About this topic
Summary The simulation argument refers to an argument of Nick Bostrom's. The conclusion of the argument is that one of the following three theses is true: (1) the human species is very likely to go extinct before reaching a “posthuman” stage; (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof); (3) we are almost certainly living in a computer simulation. It follows that the belief that there is a significant chance that we will one day become posthumans who run ancestor-simulations is false, unless we are currently living in a simulation. For other arguments that we live in a simulation, see the sibling category `Simulation Hypothesis'.
Key works The simulation argument was introduced in Bostrom 2003
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  1. Glitches in the Matrix? From Dead Reckoning for ‘Believable’ Peer-to-Peer Gaming to a Many-Interacting-Simulations Explanation of Quantum Mechanics.Marcus Arvan - manuscript
    This paper outlines how a potential new interpretation of quantum mechanics—the Many-Interacting Simulations (MIS) interpretation—may explain why our world has many of the bizarre quantum features it does. §1 provides an overview of what has been termed the Peer-to-Peer (P2P) Simulation Hypothesis, showing how it explains general features of quantum phenomena. §2 then examines dead reckoning, a framework utilized to ensure ‘believable’ simulated worlds for P2P networked games. §3 details how dead reckoning in P2P games reproduces—and hence, computationally explains—properties broadly (...)
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  2. Innocence Lost: Simulation Scenarios: Prospects and Consequences.Barry Francis Dainton - manuscript
    Those who believe suitably programmed computers could enjoy conscious experience of the sort we enjoy must accept the possibility that their own experience is being generated as part of a computerized simulation. It would be a mistake to dismiss this is just one more radical sceptical possibility: for as Bostrom has recently noted, if advances in computer technology were to continue at close to present rates, there would be a strong probability that we are each living in a computer simulation. (...)
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  3. The Simulation Argument Revisited through the Reconstruction of its Missing Elements.Paul Franceschi - manuscript
    In this paper, we offer an analysis of the Simulation Argument as formulated by Nick Bostrom (2003). We begin by outlining the argument, with particular attention to its disjunctive structure. We then proceed to reconstruct the argument by making explicit several of its underlying assumptions. Furthermore, we supplement the original argument with several elements that we regard as pertinent premises. Finally, we attend to the completion of the argument, paying special attention to the decision tree that underpins it. Having completed (...)
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  4. L’argument de la Simulation revisité à partir de la reconstitution des éléments manquants.Paul Franceschi - manuscript
    Nous proposons dans cet article une analyse de l’argument de la Simulation, décrit par Nick Bostrom (2003). Nous décrivons tout d’abord l’argument de la Simulation, en mettant l’accent sur sa structure disjonctive. Nous nous attachons ensuite à compléter l’argument, en restituant plusieurs hypothèses sous-jacentes. Nous ajoutant également à l’argument original plusieurs éléments, dont nous considérons qu’ils constituent autant d’hypothèses pertinentes. Enfin, nous nous attachons à compléter l’argument et en particulier l’arbre de décision qui le sous-tend. Une fois l’argument complété, à (...)
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  5. 2. Programming relativity as the mathematics of perspective in a Planck unit Simulation Hypothesis.Malcolm Macleod - manuscript
    The Simulation Hypothesis proposes that all of reality is in fact an artificial simulation, analogous to a computer simulation. Outlined here is a method for programming relativistic mass, space and time at the Planck level as applicable for use in Planck Universe-as-a-Simulation Hypothesis. For the virtual universe the model uses a 4-axis hyper-sphere that expands in incremental steps (the simulation clock-rate). Virtual particles that oscillate between an electric wave-state and a mass point-state are mapped within this hyper-sphere, the oscillation driven (...)
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  6. 4. H atom n level Bohr radii correlate with pi via a hyperbolic spiral.Malcolm Macleod - manuscript
    The electron is found at discrete energy levels within the atom, transition between these levels is considered to involve a `jump' rather than via a continuous motion. If we simulate the transition in the H atom as a series of individual steps, with each step the frequency of the electron, we can map a semi-continuous transition (from n=1 to n=2 requires about 1887860 steps, transition period a function of the photon wavelength). Plotting the electron from n=1 to ionization traces a (...)
