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The Sorrows are a tribe living in Zion Canyon in the Fallout: New Vegas DLC Honest Hearts.

Background[edit]

The Sorrows' history is closely tied to their religion. The original Sorrows were a group of children. They spoke English and were literate, and had escaped a place known only as "The School." Nothing is known about this place, save that the children would scare each other with tales of "The Principal."[1] Less than a year after the children arrived in the Narrows,[2] notes and gifts began to appear from seemingly nowhere. At first, story books, later, medical books and weapon manuals replaced them; the sort of thing that would help the children survive the post-apocalyptic world.[3]

All the notes were signed "the Father." Some contained practical advice, others provided spiritual guidance, advising them to read and learn, be kind and modest, to protect one another and fight only those who posed threats to them, and telling them that Zion was the Father's gift to them, as an apology for the sorrows of their lives and the sorrows of the Great War.[3]

Eventually, the gifts became fewer and far between, and one day one final note was discovered. It contained a personal message for each individual member of the group, an assurance that their kind natures had pleased the Father, and a message that the Father would step back from their lives, but keep a silent vigil.[3]

After the sacking of New Canaan, the New Canaanites fled to Zion Canyon and brought the White Legs with them. With their arrival and assault on all tribes, the children and elderly of the Sorrows were evacuated to Dead Horse Point.[4] Daniel has been in contact with the tribe for at least six years and is attempting to make amends with the tribe for bringing the White Legs and endangering the tribe.[5][6]

Society[edit]

The Sorrows are a friendly tribe, and possess a hunting and fishing-based culture, rather than a warrior-based one. Their rite of passage reflects this; it involves a young Sorrow hunting and killing a Yao Guai and fashioning a Yao Guai Gauntlet from its paw.[7] According to Joshua Graham and Waking Cloud, the signature weapon of the Sorrows is the Yao Guai Gauntlet. In accordance with this belief, the Sorrows have sensitive and innocent souls and mourn the loss of everyone, even those that would seek to hurt them, like the White Legs.[8] They raise friendly geckos, which wander around the Sorrows Camp and are friendly.

The Sorrows create intricate murals to decorate Zion and tell their tribe's history. In addition, they craft clay pots for storage. The Sorrows' funerary rites involve placing their dead at the Burial Mounds, with a number of grave goods such as clay pots and Bighorner and Gecko hides.[9] Deceased Sorrows are interred on raised wooden structures, elevated above the ground, covered in tree branches. Some burial structures are several levels tall, with multiple bodies present. A burial mural covers the back cliff edge of the site.

Faith[edit]

>> 
Main article: Sorrows Faith

With rites overseen by the Shaman White Bird, the Sorrows' religion involves the worship of a spirit known as "The Father in the Cave" who helped the first Sorrows find their place in Zion and provided them with gifts to teach them how to survive in the recently destroyed world. In addition to the Father, the Sorrows venerate his wife and son.[10] Murals around Zion venerate the Father, depicting events such as him driving the Vault 22 Dwellers from the canyon.[11]

The caves that the Father dwelt in are considered sacred to the Sorrows; entering any of these caves is forbidden and considered taboo; those that seek them out are taken from this world.[10][12][13] To ensure these caves remain untouched, they are marked with white hand prints.[14] The sorrows believe that when they die, the river carries their water to the next life to be with the Father.[15] The sorrows additionally believe that if an individual dies before their name day, their ghost will remain wandering the earth.[16]

Daniel has been trying to convert them to Mormonism as of late, and has experienced some success due to the parallels between the two religions.[17][15] Daniel is unaware of his failure to get his message across clearly, with the sorrows having syncretized the Father with God, Sylvie with Mary and Michael with Jesus Christ.[18]

The Ghost of She[edit]

The Ghost of She is a legend that embodies Sorrows culture. According to Waking Cloud, a clever and curious girl lived among the Sorrows tribe long ago. One day, she slipped away from the camp and went to play in the nearby caves. She did not know that Yao Guai slept in this cave and she was killed by one. The tribe wept at the loss and because the girl died before her naming day, her ghost remained restless and continued wandering the earth. Many hunters tried to slay the beast, but were unsuccessful. The tribe's shaman remarked that because the beast had consumed the girl, the two were now one, known as the Ghost of She due to the child's lack of a name.[16]

Members[edit]

Image Name
Dancing Flame.jpg Dancing Flame
Waking Cloud.jpg Waking Cloud
White Bird.jpg White Bird

Dialogue[edit]

In the game files, script notes translate what each Sorrows dialogue statement means, listed below.

