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    The blue mage is a job in Final Fantasy XIV introduced in Stormblood patch 4.5. It is a "limited job" not associated with any class, which learns actions from enemies. As a limited job, blue mages have a lower level cap than other jobs, originally only reaching a maximum level of 50 on release, which was raised to 60 in patch 5.15 and further to 70 in patch 5.45. To unlock the job, the player needs to be level 50 as at least one disciple of war or magic.

    Profile

    A so-called mage of rather questionable character claims to have mastered an outlandish form of spellcasting that resembles neither black nor white magic during his voyage to the New World. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. But can he be trusted, or is he merely a con artist looking to make a quick gil?

    Lodestone

    Blue mage is a magical ranged DPS limited job, characterised by its usage of unconventional spells learned from enemy NPCs. As a limited job, a blue mage cannot join instanced duties through matchmaking (i.e. through Duty Finder), requiring player to make pre-formed parties with other players or enter them solo. Blue mages must obtain spells by witnessing spell cast by enemies while in combat with them. Chances for obtaining the spell aren't 100% unless the blue mage witness the spell within a duty with a level synced or appropriate leveled party. Unlike other games, blue mages do not need to be hit by the spell, but must instead be in active combat (have enmity) with the opponent.

    Though sometimes described as a solo job, the blue mage's solo gameplay is oriented towards the Masked Carnivale, a single-player combat-puzzle event exclusive to blue mages. For all other content available to them, a blue mages work best in a party.

    As a limited job, blue mages are cannot access PvP, deep dungeons, or exploratory missions.

    A blue mage, assuming most or all skills are learned, does not have any set rotation of skills to use, and due to the individually weak potencies of their main attack and supplementary attacks (such as the starting spell Water Cannon, or Glower), it is in their best interest to learn skills such as Off-guard and Peculiar Light to maximize their output. They are set apart from full jobs by the contextual and powerful nature of their various learned skills: Ram's Voice and the Northerlies spell (combined with Dropsy enfeeblement from Aqua Breath) can be used to completely freeze enemies for long durations, White Wind can be used as a full-party full heal, and there are various instant-death or HP percentage-based skills which can be used on a wide array of foes. Aetherial Mimicry, introduced in patch 5.15, can be used to seamlessly fill any of the three roles, and skills obtained from primals are some of the most powerful available to a blue mage.

    Overall blue mage is an excellently self-sufficient job, and their ability to pin down enemies for long periods, use any learned skill in any dungeon regardless of level sync, and deliver very situational but very heavy damage alongside buffs and healing gives them a support role when placed alongside other jobs in a party. Their usefulness is almost entirely determined by how many and what skills they know, however, due to blue mage only starting with one spell and only learning skills through their own adventuring. As well, their limited ability to revive (only accessible with Angel Whisper and on a five-minute cooldown) hampers their ability to function as a healer, though for actual healing they are extremely powerful.

    Story

    Before Final Fantasy XIV

    What would become known as blue magick is the special magic of the Whalaqee tribe livin within Lapis Canyon in Xak Tural. It is there that the enterprising pair of Martyn Goodfellow and Whastrach Ahldwaensyn learned of the magic.

    Final Fantasy XIV: Stormblood

    Final Fantasy XIV: Shadowbringers

    Final Fantasy XIV: Endwalker

    Equipment

    FFXIV Blue Mage Render
    A hyuran blue mage with the the Spirit of the Whalaqee and magus's armor.

    Blue mages wield canes as their weapons. Due to scaling much more sharply with intelligence than other disciplines, blue mage weapons have no bonus attributes beyond having two materia slots on all weapons level 60 and higher, making their choice of weapon a combination of item level and aesthetics. Their armor is primarily made up of "casting" gear, armor with low physical defense and high magic defense that they share with other magical DPS classes.

    The primary attribute for blue mages is intelligence, which boosts their attack magic potency, and should always be prioritized over other attributes. As a DPS discipline, they draw the most benefit from the critical hit, direct hit, spell speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way.

    Lists of blue mage equipment

    Blue Mage's Arm Blue Mage's Arms

    Head Head
    Body Body
    Hands Hands
    Waist Waist
    Legs Legs
    Feet Feet

    Earrings Earrings
    Necklaces Necklaces
    Bracelets Bracelets
    Rings Rings
    Soul Crystal Soul Crystal


    Abilities

    Ability Level Type Cast Recast MP Cost Range Radius
    Water Cannon
    Water Cannon from Final Fantasy XIV icon
    Spell 2s 2.5s 100 MP 25y 0y
    Deals water damage with a potency of 200.
    Flame Thrower
    Flame Thrower from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 8y cone
    Deals fire damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Aqua Breath
    Aqua Breath from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 8y cone
    Deals water damage to all enemies in a cone before you with a potency of 140 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Inflicts Dropsy, dealing water damage over time
    Potency: 20
    Duration: 12s
    Flying Frenzy
    Flying Frenzy from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 20y 6y circle
    Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
    Cannot be executed while bound.
    Drill Cannons
    Drill Cannons from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 20y 20y line
    Deals physical damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Potency is increased to 600 when target is afflicted with Petrification. The Petrification effect is also removed.
    High Voltage
    High Voltage from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 12y circle
    Deals lightning damage to all nearby enemies with a potency of 180 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Paralysis
    Duration: 15s
    Additional Effect: Potency increased to 220 when target is afflicted with Dropsy
    Additional Effect: Duration of Paralysis is increased to 30 seconds when target is afflicted with Dropsy
    Loom
    Loom from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 15y 0y
    Move quickly to the specified location.

    Cannot be executed while bound.