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  7. 6. Anomalies in the physical constants, do these constitute evidence of a underlying source code?Malcolm J. Macleod - manuscript
    Wepresent a geometric reformulation of Planck units and fundamental constants based on an integer-valued unit-number map θ and a small set of dimensionless gen erators. Physical quantities are represented by dimensionless geometric objects con structed from (π,Ω) and a dimensionless fine-structure parameter α, while local unit systems (e.g. SI) enter only through two dimensioned scalars (r,v) that translate the geometry into conventional units. The framework yields a unified table of con stants expressible in the form xθipyq with i = π2Ω15, (...)
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  8. The Mathematical Electron, a Geometrical Simulation Hypothesis Model of the Universe backed by Low Kolmogorov Complexity.Malcolm J. Macleod - manuscript
    This overview presents a summary of a 7-article series proposing a geometric framework for physics. Based on the Simulation Hypothesis, the model suggests that the universe operates on a computationally efficient geometric substrate defined by a single fundamental constant — the fine-structure constant α — and the mathematical constants π and e. We demonstrate that complex physical phenomena, from gravitational orbits to atomic structure and quark confinement, emerge naturally from simple geometric rules on an expanding 4D hypersphere. We argue that (...)
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  9. Programming relativity and gravity via a discrete pixel space in Planck level Simulation Hypothesis models.Malcolm J. Macleod - manuscript
    Outlined here is a simulation hypothesis approach that uses an expanding (the simulation clock-rate measured in units of Planck time) 4-axis hyper-sphere and mathematical particles that oscillate between an electric wave-state and a mass (unit of Planck mass per unit of Planck time) point-state. Particles are assigned a spin axis which determines the direction in which they are pulled by this (hyper-sphere pilot wave) expansion, thus all particles travel at, and only at, the velocity of expansion (the origin of $c$), (...)
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  10. 3. Simulating gravity via Planck scale n-body particle-particle orbital pairs.Malcolm J. Macleod - manuscript
    An orbital simulation program is described that uses a geometrical approach to modeling gravitational and atomic orbits at the Planck scale. Orbiting objects A, B, C... are sub-divided into points, each point representing 1 unit of Planck mass, for example, a 1kg satellite would divide into 1kg/Planck mass = 45940509 points. Each point in object A then forms a rotating orbital pair with every corresponding point in objects B, C... resulting in a universe-wide, n-body network of rotating point-to-point orbital pairs. (...)
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  11. 7. Geometric Origin of Quarks, the Mathematical Electron extended (a Simulation Hypothesis model.Malcolm J. Macleod - manuscript
    Embedded within the mathematical electron formula $\psi = 4\pi^2q^3$ are geometrical objects with attributes of the Planck units. The object M = 1 is a unit of mass, T = $\pi$ a unit of time, P = $\Omega$ as momentum. The fine structure constant alpha and $\Omega$ (formed from pi and e) combine into a geometrical AL = $q = (2^6 3\pi^2\Omega^5/\alpha)$. This $q$ has the units for a magnetic monopole (ampere-meter) giving the electron a $q^3$ internal structure that suggests (...)
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  12. Fake Plastic Voters: When Political Parties Can Use AI-Simulated Focus Groups.Claudio Novelli, Javier Argota Sánchez-Vaquerizo, Jennifer Cyr, Giuliano Formisano, Simon McDougall, Giulia Sandri & Luciano Floridi - manuscript
    Political parties strive to understand their electorates, and focus groups are a vital tool in these efforts. AI-enhanced simulation technologies (AESTs) enable synthetic focus groups in a fraction of the time (and cost), raising the question of when and how such simulated evidence can be used in campaign research. This paper develops a decision matrix to help party strategists match research needs to appropriate simulation technologies and to identify when to escalate to hybrid or fully human focus groups. The matrix (...)