Sorrows
Phrase Script notes Script notes
Hola[19] HOE-lah Hello
Holadu, Tsagasee. oh-LAH-doo, Sah-GAH-see
Hello, outsider
Holadu, Na'ne. oh-LAH-doo, Nah-NAY
Hello, person
Katu Veo. Nayoo? KAH-too Bee-oo. Nah-YOO?
I sense you. What's up?
Deha ruido! DAY-ha roo-WE-do
Stop such noise!
No discarge armoos! no dis-CAR-gay AR-moose
Do not fire weapons!
Me no heranu a katu. may no err-RA-hu ah KAH-tu
I have not harmed you.
Baje ka armoo. BAH-jay KAH AR-moo
Lower your weapon.
Ke cosa estee-na? Kay KO-sa ES-tee nah?
What is that thing?
Por ke katu pongwa estee? Por kay KAH-tu PONE-gwaa ES-tee
Why are you putting there?
Coriendoo! cor-ee-EN-doo
Icon sound.png
Icon sound.png
Play sound
Run!.ogg
Run!
Grenahoo! gra-NAH-hoo! Grenade!
Grasas, na'ne. GRAH-sahs nah-NAY Thank you, friend.
Paz patasooba. PAHZ pah-tah-soo-ba
In peace, go
Ayud me! AY-ood may
Icon sound.png
Icon sound.png
Play sound
Help me!.ogg
Help me!
Wa golpe me! Wah GOAL-peh may
I've been hit!
Wa ataco me! Wah ah-tah-CO may!
I've been attacked!
Akee! AH-kee!
Icon sound.png
Icon sound.png
Play sound
Here!.ogg
Here!
Tunnoo estee! too-noo ES-tee!
Take this!
Uweka muerna! oo-WAY-kah moo-WEAR-nah!
Fall down and die!
Cuidaloo! kwee-DAH-loo!
Look out!
Katu mirana! KAH-too meer-AH-nah
Icon sound.png
Icon sound.png
Play sound
Watch out!.ogg
Watch out!
Nona! Ud muerna! NO-na! OOHD[rhymes with "dude"] moo-WEAR-nah!
Oh no! He's dead!
Ud matanna mes! OOHD[rhymes with "dude"] mah-TAH-na mays!
He's killing us!
Infiernoo akee! en-fee-AIR-noo AH-kee!
Fire in the hole!
Tunno granahoo! TOO-noo grah-NAH-hoo
Take this grenade!
No matanna me! no mah-TAH-na may
Don't kill me!
Me no kaade muerna! may no KAH-day moo-WEAR-nah!
I don't want to die!
Me no kaade akee! may no KAH-day AH-kee
I'm out of here!
Katu no kaade akee. KAH-too no KAH-day AH-kee
You aren't wanted here.
Mueba, Tsagasee. moo-AY-bah, Sah-GAH-see
Move along, outsider.
Katu matanna ud! KAH-too mah-TAH-na OOHD[rhymes with "dude"
You killed him!
Asekene! ah-seh-KEY-nay!
Icon sound.png
Icon sound.png
Play sound
Murderer!.ogg
Murderer!
Nona! Asekenoo-na! NO-nah! Ah-seh-KEY-noo-na!
Oh no! A murder!
Powee desafortuba... poe-ee day-sa-for-TOO-b
Such misfortune
Wa no beunu por katus. Wah no BWAY-noo por KAH-toos
It's not good for them.
Wa muerna yegwi cuado wa kaade. Wah moo-WEAR-nah YAY-gwee QUA-do wa KAH-day
Death comes when it wants.
Ponedo lawatba! poh-NEE-do la-WAHT-ba!
Rotten thief!
Katu! Pongwa de nuevu! KAH-too! PONE-gwaa day noo-AY-bu
You, put that back!
Wa desafortuba yegwi a lawatba. Wah day-sa-for-TOO-ba YAY-gwee ah la-WAHT-ba!
Misfortune comes to a thief.
Ke estee-na? Kay ES-tee nah?
What was that?
Me escuchu algue-na? may es-COO-choo AHL-gay-na
Did I hear something?
Ke ruido estee-na? kay roo-WE-do ES-tee-na
What's that noise?
Ayee katu! ay-YEE KAH-too
There you are!
Me sabaloo estee! may sa-BA-loo ES-tee
I knew it!
Holadu! ho-LAH-doo Hello!
Me suenoo-na? may soo-WAY-noo-na
Did I imagine that?
Wa nana, me supongoo. wah NAH-na, may su-PON-goo.
I guess it was nothing.
Escuchu nana, me supongoo. es-COO-choo NAH-na, may su-PON-goo.
I guess I'm hearing things.
Adone patasooba? ah-DOE-nay pa-ta-SOO-ba
Where did you go?
Katu veo e luchoo! KAH-too BAY-oh ee LOO-choo
Show yourself and fight!
Cobar'e! Deha coriendoo! ko-BAR-ee! DAY-hah cor-ee-EN-doo!
Coward! Stop running!
Si, coriendoo! see, cor-ee-EN-doo!
That's right, run away.
Cobar'e. Wa fortuba me no matanna katu. ko-BAR-ee. Wah for-TOO-ba may no ma-TAH-na KAH-tu
Coward. Lucky I didn't kill you.
Si, me meja ke katu. see, may MAY-ja kay KAH-tu
Yes, I'm better than you.
Katu no n'veo de me! KAH-tu no nih-BAY-oh day may
You can't hide from me.
Me olfale katu! may ol-FA-lay KAH-tu
I can smell you...
Me val a discube katu. may BAHL ah dis-COO-bay KAH-tu
I will find you.
Discube katu! dis-COO-bay KAH-tu
Found you!
Akee yegwi! AH-kee YAY-gwee!
Here it comes!
Estee val a duela a katu! ES-tee bahl ah doo-WAY-la ah KAH-tu
This will hurt you!
Baste veoo. Uds pasane. BAH-stay BAY-oo. oods pa-SAH-nay
Enough looking. They're gone.
Me perdilo a uds. may per-DEE-lo ah oods
I lost them.
Wa atendu? Uds pasane. wa ah-TEN-doo? oods pa-SAH-nay
Who cares? They're gone.
Wa algues ayee? wa AHL-gays ay-YEE
Is someone there?
Ke estee-na? Kay ES-tee nah? What was that?
Uweka duerme! oo-WAY-ka doo-WEAR-may
Go to sleep now!
Muerna yegwi a katu! moo-WEAR-nah YAY-gwee ah KAH-tu
Death comes for you!
Me ka asekene! may kah ah-seh-KEY-nay!
I am your killer!
Momewi de luchoo! mo-MAY-we day LOO-choo
Time to fight!
Mes luchoo ahorla! mays LOO-choo ah-OR-la
We fight now!
Me derote katu! may duh-ROW-tay KAH-tu
I will defeat you!
Estee no luchoo mela! ES-tee no LOO-choo MAY-la That's not my fight
Me no kaade partu estee. may no KAH-day PAR-too ES-tee I want no part of that.