    Final Sting
    Final Sting from Final Fantasy XIV icon
    Spell 2s 2.5s 3y 0y
    Deals physical damage with a potency of 2,000 while incapacitating self.
    Additional Effect: Inflicts Brush with Death on self
    Duration: 600s
    Effect will not be removed upon revival or further incapacitation.
    Cannot be executed while under the effect of Brush with Death.
    Song of Torment
    Song of Torment from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 25y 0y
    Deals unaspected damage with a potency of 50.
    Additional Effect: Damage over time
    Potency: 50
    Duration: 30s
    Glower
    Glower from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 15y 15y line
    Deals lightning damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Paralysis
    Duration: 6s
    Plaincracker
    Plaincracker from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 6y circle
    Deals earth damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Bristle
    Bristle from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 0y 0y
    Increases the potency of the next spell cast by 50%.
    Duration: 30s
    Effect cannot be stacked with Harmonized.
    White Wind
    White Wind from Final Fantasy XIV icon
    Spell 2s 2.5s 1500 MP 0y 15y circle
    Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
    Level 5 Petrify
    Level 5 Petrify from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 0y 6y cone
    Petrifies all enemies in a cone before you.
    Duration: 20s
    Chance of successful attack is low.
    Enemy level must be a multiple of 5. Has no effect on enemies of higher level than your own.
    Sharpened Knife
    Sharpened Knife from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 3y 0y
    Deals physical damage with a potency of 220.
    Additional Effect: Potency is increased to 450 when target is stunned
    Ice Spikes
    Ice Spikes from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 0y
    Counters enemies with ice damage every time you suffer physical damage.
    Counter potency: 40
    Duration: 15s
    Additional Effect: 50% chance that when you are struck, the striker will be afflicted with Slow +20%
    Duration: 15s
    Blood Drain
    Blood Drain from Final Fantasy XIV icon
    Spell 2s 2.5s 100 MP 25y 0y
    Deals unaspected damage with a potency of 50.
    Additional Effect: Restores MP
    Acorn Bomb
    Acorn Bomb from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 25y 6y circle
    Puts target and all enemies nearby it to sleep.
    Duration: 30s
    Cancels auto-attack upon execution.
    Bomb Toss
    Bomb Toss from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 6y circle
    Deals fire damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Stun
    Duration: 3s
    Off-guard
    Off-guard from Final Fantasy XIV icon
    Spell 1s 25s 100 MP 25y 0y
    Increases target's damage taken by 5%.
    Duration: 15s
    Recast timer cannot be affected by other spells. However, this action shares a recast timer with Peculiar Light.
    Self-destruct
    Self-destruct from Final Fantasy XIV icon
    Spell 2s 2.5s 0y 20y circle
    Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self.
    Additional Effect: Potency is increased to 1,200 when you are under the effect of Toad Oil
    Transfusion
    Transfusion from Final Fantasy XIV icon
    Spell 2s 2.5s 25y 0y
    Restores all HP and MP of a single party member while incapacitating self.
    Additional Effect: Inflicts Brush with Death on self
    Duration: 600s
    Effect will not be removed upon revival or further incapacitation.
    Cannot be executed while under the effect of Brush with Death.
    Faze
    Faze from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 0y 4y cone
    Stuns all enemies in a cone before you.
    Duration: 6s
    Flying Sardine
    Flying Sardine from Final Fantasy XIV icon
    Spell Instant 2.5s 200 MP 25y 0y
    Deals physical damage with a potency of 10.
    Additional Effect: Interrupts target
    Snort
    Snort from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 6y cone
    Deals a 20-yalm knockback to all enemies in a cone before you.
    4-tonze Weight
    4-tonze Weight from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 4y circle
    Drops a 4-tonze weight dealing physical damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Heavy +40%
    Duration: 30s
    The Look
    The Look from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 6y cone
    Deals unaspected damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Increased enmity
    Bad Breath
    Bad Breath from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 8y cone
    Blow noxious breath on all enemies in a cone before you, inflicting Slow +20%, Heavy +40%, Blind, and Paralysis.
    Additional Effect: Poison
    Potency: 20
    Additional Effect: Damage dealt reduced 10%
    Duration: 15s
    Additional Effect: Interrupts target
    Diamondback
    Diamondback from Final Fantasy XIV icon
    Spell 2s 2.5s 3000 MP 0y 0y
    Reduces damage taken by 90% and nullifies most knockback and draw-in effects.
    Unable to move or take action for the duration of this effect.
    Duration: 10s
    If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne.
    The effect of this action cannot be ended manually.
    Mighty Guard
    Mighty Guard from Final Fantasy XIV icon
    Spell 2s 2.5s 700 MP 0y 0y
    Reduces damage taken by 40% while reducing damage dealt by 40%, increasing enmity generation, and preventing casting interruptions via damage taken.
    Effect ends upon reuse.
    Sticky Tongue
    Sticky Tongue from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 25y 0y
    Draws target towards caster.
    Additional Effect: Stun
    Duration: 4s
    Additional Effect: Increased enmity
    Toad Oil
    Toad Oil from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 0y
    Increases evasion by 20%.
    Duration: 180s
    The Ram's Voice
    The Ram's Voice from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 6y circle
    Deals ice damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Deep Freeze
    Duration: 12s
    The Dragon's Voice
    The Dragon's Voice from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 20y circle
    Deals lightning damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Enemies within an 8-yalm radius will be unaffected.
    Additional Effect: Paralysis
    Duration: 9s
    Additional Effect: Potency is increased to 400 against most enemies afflicted with Deep Freeze. The Deep Freeze effect is also removed.
    Missile
    Missile from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 25y 0y
    Deals damage equal to 50% of target's current HP.
    Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
    1000 Needles
    1000 Needles from Final Fantasy XIV icon
    Spell 6s 2.5s 300 MP 0y 4y circle
    Deals a fixed 1,000 points of physical damage which is shared by all enemies around you.
    Ink Jet
    Ink Jet from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 0y 6y cone
    Deals unaspected damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Blind
    Duration: 30s
    Fire Angon
    Fire Angon from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 25y 4y circle
    Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Moon Flute
    Moon Flute from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 0y
    Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30%.
    Duration: 15s
    When effect ends, the player is afflicted with Waning Nocturne, preventing the use of auto-attack, weaponskills, spells, or abilities.
    Duration: 15s
    Tail Screw
    Tail Screw from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 25y 0y
    Reduces target's HP to a single digit.
    Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
    Mind Blast
    Mind Blast from Final Fantasy XIV icon
    Spell 1s 2.5s 200 MP 0y 6y circle
    Deals unaspected damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Paralysis
    Duration: 30s
    Doom
    Doom from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 25y 0y
    Inflicts Doom on target.
    Duration: 15s
    When effect expires, the target will be KO'd.
    Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
    Peculiar Light
    Peculiar Light from Final Fantasy XIV icon
    Spell 1s 60s 500 MP 0y 6y circle
    Increases magic damage taken by all nearby enemies by 5%.
    Duration: 15s
    Recast timer cannot be affected by other spells. However, this action shares a recast timer with Off-guard.
    Feather Rain
    Feather Rain from Final Fantasy XIV icon
    Ability Instant 30s 300 MP 30y 5y circle
    Deals wind damage with a potency of 220 to all enemies at a designated location.
    Additional Effect: Wind damage over time
    Potency: 40
    Duration: 6s
    Shares a recast time with certain blue magic spells(Eruption).
    Eruption
    Eruption from Final Fantasy XIV icon
    Ability Instant 30s 300 MP 25y 5y circle
    Deals fire damage with a potency of 300 to all enemies at a designated location.
    Shares a recast timer with certain blue magic spells(Feather Rain).
    Mountain Buster
    Mountain Buster BLU from Final Fantasy XIV icon
    Ability Instant 60s 400 MP 0y 6y cone
    Deals physical earth damage to all enemies in a cone before you with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
    Shares a recast timer with certain blue magic spells(Shock Strike).
    Shock Strike
    Shock Strike from Final Fantasy XIV icon
    Ability Instant 60s 400 MP 25y 3y circle
    Deals lightning damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
    Shares a recast timer with certain blue magic spells(Mountain Buster).
    Glass Dance
    Glass Dance from Final Fantasy XIV icon
    Ability Instant 90s 500 MP 0y 12y wide cone
    Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 350 for the first enemy, and 50% less for all remaining enemies.
    Shares a recast timer with certain blue magic spells(Veil of the Whorl).
    Veil of the Whorl
    Veil of the Whorl from Final Fantasy XIV icon
    Ability Instant 90s 500 MP 0y 0y
    Counters enemies with water damage every time you suffer damage.
    Counter Potency: 50
    Duration: 30s
    Shares a recast timer with certain blue magic spells(Glass Dance).
    Alpine Draft
    Alpine Draft from Final Fantasy XIV icon
    Ability 2s 2.5s MP 20y 20y
    Deals wind damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Protean Wave
    Protean Wave from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 15y
    Deals water damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: 15-yalm knockback
    Northerlies
    Northerlies from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 15y
    Deals ice damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Enemies affected by Dropsy are frozen. The Dropsy effect is also removed.
    Duration: 20s
    Electrogenesis
    Electrogenesis from Final Fantasy XIV icon
    Ability 2s 2.5s MP 25y 6y
    Deals lightning damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Kaltstrahl
    Kaltstrahl from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 6y
    Deals physical damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Abyssal Transfixion
    Abyssal Transfixion from Final Fantasy XIV icon
    Ability 2s 2.5s 200 MP 25y 0y
    Deals physical damage with a potency of 220.
    Additional Effect: Paralysis
    Duration: 30s
    Chirp
    Chirp from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 3y
    Puts all nearby enemies to sleep.
    Duration: 40s
    Cancels auto-attack upon execution.
    Eerie Soundwave
    Eerie Soundwave from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 6y
    Removes one beneficial effect from all nearby enemies.
    Pom Cure
    Pom Cure from Final Fantasy XIV icon
    Ability 1.5s 2.5s MP 30y 0y
    Restores target's HP.
    Cure Potency: 100
    Cure potency is increased to 500 when you are under the effect of Aetherial Mimicry: Healer.
    Gobskin
    Gobskin from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 20y
    Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 100 potency.
    Duration: 30s
    Barrier strength is increased to absorb damage equivalent to a heal of 250 potency when you are under the effect of Aetherial Mimicry: Healer.
    Effect cannot be stacked with Scholar's Galvanize or Astrologian's Nocturnal Field.
    Magic Hammer
    Magic Hammer from Final Fantasy XIV icon
    Ability 1s 90s MP 25y 8y
    Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Lowers intelligence and mind attributes by 10%
    Duration: 10s
    Additional Effect: Restores 10% of maximum MP to self for each enemy hit
    This action does not share a recast timer with any other actions.
    Avail
    Avail from Final Fantasy XIV icon
    Ability 1s 120s MP 10y 0y
    Direct damage intended for you to another party member.
    Duration: 12s
    Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.
    This action does not share a recast timer with any other actions.
    Frog Legs
    Frog Legs from Final Fantasy XIV icon
    Ability 1s 2.5s MP 0y 4y
    Provoke nearby enemies, placing yourself at the top of their enmity list.
    Sonic Boom
    Sonic Boom from Final Fantasy XIV icon
    Ability 1s 2.5s MP 0y 0y
    Deals wind damage with a potency of 210.
    Whistle
    Whistle from Final Fantasy XIV icon
    Ability 1s 2.5s MP 0y 0y
    Increases the potency of the next physical damage spell cast by 80%.
    Duration: 30s
    Effect cannot be stacked with Boost.
    White Knight's Tour
    White Knight's Tour from Final Fantasy XIV icon
    Ability 2s 2.5s MP 20y 20y
    Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Potency is increased to 400 when enemies are bound. The Bind effect is also removed.
    Additional Effect: Slow +20%
    Duration: 20s
    Black Knight's Tour
    Black Knight's Tour from Final Fantasy XIV icon
    Ability 1s 2.5s MP 20y 20y
    Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Potency is increased to 400 when enemies are under the effect of Slow. The Slow effect is also removed.
    Additional Effect: Bind
    Duration: 20s
    Level 5 Death
    Level 5 Death from Final Fantasy XIV icon
    Ability 2s 180s MP 0y 6y
    KOs all nearby enemies.
    Chance of successful attack is low.
    Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.
    Shares a recast timer with certain blue magic spells.
    Launcher
    Launcher from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 15y
    Delivers an attack to all nearby enemies randomly dealing 50%, 30%, 20%, or 10% of their HP. Has no effect on enemies whose level is higher than your own.
    Perpetual Ray
    Perpetual Ray from Final Fantasy XIV icon
    Ability 3s 2.5s MP 25y 0y
    Deals unaspected damage with a potency of 220.