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  13. The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization.Lorenzo Pieri - manuscript
    According to the most common interpretation of the simulation argument, we are very likely to live in an ancestor simulation. It is interesting to ask if some families of simulations are more likely than others inside the space of all simulations. We argue that a natural probability measure is given by computational complexity: easier simulations are more likely to be run. Remarkably this allows us to extract experimental predictions from the fact that we live in a simulation. For instance we (...)
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  14. Correcting Errors in the Bostrom/Kulczycki Simulation Arguments.Wehr Robert Dustin - manuscript
    Both patched versions of the Bostrom/Kulczycki simulation argument contain serious objective errors, discovered while attempting to formalize them in predicate logic. The English glosses of both versions involve badly misleading meanings of vague magnitude terms, which their impressiveness benefits from. We fix the errors, prove optimal versions of the arguments, and argue that both are much less impressive than they originally appeared. Finally, we provide a guide for readers to evaluate the simulation argument for themselves, using well-justified settings of the (...)
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  15. How to Escape The Simulation.Nicholas Schroeder - manuscript
    Are we living in a computer simulation? Some philosophers say it's very likely we are. Some philosophers say that even if we're not in a simulation, we could never know for sure. In this short piece I would like to respond to a more practical question: that is, whatever the case may be, ontologically or epistemically, how do we actually escape (or break) a simulation? I propose a rather simple and sure-fire way to escape a computer simulation—whether we're in one (...)
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  16. The Structural Incoherence of Bostrom's Simulation Argument.Eduardo Scudeller Nogueira - manuscript
    Nick Bostrom's simulation argument holds that, under certain conditions, it is highly probable that we are living in a computer simulation. This paper argues that this probabilistic inference fails to establish the rational grounds for the near-certainty it purports to justify. Three independent failures are identified, operating at distinct levels: physical constraints, structural incompatibility, and diagnostic inversion. The thermodynamic limits on computation — in particular Landauer's Principle and the Second Law of Thermodynamics — impose fundamental constraints on the number of (...)
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  17. Bostrom's Simulation Argument is a Non-Sequitur.Mordechai Tokayer - manuscript
    Bostrom's simulation argument presents a trilemma: either almost no human-level civilizations reach a posthuman stage, or almost no posthuman civilizations run ancestor-simulations, or almost everyone with experiences like ours is living in a simulation. This paper grants the trilemma's formal apparatus in full and shows that Bostrom's conclusion — that we ourselves are probably simulated — does not follow from it. The formula behind the trilemma computes over a reference class with two subgroups: originating civilizations, and the simulations their descendants (...)
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  18. Simulation Typology and Termination Risks.Alexey Turchin & Roman Yampolskiy - manuscript
    The goal of the article is to explore what is the most probable type of simulation in which humanity lives (if any) and how this affects simulation termination risks. We firstly explore the question of what kind of simulation in which humanity is most likely located based on pure theoretical reasoning. We suggest a new patch to the classical simulation argument, showing that we are likely simulated not by our own descendants, but by alien civilizations. Based on this, we provide (...)
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  19. 'Simulations all the way up! An atheist’s response to the Fine-tuning Argument.Nikk Effingham - forthcoming - Analytic Philosophy.
    So the Fine-tuning Argument goes, because it is so unlikely for the physical constants of the laws of nature to have taken the values that they in fact take, we should significantly raise our credence that God exists. Simulation Arguments argue that our world might be (or, in stronger versions, that it probably is) a mere computer simulation. This paper argues that, in light of a Simulation Argument with a particularly weak conclusion, fine-tuning reasoning instead motivates atheists to believe that (...)
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  20. Platonic Simulation Theodicies.Marcus William Hunt - 2025 - Sophia:pp.1-18.
    Using Platonic metaphysics, the paper offers eight arguments for the benevolence of the simulator of our world, assuming that it is a simulation. In part, the paper proceeds negatively by showing problems with the hypothesis of a malevolent simulator. First, simulant is to simulator as part to whole, so it is in the interests of the simulator to be just and wise toward the simulant. Second, the simulation hypothesis implies the possibility of religious technology, unless the simulator is virtuous and (...)