Endings[edit]

# Slide Voice-over narration In-game condition
1
Nvdlc02 endingslide sorrows.jpg
Daniel succeeded in leading the Sorrows out of Zion, as he had wanted to do from the start. The Courier protected the Sorrows during the evacuation, ensuring that most reached their destination unharmed. Over the weeks and months to come, Daniel would see to the Sorrows' resettlement in Grand Staircase. Their adjustment to their new home was not without difficulty, but eventually the Sorrows came to accept the loss of Zion.
Help Daniel evacuate Zion and complete Prisoners of War, Retake the Bridge and Sanctity of the Dead.
2
Nvdlc02 endingslide sorrows.jpg
Daniel evacuated the Sorrows from Zion, but due to the Courier's neglect, the White Legs butchered many along the way. Those who survived barely reached Grand Staircase, but once there, the Dead Horses and New Canaanites helped them settle. The unfamiliarity of their new surroundings, and the loss of loved ones, evoked a terrible and lasting grief among the Sorrows. For two generations, many would die still lamenting the loss of Zion.
Help Daniel evacuate Zion without completing all optional quests.
3
Nvdlc02 endingslide sorrows.jpg
The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Seeing the Courier convince Joshua Graham to spare Salt-Upon-Wounds, the Sorrows learned that retribution could be tempered by mercy. Though he despaired at the Sorrows' loss of innocence, Daniel took some small consolation in the Courier's lesson, and prayed it would take root.
Help Joshua Graham defend Zion Valley and exterminate the White Legs, then convince Joshua Graham to spare Salt-Upon-Wounds.
4
Nvdlc02 endingslide sorrows.jpg
The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Watching as the Courier encouraged Joshua Graham to execute Salt-Upon-Wounds, the Sorrows learned that New Canaan offered no mercy to the wicked. The Sorrows' transformation from a peaceful, timid tribe into a merciless, warlike people broke Daniel's heart. Over time, the Sorrows became ever more ruthless in their dealings - even with each other. Daniel traveled to and from between the New Canaanites and Zion, continuing to plead for a return to the old ways whenever he visited. Eventually, the Sorrows grew tired of his blather, and turned their backs on him.
Help Joshua Graham crush the White Legs and then allow Joshua Graham to execute Salt-Upon-Wounds.
5
Nvdlc02 endingslide sorrows.jpg
The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. When the Courier and Joshua Graham felled Salt-Upon-Wounds, their victory was celebrated with a great feast. The Sorrows' transformation from a peaceful, timid tribe into a proud and warlike people broke Daniel's heart. He tried to take solace in the knowledge that they would remain in Zion, but it was a small comfort. The Sorrows' innocence was lost.
Help Joshua Graham defend Zion Valley and exterminate the White Legs, then kill Salt-Upon-Wounds yourself.

