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Fallout Wiki

Science (Fallout 3)

FO76 publicteam xpd.pngFor an overview of the topic, see Science.
Covers a variety of high-technology skills, such as computers, biology, physics, and geology.— In-game description

Science is a skill in Fallout 3. It determines the chance to hack computers, get extra info from terminals, talk to specific persons, and get more dialogue options.

Initial level[edit]

Example: A starting Intelligence of 5 and Luck of 5.

Description[edit]

Science primarily allows for hacking of terminals using a mini-game. Certain terminals have different difficulty levels, and different Science skill levels are required to hack them. The difficulty ratings and skill levels are: Very Easy (15), Easy (25), Average (50), Hard (75), and Very Hard (100). The difficulty of the mini-game is relative to the player character's Science skill. Harder terminals have more words, longer words, and fewer brackets.

Ways to increase Science[edit]

"Always be prepared to explain the hows and the whys."
Permanent
Temporary

Perks that require Science skill[edit]

Perk Required Level Additional Requirements
Entomologist 40 4 Intelligence 4
Nerd Rage! 50 10 Intelligence 5
Robotics Expert 50 12
Cyborg 60 14 Medicine 60
Computer Whiz 70 18 Intelligence 7
Quantum Chemist 70 22

Interactions that require Science skill[edit]