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  21. Ancestor Simulations and the Dangers of Simulation Probes.David Braddon-Mitchell & Andrew J. Latham - 2024 - Erkenntnis 89:1257-1267.
    Preston Greene (2020) argues that we should not conduct simulation investigations because of the risk that we might be terminated if our world is a simulation designed to research various counterfactuals about the world of the simulators. In response, we propose a sequence of arguments, most of which have the form of an "even if” response to anyone unmoved by our previous arguments. It runs thus: (i) if simulation is possible, then simulators are as likely to care about simulating simulations (...)
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  22. The Virtual isn’t Real.Marc Champagne - 2024 - Disputatio 16 (72):37-66.
    The suggestion that we might live in a giant computer simulation seems plausible in large part because the hypothetical sophistication of the hypothetical simulation can be increased to meet almost any objection. From an engineering standpoint, the technological increases required by this strategy may not always be feasible. Proceeding nevertheless from an idealization, David Chalmers argues that the virtual objects and worlds displayed in perfect and permanent computer simulations could be regarded as real because, on those terms (perfection and permanence), (...)
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  23. The simulation argument reconsidered.Keith Harris - 2024 - Analysis.
    Some philosophers regard it as a serious possibility that we now exist within a simulation. That this hypothesis is somewhat probable has been defended extensively by Nick Bostrom. Notably, Bostrom does not defend the conclusion that we inhabit a simulation, but rather the disjunctive conclusion that the human species is very likely to die out before reaching a ‘posthuman stage’, that posthuman civilizations are extremely unlikely to run significant numbers of simulations, or that we almost certainly inhabit a simulation. Bostrom (...)
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  24. Let's hope we're not living in a simulation.Eric Schwitzgebel - 2024 - Philosophy and Phenomenological Research 109 (3):1042-1048.
    In Reality+, David Chalmers suggests that it wouldn't be too bad if we lived in a computer simulation. I argue on the contrary that if we live in a simulation, we ought to attach a significant conditional credence to its being a small or brief simulation. Our existence and the existence of many of the people and things we care about would then unfortunately depend on contingencies difficult to assess and beyond our control. Furthermore, all the badness of the world (...)
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  25. Simulations and Catastrophic Risks.Bradford Saad - 2023 - Sentience Institute Report.
  26. The Garden of Simulated Delights.Daniel Story - 2023 - The Prindle Post.
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  27. If We Live in a Simulation, Humanity Is the Glitch.Hippokratis Kiaris - 2022 - Philosophy and Theology 34 (1):167-170.
    The simulation argument acquires increased popularity in scientific and intellectual circles. Usually, it is approached from a perspective that examines the validity of the argument from the perspective of whether it can or cannot be accepted. Here I will accept that the argument is valid and that indeed we live in a simulation, and then argue that on this basis the future of humanity is a rather pessimistic one. The concern and eventually realization that we live in a simulation coincides (...)
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  28. The Termination Risks of Simulation Science.Preston Greene - 2020 - Erkenntnis 85 (2):489-509.
    Historically, the hypothesis that our world is a computer simulation has struck many as just another improbable-but-possible “skeptical hypothesis” about the nature of reality. Recently, however, the simulation hypothesis has received significant attention from philosophers, physicists, and the popular press. This is due to the discovery of an epistemic dependency: If we believe that our civilization will one day run many simulations concerning its ancestry, then we should believe that we are probably in an ancestor simulation right now. This essay (...)
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  29. (1 other version)Programming Planck units from a virtual electron; a Simulation Hypothesis (summary).Malcolm Macleod - 2018 - Eur. Phys. J. Plus 133:278.
    The Simulation Hypothesis proposes that all of reality, including the earth and the universe, is in fact an artificial simulation, analogous to a computer simulation, and as such our reality is an illusion. In this essay I describe a method for programming mass, length, time and charge (MLTA) as geometrical objects derived from the formula for a virtual electron; $f_e = 4\pi^2r^3$ ($r = 2^6 3 \pi^2 \alpha \Omega^5$) where the fine structure constant $\alpha$ = 137.03599... and $\Omega$ = 2.00713494... (...)
