Jed Masterson is a traveling merchant who works for the Happy Trails Caravan Company in the Fallout: New Vegas DLC Honest Hearts.
Background[edit]
Masterson was a caravaneer who headed a Happy Trails caravan run into Zion Canyon, looking to delay Happy Trail's demise by trading with the Mormons in New Canaan, who had always been reliable for trade.[1][2] This caravan run was important for the fate of Happy Trail's continued existence, so Masterson was understandably cautious when it came to anything that could slow the caravan down.[3][4]
He has never been to Zion before and needs someone with a Pip-Boy 3000 in order to map out the area and its natural hazards.[5] He used to have another prospector with a Pip-Boy on prior caravan runs, but he left without a reason shortly before the expedition into Zion.[6] To this end, he is looking for a wastelander with a Pip-Boy to replace that prospector; he offers 25 Caps per day and a bonus upon reaching Zion and New Canaan.[7]
Relationships[edit]
Jed will react to the deaths of his traveling companions.[8] When the Courier threatens Ricky and makes him leave, Jed seems glad to hear the news.[6]
Interactions Overview[edit]
| Interactions | ||
|---|---|---|
| This character is essential. Essential characters cannot be killed. Essential status expires when after arriving in Zion. | ||
| This character starts quests. |
| |
| This character plays Caravan. | They can bid 200-300 Caps. | |
Inventory[edit]
| Apparel | Weapon |
|---|---|
| Prospector Outfit | 10mm Pistol |
Notes[edit]
- He has different comments, depending on if or how the Courier has dealt with Alice McLafferty during her quests.
- He can be convinced to increase the weight limit from 75 to 100 in several ways:
- Passing a Survival check of 50.
- Having the Strong Back perk.
- Having the Pack Rat perk.
- By convincing Ricky to carry some of the Courier's equipment.
- His death, and that of the other members of the group, is scripted and cannot be avoided.
Quotes[edit]
- "Howdy, friend. Heard my little broadcast, did you? Yeah, you look the type."

- "We're a smaller company out of Sac-Town, up in the northern part of the NCR. We run some business through New Reno, there on the "Little Loop." Had a nice run to Salt Lake City, too - but then we lost contact with New Canaan, and that went all to hell."

- "Well, I ain't never been inside, myself. Did some trading with the New Canaanites from their mission there, but that was all on the outskirts. All the old ways in and out were destroyed after the War, but we got ourselves the location of a pass the New Canaanites use - that's our way in. That's why I wanted someone with a Pip-Boy on the caravan - the map'll be helpful for checking the topography, keeping us on the trail."

Appearances[edit]
Jed Masterson appears in the Fallout: New Vegas DLC Honest Hearts.
Bugs[edit]
His corpse may never disappear.
References[edit]
- ↑ Courier: "Do you know anything about their religion?"
Jed Masterson: "I ain't a prayin' man myself. They paid for their goods and dealt square with us, that's all I ever cared about. But don't think that just because they're religious that they're pacifists. They take care of their own, and they're damn fine marksmen too."
(Jed Masterson's dialogue) - ↑ Courier: "You don't know what happened to their mission?"
Jed Masterson: "Nope - hence this caravan. If we don't make contact with the New Canaanites, Happy Trails might as well just shrivel up and die."
(Jed Masterson's dialogue) - ↑ Courier: "Hey, man, I'm cool. I got a big backpack and everything!"
Jed Masterson: "[FAILED] That's exactly what I'm worried about. We got us some passes tighter than a virgin on her wedding night up there. Last thing I need is some greenhorn getting stuck on a rock, slowing the whole caravan down."
(Jed Masterson's dialogue) - ↑ Courier: "Hey, man, I'm cool. I got a big backpack and everything!"
Jed Masterson: "[FAILED] That's exactly what I'm worried about. We got us some passes tighter than a- well, tighter than a Chairman's fist up there. You get stuck in there, you'll slow the whole caravan down while we pry you loose. Begging your pardon, ma'am."
(Jed Masterson's dialogue) - ↑ Courier: "I understand this caravan is headed to Zion. What can you tell me about the area?"
Jed Masterson: "Well, I ain't never been inside, myself. Did some trading with the New Canaanites from their mission there, but that was all on the outskirts. All the old ways in and out were destroyed after the War, but we got ourselves the location of a pass the New Canaanites use - that's our way in. That's why I wanted someone with a Pip-Boy on the caravan - the map'll be helpful for checking the topography, keeping us on the trail."
(Jed Masterson's dialogue) - ↑ 6.0 6.1 Jed Masterson: "Damn good thing you came along, too. We had another prospect with a Pip-Boy, but he done skedaddled. Something must've spooked the boy."
(Jed Masterson's dialogue) - ↑ Courier: "Tell me more about the job."
Jed Masterson: "The job is simple - help us get this caravan into Zion and find New Canaan. The pay is 25 caps per day, half up front, half on return. You'll get a bonus if we make it into Zion, plus another bonus if we reach New Canaan. Oh, one more thing - don't mention the name Joshua Graham to anyone. Anyone."
(Jed Masterson's dialogue) - ↑ Jed Masterson: "Shhhhh! Hold on, now... Could swear I heard something up ahead. Goddammit, ambush! Cover, people! Watch yourselves!"
Ricky: "You want some, assholes? You just pissed off the wrong guy! And that means Ricky!"
Stella: "Shut the hell up, Ricky! Might as well be waving at them!"
Jed Masterson: "Holy hell! Stay low, people, stay low..."
Stella: "Enough of this! We're sitting ducks here! Here I come! I was a sheriff once, goddamn it!"
Jed Masterson: "Stella!... Oh no! Don't you die on me, woman, you hear?"
(Jed Masterson's, Stella's, and Ricky's dialogue)
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