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Chill Attack/Resistance

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(Redirected from Chill Atk/Res)
Chill Attack/Resistance


Icon of the Chill Atk/Res 1 skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Chill Attack/Resistance (Japanese: 攻撃魔防の封印 Attack/Resistance Seal) is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Chill Atk/Res 1, Chill Atk/Res 2, and Chill Atk/Res 3 in order from lowest to highest. At the start of its user's turn, Chill Atk/Res drops the attack and resistance of the enemy with the highest combined attack and resistance through their following action; the size of the stat drops increase with the skill's tier.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Chill Atk/Res 1)
B At start of turn, inflicts −3 each to attack and resistance of foes with highest (attack + resistance) through their next actions. 120 Chill Atk 1 or Chill Res 1 -- --
Heroes
(Chill Atk/Res 2)
B At start of turn, inflicts −5 each to attack and resistance of foes with highest (attack + resistance) through their next actions. 240 Chill Atk/Res 1 -- --
Heroes
(Chill Atk/Res 3)
B At start of turn, inflicts −6 each to attack and resistance of foes with highest (attack + resistance) and enemies within 2 spaces of those foes through their next actions. 300 Chill Atk/Res 2 -- --

Availability

Heroes

Method Data
Chill Atk/Res 1 Chill Atk/Res 2 Chill Atk/Res 3
Unit (★★★★★) Est: Springtime FlierSeiðr: Goddess of Hope Est: Springtime FlierSeiðr: Goddess of Hope Seiðr: Goddess of Hope
Tempest Trials Summer Lifestyle: 20,000 points
Sacred Seal Forge 100 Transparent Badge, 20 Great Transparent Badge, 40 Sacred Coin 1000 Transparent Badge, 400 Great Transparent Badge, 100 Sacred Coin, Chill Atk/Res 1 seal

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Chill Atk/Res 1)
At start of turn, inflicts Atk/Res-3 on foe on
the enemy team with the highest Atk+Res total
through its next action.
ターン開始時、
敵軍内で最も攻撃+魔防の合計値が高い敵の
攻撃、魔防-3
(敵の次回行動終了まで)
Heroes
(Chill Atk/Res 2)
At start of turn, inflicts Atk/Res-5 on foe on
the enemy team with the highest Atk+Res total
through its next action.
ターン開始時、
敵軍内で最も攻撃+魔防の合計値が高い敵の
攻撃、魔防-5
(敵の次回行動終了まで)
Heroes
(Chill Atk/Res 3)
At start of turn, inflicts Atk/Res-6 on foe on
the enemy team with the highest Atk+Res total
and foes within 2 spaces of that foe through
their next actions.
ターン開始時、
敵軍内で最も攻撃+魔防の合計値が高い敵と
その周囲2マス以内にいる敵の
攻撃、魔防-6
(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Chill Attack/Resistance

Abbreviated as Chill Atk/Res.

Japanese

攻撃魔防の封印

Attack/Resistance Seal

Spanish

Gelidez Ataque/Resistencia

Attack/Resistance coldness; abbreviated as Gelidez Ata/Res in the European localization and as Gelid. Atq./Res. in the Latin American localization.

French

Gel Attaque/Résistance

Attack/Resistance frost; abbreviated as Gel Atq/Rés.

German

Angriff/Resistenz-Bremse

Attack/Resistance Brake; abbreviated as Agr./Res.-Brem.

Italian

Attacco/Resistenza gelanti

Attack/Resistance freezing; abbreviated as Att/Res gelanti.

Portuguese

Ataque/Resistência gelada

Frozen Attack/Resistance; abbreviated as Atq./Res. gelad.

Traditional Chinese

攻擊魔防封殺

Attack/Resistance smother

See also