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  30. (1 other version)Programming Planck units from a virtual electron; a Simulation Hypothesis.Malcolm J. Macleod - 2018 - European Physical Journal Plus 133:278.
    The simulation hypothesis proposes that all of reality is an artificial simulation. In this article I describe a simulation model that derives Planck level units as geometrical forms from a virtual (dimensionless) electron formula $f_e$ that is constructed from 2 unit-less mathematical constants; the fine structure constant $\alpha$ and $\Omega$ = 2.00713494... ($f_e = 4\pi^2r^3, r = 2^6 3 \pi^2 \alpha \Omega^5$). The mass, space, time, charge units are embedded in $f_e$ according to these ratio; ${M^9T^{11}/L^{15}} = (AL)^3/T$ (units = (...)
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  31. The Fine-Tuning Argument and the Simulation Hypothesis.Moti Mizrahi - 2017 - Think 16 (47):93-102.
    In this paper, I propose that, in addition to the multiverse hypothesis, which is commonly taken to be an alternative explanation for fine-tuning, other than the design hypothesis, the simulation hypothesis is another explanation for fine-tuning. I then argue that the simulation hypothesis undercuts the alleged evidential connection between ‘designer’ and ‘supernatural designer of immense power and knowledge’ in much the same way that the multiverse hypothesis undercuts the alleged evidential connection between ‘fine-tuning’ and ‘fine-tuner’ (or ‘designer’). If this is (...)
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  32. Are You in a Computer Simulation?Nick Bostrom - 2016 - In Susan Schneider, Science Fiction and Philosophy: From Time Travel to Superintelligence. Wiley-Blackwell. pp. 22–25.
    This chapter develops the issue of external world skepticism in a stunning new direction, suggesting that virtual reality science fiction thought experiments depict science fact. The author has authored an influential argument that we are, in fact, in a computer simulation. He observes that assuming that a civilization survives long enough to be technologically sophisticated, it would likely be very interested in running simulations of entire worlds. The core of the simulation argument shows that we should accept as true at (...)
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  33. Why Doomsday Arguments are Better than Simulation Arguments.M. Richmond Alasdair - 2016 - Ratio 30 (3):221-238.
    Inspired by anthropic reasoning behind Doomsday arguments, Nick Bostrom's Simulation Argument says: people who think advanced civilisations would run many fully-conscious simulated minds should also think they're probably simulated minds themselves. However, Bostrom's conclusions can be resisted, especially by sympathisers with Doomsday or anthropic reasoning. This paper initially offers a posterior-probabilistic ‘Doomsday lottery’ argument against Bostrom's conclusions. Suggestions are then offered for deriving anti-simulation conclusions using weaker assumptions. Anti-simulation arguments herein use more robust reference classes than Bostrom's argument, require no (...)
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  34. Simulation, self-extinction, and philosophy in the service of human civilization.Jeffrey White - 2016 - AI and Society 31 (2):171-190.
    Nick Bostrom’s recently patched ‘‘simulation argument’’ (Bostrom in Philos Q 53:243–255, 2003; Bos- trom and Kulczycki in Analysis 71:54–61, 2011) purports to demonstrate the probability that we ‘‘live’’ now in an ‘‘ancestor simulation’’—that is as a simulation of a period prior to that in which a civilization more advanced than our own—‘‘post-human’’—becomes able to simulate such a state of affairs as ours. As such simulations under consid- eration resemble ‘‘brains in vats’’ (BIVs) and may appear open to similar objections, the (...)
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  35. Are We Sims? How Computer Simulations Represent and What this Means for the Simulation Argument.Claus Beisbart - 2014 - The Monist 97 (3):399-417.
