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Stronghold
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Stronghold (Japanese: 堅牢城塞 Sturdy fortress) is a one-tiered passive type A skill which debuted in Fire Emblem Heroes. Stronghold is similar to Fort. Def/Res, as it boosts its user's defense and resistance but reduces their attack; additionally, it neutralizes Panic and start-of-phase penalties.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes |
A | Grants +7 defense, +7 resistance, −3 attack. At start of phase, neutralizes Panic (Converts bonuses on unit into penalties through their next action) and penalties to user's defense and resistance that affect at start of phase. |
300 | Fort. Def/Res 2 | -- | ✔ | -- |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Heiðrún: Healing Nectar • Plumeria: Spring Dance |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes | Inflicts Atk-3. Grants Def/Res+7.
At start of player phase or enemy phase, neutralizes【Panic】and any penalties to unit's Def/Res that take effect on unit at this time. 【Panic】 Converts bonuses on unit into penalties through its next action. |
攻撃-3、守備、魔防+7
自軍ターン開始時、および、敵軍ターン開始時、 自分に、このとき付与される 守備、魔防の弱化、【パニック】を無効化 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Stronghold |
-- |
| Japanese |
堅牢城塞 |
Sturdy fortress |
| Spanish |
Fortificación |
Fortification |
| French |
Bastion |
Bastion |
| German |
Bollwerk |
Bulwark |
| Italian |
Roccaforte |
Stronghold |
| Portuguese |
Bastião |
Bastion |
| Traditional Chinese |
堅牢城塞 |
Sturdy fortress |
