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    Living Shadow is a Dark Knight Dark Knight ability from Final Fantasy XIV.

    Mechanics

    Use

    Patch history

    Version Changes
    Shadowbringers Added as a level 80 ability the conjures a simulacrum for 24 seconds, dealing damage with a potency of 300 for every action it performs.
    Costs 50 units of Blood Gauge and has a recast time of 120 seconds.
    The simulacrum executes the following Dark Knight actions in order: Abyssal Drain Abyssal Drain, Plunge Plunge, Quietus Quietus, Flood of Shadow Flood of Shadow, Edge of Shadow Edge of Shadow, Bloodspiller Bloodspiller, and Carve and Spit Carve and Spit.
    Endwalker The Enhanced Living Shadow II Enhanced Living Shadow II trait now upgrades Flood of Shadow Flood of Shadow executed by the simulacrum to Shadowbringer Shadowbringer, dealing damage in a straight line with a potency of 450 for the first enemy, and 25% less for all remaining enemies.
    Patch 6.2 Effect duration reduced from 24 to 20 seconds.
    The simulacrum will now always attack the first target the player attacks after it is summoned.
    The simulacrum will no longer attack with Quietus Quietus.
    The simulacrum's Shadowbringer Shadowbringer potency increased from 450 to 500.
    Potency of all simulacrum actions other than Shadowbringer Shadowbringer have been increased from 300 to 350.
    Dawntrail The Enhanced Living Shadow III Enhanced Living Shadow III trait now upgrades Carve and Spit Carve and Spit executed by the simulacrum to Disesteem Disesteem, dealing damage in a straight line with a potency of 620 for the first enemy, and 25% less for all remaining enemies.
    The trait also grants Scorn Scorn for 30 seconds, allowing one execution of Disesteem Disesteem.
    Simulacrum potency increased from 350 to 420.
    Shadowbringer Shadowbringer potency increased from 500 to 570.
    Simulacrum no longer executes Plunge Plunge, being replaced with Shadowstride Shadowstride instead.
    No longer requires 50 Blood Gauge for execution.
    Patch 7.4 Simulacrum duration increased from 20 to 22 seconds to counteract an issue where it would not execute all actions depending on where it was summoned. The maximum number of actions available to the simulacrum has not changed.
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