    Additional Effect: Stun
    Ignores target's Stun resistance.
    Duration: 1s

    Cactguard
    Cactguard from Final Fantasy XIV icon
    Ability 1s 2.5s MP 25y 0y
    Reduces target party member's damage taken by 5%.
    Duration: 6s
    Increases damage reduction to 15% when you are under the effect of Aetherial Mimicry: Tank.
    Revenge Blast
    Revenge Blast from Final Fantasy XIV icon
    Ability 2s 2.5s MP 3y 0y
    Deals physical damage with a potency of 50.
    Potency is increased to 500 when your HP is below 20%.
    Angel Whisper
    Angel Whisper from Final Fantasy XIV icon
    Ability 10s 300s MP 25y 0y
    Resurrects target to a weakened state. This action does not share a recast timer with any other actions.
    Exuviation
    Exuviation from Final Fantasy XIV icon
    Ability 2s 2.5s MP 0y 6y
    Restores own HP and the HP of all nearby party members.
    Cure Potency: 50
    Additional Effect: Removes one detrimental effect from all nearby party members
    Cure potency is increased to 300 when you are under the effect of Aetherial Mimicry: Healer.
    Reflux
    Reflux from Final Fantasy XIV icon
    Ability 2s 2.5s MP 25y 0y
    Deals lightning damage with a potency of 220.
    Additional Effect: Heavy +40%
    Ignores target's Heavy resistance.
    Duration: 10s
    Devour
    Devour from Final Fantasy XIV icon
    Ability 1s 60s MP 3y 0y
    Deals unaspected damage with a potency of 250.
    Additional Effect: Increases maximum HP by 20%
    Duration: 15s
    Increases duration to 70s when you are under the effect of Aetherial Mimicry: Tank.
    Additional Effect: Restores an amount of own HP equal to damage dealt
    This action does not share a recast timer with any other actions.
    Condensed Libra
    Condensed Libra from Final Fantasy XIV icon
    Ability 2s 2.5s MP 25y 0y
    Afflicts target with Physical Attenuation, Astral Attenuation, or Umbral Attenuation.
    Physical Attenuation Effect: Increases damage taken from physical attacks by 5%
    Astral Attenuation Effect: Increases damage taken from fire-, wind-, and lightning-aspected attacks by 5%
    Umbral Attenuation Effect: Increases damage taken from water-, earth-, and ice-aspected attacks by 5%
    Only one of these statuses can be applied to a target at a time.
    Aetherial Mimicry
    Aetherial Mimicry from Final Fantasy XIV icon
    Ability 1s 2.5s 300 MP 25y 0y
    Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
    If target is a tank, grants Aetherial Mimicry: Tank, increasing your defense and augmenting certain blue magic spells.
    If target is a DPS, grants Aetherial Mimicry: DPS, increasing critical hit rate and direct hit rate by 20%.
    If target is a healer, grants Aetherial Mimicry: Healer, increasing healing magic potency by 20% and augmenting certain blue magic spells.
    Cannot be cast on self. Effect ends upon reuse.
    Surpanakha
    Surpanakha from Final Fantasy XIV icon
    Ability Instant 30s MP 0y 16y
    Deals earth damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Grants Surpanakha's Fury, increasing potency of Surpanakha by 50%
    Duration: 3s
    Can be stacked up to 3 times.
    Maximum Charges: 4
    Effect is canceled upon execution of any action other than Surpanakha.
    Quasar
    Quasar from Final Fantasy XIV icon
    Ability Instant 60s MP 0y 15y
    Deals unaspected damage to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
    Shares a recast timer with certain blue magic spells.
    J Kick
    J Kick from Final Fantasy XIV icon
    Ability Instant 60s MP 25y 6y
    Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
    Cannot be executed while bound.
    Shares a recast timer with Quasar.
    Triple Trident
    Triple Trident from Final Fantasy XIV icon
    Spell 2s 90s 300 MP 3y 0y
    Delivers a threefold attack, each hit with a potency of 150.
    This action does not share a recast timer with any other actions.
    Tingle
    Tingle from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 20y 6y
    Deals lightning damage to target and all enemies nearby it with a potency of 100 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Increases the potency of the next physical damage spell cast by 100.
    Duration: 15s
    Tatami-gaeshi
    Tatami-gaeshi from Final Fantasy XIV icon
    Spell 2s 90s 200 MP 20y 20y
    Deals unaspected damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% for all remaining enemies.
    Additional Effect: Stun
    Duration: 3s
    Cold Fog
    Cold Fog from Final Fantasy XIV icon
    Spell 2s 90s 300 MP 0y 0y
    Grants Cold Fog to self.
    Duration: 5s
    Effect changes to Touch of Frost if damage is taken.
    Touch of Frost Effect: Action changes from Cold Fog to White Death
    Duration: 15s
    White Death
    Deals ice damage with a potency of 400.
    Additional Effect: Deep Freeze
    Duration: 10s
    Can only be executed while under the effect of Touch of Frost.
    Stotram
    Stotram from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 0y 15y
    Deals unaspected damage with a potency of 140 to all nearby enemies.
    Action effect changes, restoring own HP and the HP of all nearby party members when you are under the effect of Aetherial Mimicry: Healer
    Cure Potency: 300
    Saintly Beam
    Saintly Beam from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 25y 6y
    Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
    Potency increases to 500 when used against undead enemies.
    Feculent Flood
    Feculent Flood from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 20y 20y
    Deals earth damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Angel's Snack
    Angel's Snack from Final Fantasy XIV icon
    Spell 2s 120s 400 MP 0y 20y
    Restores own HP and the HP of all nearby party members.
    Cure Potency: 400
    Additional Effect: Grants healing over time effect when you are under the effect of Aetherial Mimicry: Healer
    Cure Potency: 200
    Duration: 15s
    Shares a recast time with certain blue magic spells.
    Chelonian Gate
    Chelonian Gate from Final Fantasy XIV icon
    Spell 2s 30s 300 MP 0y 0y
    Summons a chelonian gate, reducing damage taken by 20%.
    Duration: 10s
    Additional Effect: Grants Auspicious Trance after taking damage equal to 30% of maximum HP
    Auspicious Trance Effect: Action changes from Chelonian Gate to Divine Cataract
    Chelonian Gate effect ends upon using another action or moving (including facing a different direction).
    Auspicious Trance ends upon losing the effect of Chelonian Gate.
    Shares a recast timer with certain blue magic spells.

