic available to players. The spell deals magic earth damage to all enemies.

    Quara also appears as a recurring spell in the Bravely series, often as a Time Magic spell. It is a level 2 Time Magic spell in the original Bravely Default, while it is a level 3 Time Magic spell in Bravely Second. In both games the spell deals moderate earth-elemental damage to one target and can be group-casted. Quara costs 15 MP to use in both entries.

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