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    Chocobuckle
    Chocobuckle in Final Fantasy VII.

    Non-elemental damage on any one opponentFinal Fantasy VII description

    Chocobuckle (チョコボックル, Chokobokkuru?), also known as ChocoBocle, is a chocobo's ability in the Final Fantasy series, where a chocobo bounces on the opponent.

    Appearances

    Final Fantasy VII

    The chocobo from Chocobuckle.
    The chocobo from Chocobuckle.

    Chocobuckle is an Enemy Skill that deals non-elemental damage to a single target. The fixed damage is calculated by the number of battles the party has escaped from, meaning it could potentially deal 9,999 damage for the small cost of 3 MP. However, it would take a long time to power up the spell to this level.

    In the Japanese version, the damage was based on the number of battles the party had fled from multiplied by the user's level. This was changed for future releases, most likely because of how strong the attack could become at an early point in the game.

    Chocobuckle is learned through enemy Chocobos that appear on the tracks on the Grasslands Area or Mideel Area. The player must find a Chocobo whose level is a multiple of four and give it some Mimett or Sylkis Greens. The character with the Enemy Skill Materia equipped must cast L4 Suicide, which can be obtained from the Mus in the area near the Chocobo Farm. After being hit by the spell, the Chocobo will cast Chocobuckle in retaliation and flee. If a party member activates their Cover Materia, neither the target nor the Cover user will learn Chocobuckle despite the text displaying that the skill was learned.

    One strategy to use the skill for is to help trigger All Lucky 7s, as the player can manipulate Chocobuckle's damage precisely.

    Final Fantasy VIII

    Boko "ChocoBocle" from FINAL FANTASY VIII Remastered
    Boko "ChocoBocle" from FINAL FANTASY VIII Remastered

    ChocoBocle is Boko's ultimate attack in which he summons the Chubby Chocobo. In the original versions it is learned after acquiring the final power-up from Chocobo World, after defeating the Demon King and finding Koko again who gives Boko a kiss, and powers up his attack to ChocoBocle. After that, whenever Boko is in the world of Final Fantasy VIII and not sent into Chocobo World, the player can cast ChocoBocle in battle via a Gysahl Green. As ChocoBocle is acquired via Chocobo World, most international players never got to see it, but the game is included in the PC-versions.

    Chocobo World is not available in Final Fantasy VIII Remastered and Boko can use his special skills natively, and which attack he uses depends on Squall's level.[1] ChocoBocle is used at LV75+.

    ChocoBocle is one of the few abilities that can break the damage limit.

    ChocoBocle's damage is calculated as follows:[2]

    D a m a g e = 100 × L e v e l / 10 + 100 + 100 {\displaystyle Damage = 100 \times Level / 10 + 100 + 100}
    D a m a g e = D a m a g e × ( 265 T a r g e t S p r ) / 8 {\displaystyle Damage = Damage \times (265 - TargetSpr) / 8}
    D a m a g e = D a m a g e × 100 / 256 {\displaystyle Damage = Damage \times 100 / 256 }

    Final Fantasy Dimensions II

    Final Fantasy Airborne Brigade

    Final Fantasy Record Keeper

    Chocobuckle is the Fat Chocobo's attack when summoned. It hits all enemies twice for earth elemental damage.


    Etymology

    "Choco" is short for "chocobo". The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh".

    食う / くう / kuu is a rough way to say "eat", whose volitional casual form is 食え / くえ / kue ("let's scoff 'em down!"), leading to Kweh!

    Citations

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