    Divine Cataract
    Deals water damage to all nearby enemies with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
    Potency increases to 1,000 when you are under the effect of Aetherial Mimicry: Tank.
    Can only be executed when under the effect of Auspicious Trance.
    The Rose of Destruction
    The Rose of Destruction from Final Fantasy XIV icon
    Spell 2s 30s 300 MP 25y 0y
    Deals unaspected damage with a potency of 400.
    Additional Effect: 10-yalm knockback
    Shares a recast timer with certain blue magic spells.
    Basic Instinct
    Basic Instinct from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 0y
    Increases movement speed by 30%, and healing magic potency and damage by 100%. Also ignores the damage penalty inflicted by Mighty Guard.
    Can only be used in duties intended for two or more players while playing alone, while no other party members are in the instance, or when all party members are incapacitated. Effect ends when joined by one or more party members.
    Ultravibration
    Ultravibration from Final Fantasy XIV icon
    Spell 2s 120s 500 MP 0y 6y
    KOs all nearby enemies afflicted with Deep Freeze or Petrification. Has no effect on enemies whose level is higher than your own, and certain others.
    Shares a recast timer with certain blue magic spells.
    Blaze
    Blaze from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 6y
    Deals ice damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Mustard Bomb
    Mustard Bomb from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 25y 6y
    Deals fire damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Enemies affected by Lightheaded suffer damage over time
    Potency: 50
    Duration: 15s
    Dragon Force
    Dragon Force from Final Fantasy XIV icon
    Spell 2s 120s 300 MP 0y 0y
    Reduces damage taken by 20%.
    Duration: 15s
    Increases damage reduction to 40% when you are under the effect of Aetheric Mimicry: Tank.
    Shares a recast timer with Angel's Snack and Matra Magic.
    Aetherial Spark
    Aetherial Spark from Final Fantasy XIV icon
    Spell 2s 2.5s 400 MP 20y 20y
    Deals unaspected damage with a potency of 50 to all enemies in a straight line before you.
    Additional Effect: Unaspected damage over time
    Potency: 50
    Duration: 15s
    Hydro Pull
    Hydro Pull from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 0y 15y
    Deals water damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Draw-in
    Malediction of Water
    Malediction of Water from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 0y 15y
    Deals water damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: 10-yalm knockback to all enemies and party members in range
    Cannot be used outside of combat or when target is suffering from certain enfeeblements.
    Choco Meteor
    Choco Meteor from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 8y
    Deals unaspected damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% for all remaining enemies.
    Potency increases to 300 when partied with your personal chocobo.
    Matra Magic
    Matra Magic from Final Fantasy XIV icon
    Spell 2s 120s 400 MP 25y 0y
    Deals an unaspected eightfold attack, each hit with a potency of 50.
    Potency is increased to 100 when you are under the effect of Aetheric Mimicry: DPS.
    Shares a recast timer with Angel's Snack and Dragon Force.
    Peripheral Synthesis
    Peripheral Synthesis from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 20y 20y
    Deals physical damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Potency increased to 400 when target becomes afflicted with Lightheaded.
    Additional Effect: Inflicts Lightheaded
    Duration: 5s
    Repeated use of this action in a short period will reduce the additional effect's duration, eventually rendering targets immune to Lightheaded.
    Both Ends
    Both Ends from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 20y
    Deals physical damage with a potency of 600 to all nearby enemies.
    Shares a recast timer with Nightbloom.
    Phantom Flurry
    Phantom Flurry from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 8y
    Deals physical damage over time with a potency of 200 to all enemies in a cone before you.
    Duration: 5s
    Executing Phantom Flurry again before its effect expires deals unaspected damage to all enemies in a cone before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
    Effect ends upon using an action other than Phantom Flurry or moving (including facing a different direction).
    Nightbloom
    Nightbloom from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 10y
    Deals unaspected damage to all nearby enemies with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Unaspected damage over time
    Potency: 75
    Duration: 60s
    Shares a recast timer with Both Ends.
    Goblin Punch
    Goblin Punch from Final Fantasy XIV icon
    Spell Instant 2.5s 200 MP 3y 0y
    Deals physical damage with a potency of 120.
    220 when executed in front of a target.
    Potency is increased to 220 when you are under the effect of Mighty Guard.
    320 when executed in front of a target while you are under the effect of Mighty Guard.
    Right Round
    Right Round from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 8y
    Deals physical damage with a potency of 110 to all nearby enemies.
    Additional Effect: 10-yalm knockback to all enemies and party members in range
    Cannot be used outside of combat or when target is suffering from certain enfeeblements.
    Schiltron
    Schiltron from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 0y
    Counters enemies with unaspected damage every time you suffer physical damage.
    Counter Potency: 50
    Duration: 15s
    Potency is increased to 100 when you are under the effect of Aetheric Mimicry: Tank.
    Effect cannot be stacked with Veil of the Whorl or Ice Spikes.
    Rehydration
    Rehydration from Final Fantasy XIV icon
    Spell 5s 2.5s 200 MP 0y 0y
    Restores own HP.
    Cure Potency: 600
    Breath of Magic
    Breath of Magic from Final Fantasy XIV icon
    Spell 2s 2.5s 300 MP 0y 10y
    Deals unaspected damage over time with a potency of 120 to all enemies in a cone before you.
    Duration: 60s
    Only one effect inflicted by this action can be active at a time.
    Wild Rage
    Wild Rage from Final Fantasy XIV icon
    Spell 5s 2.5s 200 MP 0y 10y
    Deals physical damage to all nearby enemies with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
    Consumes 50% of your maximum HP when executed.
    Peat Pelt
    Peat Pelt from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 6y
    Deals earth damage to target and all enemies nearby it with a potency of 100 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Afflicts target with Begrimed
    Begrimed Effect: Earth damage over time
    Potency: 10
    Duration: 9s
    Deep Clean
    Deep Clean from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 6y
    Deals physical damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Grants one stack of Spick-and-span for each enemy afflicted with Begrimed. The Begrimed effect is also removed.
    Maximum Stacks: 6
    Spick-and-span Effect: Regen
    Cure Potency: 50
    Cure potency increases up to 300 based on your accumulated stacks of Spick-and-span.
    Duration: 15s
    Additional stacks of Spick-and-span accumulated while the effect is active will not affect duration.
    Ruby Dynamics
    Ruby Dynamics from Final Fantasy XIV icon
    Spell 2s 30s 300 MP 0y 12y
    Deals physical damage with a potency of 220 to all enemies before you.
    Shares a recast timer with Chelonian Gate and The Rose of Destruction.
    Divination Rune
    Divination Rune from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 0y 15y
    Deals unaspected damage with a potency of 100 to all enemies in a cone before you.
    Additional Effect: Restores MP
    Dimensional Shift
    Dimensional Shift from Final Fantasy XIV icon
    Spell 5s 2.5s 400 MP 0y 10y
    Delivers an attack to all nearby enemies dealing damage equal to 30% of their current HP.
    Has no effect on enemies whose level is higher than your own.
    Conviction Marcato
    Conviction Marcato from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 25y
    Deals unaspected damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Potency is increased to 440 when you are under the effect of Winged Redemption.
    Force Field
    Force Field from Final Fantasy XIV icon
    Spell 2s 120s 300 MP 0y 0y
    Grants either Physical Vulnerability Down or Magic Vulnerability Down.
    Duration: 10s
    Physical Vulnerability Down Effect: Reduces physical damage taken by 50%
    Magic Vulnerability Down Effect: Reduces magic damage taken by 50%
    This action does not share a recast timer with any other actions.
    Winged Reprobation
    Winged Reprobation from Final Fantasy XIV icon
    Spell 1s 90s 200 MP 25y 25y
    Deals physical damage to all enemies in a straight line before you with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Grants one stack of Winged Reprobation and resets this action's recast timer
    Maximum Stacks: 4
    Execution at 3 stacks increases potency to 400 and grants one stack of Winged Reprobation, but recast timer will not be reset.
    At maximum stacks, Winged Reprobation changes to Winged Redemption.
    Winged Redemption Effect: Increases the potency of Conviction Marcato
    Duration: 10s
    This action does not share a recast timer with any other actions.
    Laser Eye
    Laser Eye from Final Fantasy XIV icon
    Spell 2s 2.5s 200 MP 25y 8y
    Deals unaspected damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: 5-yalm knockback
    Candy Cane
    Candy Cane from Final Fantasy XIV icon
    Spell 1s 90s 400 MP 25y 5y
    Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
    Additional Effect: Lowers strength and dexterity attributes of target by 10%
    Duration: 10s
    Additional Effect: Restores 10% of maximum MP
    Shares a recast timer with Magic Hammer.
    Mortal Flame
    Mortal Flame from Final Fantasy XIV icon
    Spell 2s 2.5s 500 MP 25y 0y
    Deals fire damage over time with a potency of 40.
    Only one effect inflicted by this action can be active at a time.
    Has no effect on targets outside of combat.
    Effect ends upon target leaving combat.
    Sea Shanty
    Sea Shanty from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 10y
    Deals water damage with a potency of 500 to all nearby enemies.

