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Blade Session
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Blade Session (Japanese: 刃のセッション Blade Session) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Blade Session 1, Blade Session 2, and Blade Session 3 in order from lowest to highest. When its user initiates combat, Blade Session boosts their attack and speed based on how many allies have already acted; higher tiers provide higher boosts.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Blade Session 1) |
A | If user initiates combat, grants +(1 + number of allies that have acted; maximum: 3) each to attack and speed to user during combat. | 60 | -- | -- | ✔ | -- | |
| Heroes (Blade Session 2) |
A | If user initiates combat, grants +(2 + [number of allies that have acted × 2]; maximum: 6) each to attack and speed to user during combat. | 120 | Blade Session 1 | -- | ✔ | -- | |
| Heroes (Blade Session 3) |
A | If user initiates combat, grants +(3 + [number of allies that have acted × 3]; maximum: 9) each to attack and speed to user during combat. | 240 | Blade Session 1 | -- | ✔ | -- |
Availability
Heroes
| Method | Data | ||
|---|---|---|---|
| Blade Session 1 | Blade Session 2 | Blade Session 3 | |
| Unit (★★★★) | L'Arachel: Summer Princess | L'Arachel: Summer Princess | — |
| Unit (★★★★★) | Tsubasa: Madcap Idol | Tsubasa: Madcap Idol | L'Arachel: Summer Princess • Tsubasa: Madcap Idol |
| Tempest Trials | Engagement: 20,000 points | — | — |
| Sacred Seal Forge | 100 |
200 |
1,000 |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Blade Session 1) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 1 + number of allies who have already acted (max value of 3). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数+1だけ上昇(最大値3) |
| Heroes (Blade Session 2) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 2 + number of allies who have already acted × 2 (max value of 6). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数×2+2だけ上昇(最大値6) |
| Heroes (Blade Session 3) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 3 + number of allies who have already acted × 3 (max value of 9). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数×3+3だけ上昇(最大値9) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Blade Session |
-- |
| Japanese |
刃のセッション |
Blade Session |
| Spanish |
Session espada |
Sword session |
| French |
Session lame |
Blade session |
| German |
Klingen-Session |
Blade Session |
| Italian |
Lama Session |
Blade Session |
| Portuguese |
Espada Session |
Sword Session |
| Traditional Chinese |
刃之協奏 |
Blade performance |
See also
| Sacred Seal skills in Heroes | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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