Appearances[edit]

The Sorrows appear in the Fallout: New Vegas DLC Honest Hearts.

Behind the Scenes[edit]

  • Joshua Sawyer stated that "the Sorrows use the river pattern to reflect their suffering and their connection to the Virgin River in Zion."[Dev 1]
  • Sawyer explained that many of the Sorrows could not read by the time the Survivalist came in contact with them, and had a limited knowledge of English.[Dev 2]

References[edit]

  1. Year: 2123
  2. Courier: "Tell me more about your tribe."
    Waking Cloud: "We have dwelt in the Narrows since the End That Came In Fire, when the Father in the Caves punished the world and made us forget the holy tongue. We have had good relations with the other tribes in the valley. At least, before Salt-Upon-Wounds brought his White Legs here. We have Daniel to thank for our continued existence. His advice and help has kept the White Legs from overrunning us so far. I do not know how long even he can protect us, though."
    (Waking Cloud's dialogue)
  3. 3.0 3.1 3.2 Year: 2124
  4. Courier: "What's your deal?"
    Waking Cloud: "Waking Cloud is my name. I am midwife to the Sorrows. It sounds ill-omened, no? "Midwife to sorrows.""
    Courier: "Midwife? I haven't seen any children around."
    Waking Cloud: "The children and the old have already been evacuated from the camp. They are safe enough, unless the White Legs come for us in force."
    Courier: "What do you do when you're not delivering babies?"
    Waking Cloud: "I tend to other hurts and sicknesses that afflict our tribe. I also scout the valley for the herbs I use in my medicines."
    (Waking Cloud's dialogue)
  5. Courier: "Have you known him long?"
    Waking Cloud: "Six years. He attended the birth of my third child. It was a hard birth. The River nearly carried my water to the Father, and my child's with it. Daniel knew the ways of New Canaan's medicine. He stepped in and saved both of our lives. After the birth, I asked Daniel if he would teach me what he knew of childbirth. He agreed, and so here I am."
    (Waking Cloud's dialogue)
  6. Courier: "You said you "used to" help the Sorrows with problems. What do you do now?"
    Daniel: "I'm trying to make amends for allowing our problem to become their problem. The New Canaanites, I mean. The White Legs have always fought with us, and with Joshua returning, Caesar has motivated the White Legs to stamp out the New Canaanites entirely. That means the tribes we work with, too. It's already hap- I just want to prevent something terrible from happening to the Sorrows."
    (Daniel's dialogue)
  7. Courier: "I like your bear glove. Where can I get one?"
    Waking Cloud: "A Sorrow's Yao Guai Fist is a sacred symbol. It shows that we belong to the tribe and have willingly undertaken a dangerous quest to aid the tribe. Each Sorrow makes his own - and only after hunting and slaying a Yao Guai that threatened our people. Our shaman, White Bird, oversees the rites. Perhaps if you spoke to him, he would allow you to undertake such a quest."
    (Waking Cloud's dialogue)
  8. Daniel: "The Dead Horses told me details about the attack on your caravan. A stranger's sympathy might not count for much, but for what it's worth, I'm sorry. The Sorrows will mourn your friends, too. They mourn everyone, even the White Legs. They have sensitive souls. Innocent, if there is such a thing. In spite of what's happened, I hope that Joshua and I can help you out of here. But to be frank, we need your help, too."
    (Daniel's dialogue)
  9. Allistair Tenpenny: "Please be respectful here - these are the bones of our ancestors."
    (Waking Cloud/Dialogue)
  10. 10.0 10.1 Courier: "Who or what is the Father in the Cave?"
    Waking Cloud: "Have you not heard of the god of the New Canaanites? He is our protector and our judge. He helped our ancestors find their place here in Zion. He gave us many gifts, but we are not to seek him out. His caves are forbidden to us. Those who seek them out are taken from us."
    Courier: "That doesn't sound like what I've heard about the New Canaanites...."
    Waking Cloud: "Perhaps you do not fully understand the New Canaanites. I have seen the Father's images. His holy bride and holy son were given unto the world to save it. They dwelt in the caverns of the mountains, caverns which can still be seen today. The people sinned against Him, and were punished with the End That Came in Fire and the loss of the holy tongue. Only the New Canaanites were spared."
    Courier: "I see. That's fascinating."
    Waking Cloud: "I'm sure Daniel could tell you more. His knowledge of the Father is greater than my own."