    Additional Effect: Potency increases to 1,000 during Rain Rain, Showers Showers, and Thunderstorms Thunderstorms

    Apokalypsis
    Apokalypsis from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 25y
    Delivers damage over time with a potency of 140 to all enemies in a straight line before you.
    Duration: 10s
    Effect ends upon using another action or moving (including facing a different direction).
    Shares a recast timer with Being Mortal.
    Being Mortal
    Being Mortal from Final Fantasy XIV icon
    Spell Instant 120s 300 MP 0y 10y
    Deals unaspected damage to all nearby enemies with a potency of 800 for the first enemy, and 50% less for all remaining enemies.
    Shares a recast timer with Apokalypsis.

    Role Actions

    Action Level Type Cast Recast MP Cost Range Area
    Addle
    Addle from Final Fantasy XIV icon
    Magic Ranged DPS 8 Ability Instant 90s 25y
    Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
    Duration: 10s ( Enhanced Addle 15s)
    Sleep
    Sleep from Final Fantasy XIV icon
    Magic Ranged DPS 10 Spell 2.5s 2.5s 800 MP 30y 5y radius
    Puts target and all nearby enemies to sleep.
    Duration: 30s

    Cancels auto-attack upon execution.

    Lucid Dreaming
    Lucid Dreaming from Final Fantasy XIV icon
    Healer Magic Ranged DPS 14 Ability Instant 60s
    Gradually restores own MP.
    Potency: 55
    Duration: 21s
    Swiftcast
    Swiftcast Role from Final Fantasy XIV icon
    Healer Magic Ranged DPS 18 Ability Instant 60s
    ( Enhanced Swiftcast 40s)
    Next spell is cast immediately.
    Duration: 10s
    Surecast
    Surecast Role from Final Fantasy XIV icon
    Healer Magic Ranged DPS 44 Ability Instant 120s
    Spells can be cast without interruption.
    Additional Effect: Nullifies most knockback and draw-in effects
    Duration: 6s

    Spellbook

    Spell No. Rank Type Duty/Enemy Level How to Obtain
    Water Cannon 1 Default Default
    Flame Thrower 2 ★★★★ Dungeon 50 Gobmachine G-VI from Brayflox's Longstop (Hard) Brayflox's Longstop (Hard)
    Einhander and Magitek Gunship from The Keeper of the Lake The Keeper of the Lake
    Aqua Breath 3 ★★★★ Trial 50 Ultros from The Dragon's Neck The Dragon's Neck
    Leviathan from The Whorleater (Hard) The Whorleater (Hard)
    Ultros from Stage 20 Masked Carnivale Miss Typhon
    Flying Frenzy 4 ★★★ Dungeon 50 Zu from Pharos Sirius Pharos Sirius
    Drill Cannons 5 ★★ Open World
    Dungeon
    46 Level 46 Abandoned Vanguard in Reverse Engineering Reverse Engineering in Northern Thanalan
    Level 50 Magitek Vanguard H-2 in Northern Thanalan (x16,y15)
    High Voltage 6 ★★★★ Raid 50 ADS from The Binding Coil of Bahamut - Turn 1 The Binding Coil of Bahamut - Turn 1
    The Binding Coil of Bahamut - Turn 2 The Binding Coil of Bahamut - Turn 2
    Bestial Node from Stage 15 Masked Carnivale The Me Nobody Nodes
    Loom 7 Open World
    Dungeon
    50 Level 50 Flame Sergeant Dalvag in Northern Thanalan (Rank B Elite Mark)
    Dantalion in The Tam-Tara Deepcroft (Hard) The Tam-Tara Deepcroft (Hard)
    Baalzephon from The Lost City of Amdapor The Lost City of Amdapor
    Final Sting 8 ★★ Open World
    Dungeon
    13 Level 13 Killer Wespe in Middle La Noscea (x15,y15)
    Temple Bee (Trash Before & After 1st Boss) from The Sunken Temple of Qarn The Sunken Temple of Qarn
    Song of Torment 9 ★★ Dungeon 50 Siren from Pharos Sirius Pharos Sirius
    Glower 10 ★★★★ Dungeon 47 Coincounter from The Aurum Vale The Aurum Vale
    Plaincracker 11 ★★ Open World
    Dungeon
    50 Level 28 Clay Golems in North Shroud
    Level 29 Sandstone Golems from Southern Thanalan
    Level 34 Basalt Golem in Outer La Noscea
    Gogmagolem from Copperbell Mines (Hard) Copperbell Mines (Hard)
    Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
    Bristle 12 ★★ Open World 20 Level 20 - 21 Wild Boar in East Shroud (x18,y24)
    White Wind 13 ★★★ Spells Learned Learn 10 Blue Magic Spells
    Level 5 Petrify 14 ★★ Dungeon 50 Manor Sentry from Haukke Manor Haukke Manor (During Final Boss battle only)
    Manor Sentry from Haukke Manor (Hard) Haukke Manor (Hard)
    Sharpened Knife 15 ★★★★ Open World
    Dungeon
    50 Marberry - Rank A Elite Mark in Upper La Noscea
    Tonberry King from The Wanderer's Palace The Wanderer's Palace
    Ice Spikes 16 Open World 9 Level 9 Trickster Imp in Central Shroud (x27,y24)
    Azulmagia from Stage 25 Masked Carnivale - Dirty Rotten Azulmagia
    Blood Drain 17 Open World
    Dungeon
    7 Level 7 Cave Bat in Lower La Noscea (x27,y16)
    Level 5-7 Chigoe in Central Shroud (x25.5, y21.1)
    Level 14 Sun Bat in Central Thanalan (x26,y18)
    Barbastelle - Rank B Elite Mark in Lower La Noscea
    Attic Bat (Trash before 1st Boss) from Haukke Manor Haukke Manor
    Level 38 Sand Bat in Cutter's Cry Cutter's Cry
    Acorn Bomb 18 Open World 12 Level 12 - 17 Treant Sapling in North Shroud (x27,y28)
    Level 12 - 17 Treant Sapling in Central Shroud (x27,y15)
    Level 14 Treant Sapling in East Shroud (x13,y25)
    Bomb Toss 19 ★★ Open World 5 Level 5 - 7 Goblin Fisher and Goblin Gambler in Middle La Noscea (x23,y21)
    Level 58 Goblin Glider and Goblin Brandisher in The Dravanian Hinterlands (x29,y23)
    Off-guard 20 ★★ Spells Learned Learn 5 Blue Magic Spells
    Self-destruct 21 Open World
    Dungeon
    12 Level 12 Glide Bomb in Western Thanalan (x27,y16)
    Blasting Cap and Flambeau from Copperbell Mines Copperbell Mines
    Gas Bomb from Halatali Halatali
    Shrapnel (Trash) from Cutter's Cry Cutter's Cry
    Arena Cherry Bomb from Stage 8 Masked Carnivale - The Bomb-edy of Errors
    Transfusion 22 ★★ Spells Learned Learn 20 Blue Magic Spells
    Faze 23 ★★★ Open World 6 Level 6 Qiqirn Gullroaster in Survivor Rats Survivor Rats in Central Thanalan
    Level 9 Qiqirn Shellsweeper in Central Thanalan (x16,y19)
    Level 30 Qiqirn Gullroaster in Careless Whiskers Careless Whiskers in Eastern La Noscea
    Level 32 Qiqirn Gullroaster in Eastern La Noscea (x26,y32)
    Flying Sardine 24 Open World 30 Level 30 Apkallu in Eastern La Noscea (x27,y35)
    Snort 25 ★★★★ Trial 50 Typhon from The Dragon's Neck The Dragon's Neck
    Typhon from Stage 20 Masked Carnivale Miss Typhon
    4-tonze Weight 26 ★★★★ Trial 50 Ultros from level 50 Trial The Dragon's Neck
    The Look 27 ★★ Open World
    Dungeon
    Raid
    50 Denizen of the Dark from level 45 Levequest Necrologos: The Liminal One in Mor Dhona (x29,y12)
    Anantaboga from Amdapor Keep Amdapor Keep
    Valefor from The Labyrinth of the Ancients The Labyrinth of the Ancients
    Bad Breath 28 ★★★ Open World 31 Level 31 Stroper in Central Shroud (x18,y21)
    Level 31 Heliostroper in Central Shroud (x15,y21)

    Level 34 Stroper in South Shroud (x20,y28)
    Reflective Rebekkah from Stage 19 Masked Carnivale - On a Clear Day You Can Smell Forever