    (Waking Cloud's dialogue)
  11. Mural
  12. Waking Cloud: "These are places of the time before. We should not be here - it is forbidden!"
    (Waking Cloud's dialogue)
  13. Courier: "Taboo?"
    Joshua Graham: "The Sorrows believe in a spirit that lives in the caves, say the spirit punished them once for trespassing. They put special marks around the cave entrances to keep people out. It doesn't work on the White Legs, of course, but the Dead Horses are spooked."
    (Joshua Graham's dialogue)
  14. Follows-Chalk: "See those handprints? Dead Horses and Sorrows mark them on taboo places, places from Back When. Good thing for you I don't buy into that stuff."
    (Follows-Chalk's dialogue)
  15. 15.0 15.1 Courier: "Give me some info on this Daniel. Who is he?"
    Waking Cloud: "Daniel is a wise man, and a great friend to the Sorrows. He taught me to speak the language of New Canaan - the English from the holy books."
    Courier: "Holy books?"
    Waking Cloud: "Yes - the language of the New Canaanites is the holy tongue, for it is the language their sacred books are written in. The Father in the Caves brought it to them after the Judgment, but the ancestors of the Sorrows sinned against Him. They were denied the true tongue."
    Courier: "Have you known him long?"
    Waking Cloud: "Six years. He attended the birth of my third child. It was a hard birth. The River nearly carried my water to the Father, and my child's with it. Daniel knew the ways of New Canaan's medicine. He stepped in and saved both of our lives. After the birth, I asked Daniel if he would teach me what he knew of childbirth. He agreed, and so here I am."
    (Waking Cloud's dialogue)
  16. 16.0 16.1 Courier: "Tell me about the Ghost of She."
    Waking Cloud: "That is a sad story. I do not like to tell it, but if you are asking, it must be at White Bird's request. That, I will honor. Long ago, a girl lived among this tribe. She was a curious child, and a clever one, and her mother had a devil's time watching over her. One day, the child slipped away from camp and went to play in the caves nearby. The girl did not know that a Yao Guai slept in that cave. The girl died. The tribe wept, for the girl had died before her naming day, and her ghost would remain restless and wandering upon the earth. Many hunters tried to kill the beast, but it eluded them, or drove them off. The shaman said that since it had consumed the girl, the two were one. So we call the beast Ghost of She, for the child had no name to be called. That is the story of the Ghost of She. It is a sad story. It is our story."
    (Waking Cloud's dialogue)
  17. Courier: "What do you do here?"
    Daniel: "I used to help the Sorrows with various medical problems and general issues they were having, but my bishop sent me here as a missionary. We New Canaanites believe that there is a path to salvation for everyone and it's important that we set people on that path if they are willing."
    (Daniel's dialogue)
  18. Courier: "What do you know about the Father in the Caves?"
    Daniel: "Father in the? Oh, right. He's some spirit the Sorrows used to believe in, watched over them from the caves in the valley. They marked some of the caves around here because they think they'll be punished for going inside. I think as more of them learn the teachings of the New Canaanites, they'll lose their old superstitions."
    Courier: "Uh... you might want to have a chat with them. They think your "Lord" and the "Father" are the same."
    Daniel: "Oh. Ah. Of course. How stupid of me. They probably also think Mary is the mother and Jesus is the child. No wonder they picked up on things so easily. I guess it just goes to show how difficult it is to communicate sometimes."
    (Daniel's dialogue)
  19. White Bird: "{HOE-lah} Hola, outsider. Welcome, child of omens. You come to receive visions of truth?"
    (White Bird's dialogue)
Developer Statements
  1. Josh Sawyer's tumblr (Archived) "The Sorrows use the river pattern to reflect their suffering and their connection to the Virgin River in Zion."
  2. Question: "How did the Sorrows manage to forget how to speak and read English and all the knowledge and stories gleaned from the Survivalist's gifts in less than two hundred years?"
    Joshua Sawyer: "The Survivalist's notes may give an incorrect picture of how much English the Sorrows knew when he initially made contact. Even by that point, they were speaking a devolved pidgin language and many of them could not read."
    Joshua Saywer Formspring post May 19, 2011 (Archive)