    Diamondback 29 ★★★★ Dungeon
    Trial
    50 Cuca Fera from The Stone Vigil (Hard) The Stone Vigil (Hard)
    Mighty Guard 30 ★★★★ Spells Learned Learn 10 Blue Magic Spells
    Sticky Tongue 31 ★★★★ Open World 4 Level 4 Rivertoad in Lower La Noscea (x25,y23)
    Level 14 Toxic Toad in Central Thanalan (x27,y19)
    Level 22 Laughing Gigantoad in Western Thanalan (x15y7)
    Toad Oil 32 ★★★ Open World 24 Level 24 Giggling Gigantoad in Western Thanalan (x15,y7)
    The Ram's Voice 33 ★★ Dungeon
    Open World
    Trial
    Raid
    38 Chimera from Cutter's Cry Cutter's Cry and A Relic Reborn: the Chimera A Relic Reborn: the Chimera
    Gorgimera from level 49 Go, Go, Gorgimera Go, Go, Gorgimera
    Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
    Shadowcourt Hound from Dun Scaith Dun Scaith
    The Dragon's Voice 34 ★★ Dungeon
    Open World
    Trial
    Raid
    38 Chimera from Cutter's Cry Cutter's Cry and A Relic Reborn: the Chimera A Relic Reborn: the Chimera
    Gorgimera from level 49 FATE Go, Go, Gorgimera Go, Go, Gorgimera
    Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
    Shadowcourt Hound from Dun Scaith
    Missile 35 ★★★★ Trial 50 Enkidu from Battle in the Big Keep Battle in the Big Keep
    1000 Needles 36 ★★★★ Open World
    Dungeon
    24 Level 24 Sabotender Bailaor in Flower Power Levequest in Southern Thanalan (x24,y10)
    Level 26 Sabotender Bailaor in Southern Thanalan (x16,y15)
    Sabotender Desertor in Cutter's Cry Cutter's Cry
    Ink Jet 37 ★★★ Dungeon 50 Kraken from Sastasha (Hard) Sastasha (Hard)
    Fire Angon 38 ★★★ Dungeon 50 Frumious Koheel Ja from The Wanderer's Palace (Hard) The Wanderer's Palace (Hard)
    Moon Flute 39 The Masked Carnivale Clear 10 Stages in The Masked Carnivale.
    Tail Screw 40 ★★★★ Dungeon
    Open World
    Raid
    50 Karlabos from Sastasha (Hard) Sastasha (Hard)
    Level 61 Crag Claw in The Peaks (x25,y11)
    Clay Claw from Alexander - The Arm of the Father Alexander - The Arm of the Father
    Pterygotus - Rank B Elite Mark in The Dravanian Hinterlands
    Mind Blast 41 Dungeon
    Raid
    16 Galvanth the Dominator from The Tam-Tara Deepcroft The Tam-Tara Deepcroft
    Blaster (Phase 3) from Alexander - The Burden of the Son Alexander - The Burden of the Son
    Doom 42 ★★★★ The Masked Carnivale Clear 20 Stages in The Masked Carnivale.
    Peculiar Light 43 ★★ Open World 45 Level 45 Lentic Mudpuppy in Mor Dhona (x13,y10)
    Feather Rain 44 ★★★★★ Trial 50 Garuda from The Howling Eye (Extreme) The Howling Eye (Extreme)
    Eruption 45 ★★★★★ Trial 50 Ifrit from The Bowl of Embers The Bowl of Embers, The Bowl of Embers (Hard) The Bowl of Embers (Hard), and The Bowl of Embers (Extreme) The Bowl of Embers (Extreme)
    Mountain Buster 46 ★★★★★ Trial 50 Titan from The Navel (Hard) The Navel (Hard) and The Navel (Extreme) The Navel (Extreme)
    Shock Strike 47 ★★★★★ Trial 50 Ramuh from The Striking Tree (Hard) The Striking Tree (Hard) and The Striking Tree (Extreme) The Striking Tree (Extreme)
    Glass Dance 48 ★★★★★ Trial 50 Shiva from The Akh Afah Amphitheatre (Extreme) The Akh Afah Amphitheatre (Extreme)
    Veil of the Whorl 49 ★★★★★ Trial 50 Leviathan from The Whorleater (Hard) The Whorleater (Hard) and The Whorleater (Extreme) The Whorleater (Extreme)
    Alpine Draft 50 ★★ Dungeon
    Open World
    51 Opinicus (Last Boss) from The Dusk Vigil The Dusk Vigil
    Level 59 Griffin in The Sea of Clouds (x36,y9)
    Protean Wave 51 ★★★ Raid 60 Living Liquid (Last Boss) from Alexander - The Arm of the Father Alexander - The Arm of the Father
    Shikigami of the Undertow (Both the boss and the adds) from Stage 29 Masked Carnivale - Red, Fraught, and Blue
    Salt and Light - Rank S Elite Mark in The Lochs
    Northerlies 52 ★★★★ Open World 51 Level 51 Lone Yeti in Coerthas Western Highlands (x20,y31)
    Level 56 Slate Yeti in Coerthas Western Highlands (x17,y27)
    Electrogenesis 53 ★★ Open World 50 Level 50 Conodont in The Sea of Clouds (x26,y33)
    Kalstrahl 54 ★★ Raid 60 Faust (1st Boss) Strum Doll (1st Boss Adds) from Alexander - The Fist of the Father Alexander - The Fist of the Father
    Strum Doll from Alexander - The Cuff of the Father Alexander - The Cuff of the Father
    Abyssal Transfixion 55 ★★★★ Open World
    Dungeon
    50 Arch Demon in Necrologos: His Treasure Forhelen - Level 58 Levequest in Foundation (x10,y10)
    Ash (2nd Boss) from Haukke Manor (Hard) Haukke Manor (Hard)
    Everlasting Bibliotaph (Last Boss) from The Great Gubal Library The Great Gubal Library (Must fail the 3 dot stacking mechanic)
    Chirp 56 Open World 50 Level 50 Paissa in The Sea of Clouds (x19,y35)
    Stolas - Rank A Elite Mark in The Dravanian Hinterlands
    Eerie Soundwave 57 ★★ Trial
    Open World
    Dungeon
    50 Enkidu from Phase 1 of Battle in the Big Keep Battle in the Big Keep
    Level Empuse in 59 Azys Lla (x29,y12)
    Arioch (2nd Boss) from The Lost City of Amdapor The Lost City of Amdapor
    Pom Cure 58 ★★★ Trial 50 Furryfoot Kupli Kipp from Thornmarch (Hard) Thornmarch (Hard) (WHM Moogle)
    Gobskin 59 ★★★★ Raid 60 Slipkinx Steeljoints - Rank A Elite Mark in The Dravanian Hinterlands
    Alexandrian Hider & Alexandrian Slider from Alexander - The Breath of the Creator Alexander - The Breath of the Creator
    Magic Hammer 60 ★★ Dungeon 50 Apanda (Trash) from The Great Gubal Library (Hard) The Great Gubal Library (Hard)
    Epilogi from Stage 24 Masked Carnivale - Amazing Technicolor Pit Fiends
    Avail 61 Dungeon 60 Queen Hawk (2nd Boss) from Saint Mocianne's Arboretum Saint Mocianne's Arboretum
    Frog Legs 62 Dungeon 59 Level 59 Poroggo in The Dravanian Hinterlands (x12,y34)
    Sonic Boom 63 ★★★★ Dungeon
    Open World
    50 Zu (2nd Boss) from Pharos Sirius Pharos Sirius
    Level 59 Anzu in The Sea of Clouds (x25,y6)
    Whistle 64 ★★★ Open World 56 Level 56 Dhamel in The Sea of Clouds (x16,y32)
    White Knight's Tour 65 ★★★ Dungeon 57 White Knight (Trash before and after 2nd Boss) from The Vault The Vault
    Black Knight's Tour 66 ★★ Dungeon 57 Black Knight (Trash before and after 2nd Boss) from The Vault The Vault
    Level 5 Death 67 ★★★★ Dungeon 59 Page 64 from The Great Gubal Library The Great Gubal Library (Casts only when one party member is visible, more than 10 yards away)
    Launcher 68 ★★ Dungeon 60 Armored Weapon from Baelsar's Wall Baelsar's Wall
    Perpetual Ray 69 ★★★★ Raid 60 The Manipulator from Alexander - The Burden of the Father Alexander - The Burden of the Father
    Onslaughter from Alexander - The Burden of the Son Alexander - The Burden of the Son
    Cactguard 70 Dungeon 50 Sabotender Gaurdia from The Sunken Temple of Qarn (Hard) The Sunken Temple of Qarn (Hard)
    Revenge Blast 71 ★★ Spells Learned Learn 50 Blue Magic Spells
    Angel Whisper 72 ★★★★ The Masked Carnivale Clear 30 Stages in The Masked Carnivale.
    Exuviation 73 ★★ Open World
    Dungeon
    50 Wamoura (Trash before 1st Boss) from The Lost City of Amdapor The Lost City of Amdapor
    Level 57-58 Abalathian Wamoura in The Sea of Clouds (10x,17y)
    Reflux 74 ★★★ Open World 56 Level 56 Cloud Wyver in The Churning Mists (x26,y28)
    Devour 75 Dungeon
    Raid
    50 The Decaying Gourmand (1st Boss) from The Lost City of Amdapor The Lost City of Amdapor (Requires a buddy)
    Caduceus (Last Boss) from The Binding Coil of Bahamut - Turn 1 The Binding Coil of Bahamut - Turn 1
    Cerberus (3rd Boss) from The World of Darkness The World of Darkness
    Condensed Libra 76 ★★★ Dungeon 50 Mechanoscribe (Trash) from The Great Gubal Library (Hard) The Great Gubal Library (Hard)
    Arena Scribe from Stage 24 Masked Carnivale - Amazing Technicolor Pit Fiends
    Aetherial Mimicry 77 ★★★★ Dungeon 60 Ghrah Luminary (1st Boss Adds) from Pharos Sirius (Hard) Pharos Sirius (Hard)
    Surpanakha 78 ★★★★★ Trial 60 Ravana from Thok ast Thok (Hard) Thok ast Thok (Hard)
    Quasar 79 ★★★★★ Trial 60 Sophia from Containment Bay P1T6 Containment Bay P1T6
    J kick 80 ★★★★★ Raid 60 Brute Justice (Last Phase) from Alexander - The Burden of the Son Alexander - The Burden of the Son
    Triple Trident 81 Open World 64 Level 64 Ebisu Catfish in Yanxia
    Gyorai Quickstrike - B Rank Elite Mark in Yanxia
    Tingle 82 ★★★ Open World 64 Level 64 Ebisu Catfish in Yanxia
    Gyorai Quickstrike - B Rank Elite Mark in Yanxia
    Tatami-gaeshi 83 ★★★ Dungeon 70 Dojun-maru from Kugane Castle Kugane Castle
    Cold Fog 84 ★★★★ Dungeon 70 Mist Dragon from The Burn The Burn
    Strotram 85 ★★ Trial 67 Lakshmi from Emanation Emanation
    Saintly Beam 86 ★★ Dungeon 70 Phantom Train from Sigmascape V1 Sigmascape V1.0
    Feculent Flood 87 ★★★★ Dungeon
    Open World
    70 Tokkapchi from Saint Mocianne's Arboretum (Hard) Saint Mocianne's Arboretum (Hard)
    The Mudman - A Rank Elite Mark in Il Mheg
    Angel's Snack 88 ★★★ The Masked Carnivale 70 Reach Blue Mage level 70
    Cold Fog 89 ★★★★ Dungeon 70 Mist Dragon from The Burn The Burn
    The Rose of Destruction 90 ★★ Dungeon 70 Ivon Coeurlfist from The Temple of the Fist The Temple of the Fist
    Basic Instinct 91 ★★★★ Open World
    Dungeon
    24 Level 24 Master Coeurl in Upper La Noscea
    Coeurl Smriti from The Temple of the Fist The Temple of the Fist
    Ultravibration 92 Open World 68 Level 68 Kongamato in The Peaks
    Gwas-y-neidr - B Rank Elite Mark in The Peaks
    Blaze 93 ★★ Raid 70 Alte Roite from Deltascape V1 Deltascape V1.0
    Mustard Bomb 93 ★★★★ Raid 70 Omega from Alphascape V3 Alphascape V3.0
    Dragon Force 95 ★★★★ Spells Learned 70 Learn 100 Blue Magic spells
    Aetherial Spark 96 Open World 69 Level 69 Salt Dhruva in The Lochs
    Luminare - A Rank Elite Mark in The Lochs
    Rusalka - A Rank Elite Mark in The Tempest
    Hydro Pull 97 ★★★★ Dungeon 70 Kelpie from The Drowned City of Skalla The Drowned City of Skalla
    Malediction of Water 98 ★★ Dungeon 70 Sai Taisui from The Swallow's Compass The Swallow's Compass
    Choco Meteor 99 Open World 53 Level 53 Courser Chocobo in Dravanian Forelands
    Matra Magic 100 ★★★ Spells Learned Learn 100 Blue Mage spells
    Peripheral Synthesis 101 ★★★★ Raid 70 Omega from Alphascape V3 Alphascape V3.0
    Both Ends 102 ★★★★★ Dungeon 70 Qitian Dasheng from The Swallow's Compass The Swallow's Compass
    Phantom Flurry 103 ★★★★★ Trial 70 Suzaku from Hells' Kier Hells' Kier and Hells' Kier (Extreme) Hells' Kier (Extreme)
    Nightbloom 104 ★★★★★ Trial 70 Tsukuyomi from Castrum Fluminis Castrum Fluminis and The Minstrel's Ballad: Tsukuyomi's Pain The Minstrel's Ballad: Tsukuyomi's Pain
    Goblin Punch 105 Open World 70 Level 70 Hobgoblin in Kholusia
    Right Round 106 ★★ Dungeon 77 Greater Armadillo from Malikah's Well Malikah's Well
    Schiltron 107 Open World 76 Level 76 Armadillo and Long-tailed Armadillo in Amh Araeng
    Rehydration 108 Open World 70 Level 70 Slippery Armadillo in Amh Araeng
    Breath of Magic 109 ★★★ The Masked Carnivale 80 Reach Blue Mage level 80
    Wild Rage 110 ★★★★ Dungeon 80 Spectral Berserker from the The Heroes' Gauntlet The Heroes' Gauntlet
    Peat Pelt 111 ★★ Dungeon 80 Mudman from Matoya's Relict Matoya's Relict
    Deep Clean 112 ★★★ Dungeon 80 Seeker of Solitude from The Grand Cosmos The Grand Cosmos
    Ruby Dynamics 113 ★★★★ Trial 80 Ruby Weapon from Cinder Drift Cinder Drift
    Divination Rune 114 ★★★★ Trial 73 Titania from The Dancing Plague The Dancing Plague
    Dimensional Shift 115 ★★★★ Raid 80 Eden Prime from Eden's Gate: Resurrection Eden's Gate: Resurrection
    Conviction Marcato 116 ★★★ Dungeon 80 Forgiven Obscenity from Mt Mt. Gulg
    Force Field 117 ★★★ Spells Known
    Trial
    60 Learn 120 Blue Mage spells
    Sephirot from Containment Bay S1T7 Containment Bay S1T7
    Winged Reprobation 118 ★★★ Trial 80 Innocence from The Crown of the Immaculate The Crown of the Immaculate
    Laser Eye 119 ★★★ Raid 80 Eden's Promise from Eden's Promise: Eternity Eden's Promise: Eternity
    Candy Cane 120 ★★ Dungeon 73 Aenc Thon, Lord of the Lingering Gaze from Dohn Mheg Dohn Mheg
    Mortal Flame 121 ★★★ Dungeon 80 Lugus from The Grand Cosmos The Grand Cosmos
    Sea Shanty 122 ★★★★★ Dungeon 80 Nixie from Matoya's Relict Matoya's Relict
    Apokalypsis 123 ★★★★★ Dungeon 80 Therion from Amaurot Amaurot
    Being Mortal 124 ★★★★★ Trial 73 Titania from The Dancing Plague The Dancing Plague

    Behind the scenes

    The gameplay of blue mage was designed by the Lead Battle System Designer Tsuyoshi Yokozawa.

    The outfit for both genders seen in the artworks resemble the original blue mage job from Final Fantasy V. The blue mage's artifact "magus" set has no world-importance, being a stage costume invented by the Coliseum in Ul'dah for use in the Masked Carnivale, a blue mage-specific set of attractions.

    Blue mage is the second class/job to be introduced in a patch and not with an expansion, rogue/ninja being the first. As of patch 7.0, the blue mage is the only combat-based class/job to not have a job gauge or access to a limit break.

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