    N. Bostrom’s simulation argument and two additional assumptions imply that we likely live in a computer simulation. The argument is based upon the following assumption about the workings of realistic brain simulations: The hardware of a computer on which a brain simulation is run bears a close analogy to the brain itself. To inquire whether this is so, I analyze how computer simulations trace processes in their targets. I describe simulations as fictional, mathematical, pictorial, and material models. Even though the (...)
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  36. L’argument de la Simulation et le problème de la classe de référence : le point de vue du contextualisme dialectique.Paul Franceschi - 2014 - Philosophiques 43 (2):371-389.
    Paul Franceschi | : Je présente dans cet article une analyse de l’argument de la Simulation selon le point de vue du contextualisme dialectique, fondée sur le problème de la classe de référence. Je décris tout d’abord l’argument de la Simulation de manière détaillée. J’identifie ensuite la classe de référence et j’applique successivement l’argument à trois classes de référence distinctes : les simulations conscientes de leur propre nature de simulation, les simulations imparfaites et les simulations à immersion. Finalement, je montre (...)
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  37. Is the Universe a Vast, Consciousness-created Virtual Reality Simulation?Bernard Haisch - 2014 - Cosmos and History 10 (1):48-60.
    Two luminaries of 20th century astrophysics were Sir James Jeans and Sir Arthur Eddington. Both took seriously the view that there is more to reality than the physical universe and more to consciousness than simply brain activity. In his Science and the Unseen World Eddington speculated about a spiritual world and that "conscious is not wholly, nor even primarily a device for receiving sense impressions." Jeans also speculated on the existence of a universal mind and a non-mechanical reality, writing in (...)
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  38. On the 'simulation argument' and selective scepticism.Jonathan Birch - 2013 - Erkenntnis 78 (1):95-107.
    Nick Bostrom’s ‘Simulation Argument’ purports to show that, unless we are confident that advanced ‘posthuman’ civilizations are either extremely rare or extremely rarely interested in running simulations of their own ancestors, we should assign significant credence to the hypothesis that we are simulated. I argue that Bostrom does not succeed in grounding this constraint on credence. I first show that the Simulation Argument requires a curious form of selective scepticism, for it presupposes that we possess good evidence for claims about (...)
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  39. Freak Observers and the Simulation Argument.Lyle Crawford - 2013 - Ratio 26 (3):250-264.
    The simulation hypothesis claims that the whole observable universe, including us, is a computer simulation implemented by technologically advanced beings for an unknown purpose. The simulation argument (as I reconstruct it) is an argument for this hypothesis with moderately plausible premises. I develop two lines of objection to the simulation argument. The first takes the form of a structurally similar argument for a conflicting conclusion, the claim that I am a so-called freak observer, formed spontaneously in a quantum or thermodynamic (...)
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  40. The Doomsday Argument and the Simulation Argument.Peter Lewis - 2013 - Synthese 190 (18):4009-4022.
    The Doomsday Argument and the Simulation Argument share certain structural features, and hence are often discussed together. Both are cases where reflecting on one’s location among a set of possibilities yields a counter-intuitive conclusion—in the first case that the end of humankind is closer than you initially thought, and in the second case that it is more likely than you initially thought that you are living in a computer simulation. Indeed, the two arguments do have some structural similarities. But there (...)
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  41. introduction to singularity edition of JCS.Uziel Awret - 2012 - Journal of Consciousness Studies 19 (1-2):7-15.
    This special interactive interdisciplinary issue of JCS on the singularity and the future relationship of humanity and AI is the first of two issues centered on David Chalmers’ 2010 JCS article ‘The Singularity, a Philosophical Analysis’. These issues include more than 20 solicited commentaries to which Chalmers responds. To quote Chalmers: "One might think that the singularity would be of great interest to Academic philosophers, cognitive scientists, and artificial intelligence researchers. In practice, this has not been the case. Good was (...)
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  42. A patch for the Simulation Argument.N. Bostrom & M. Kulczycki - 2011 - Analysis 71 (1):54-61.
    This article reports on a newly discovered bug in the original simulation argument. Two different ways of patching the argument are proposed, each of which preserves the original conclusion.
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  43. The simulation argument.Nick Bostrom - 2010 - The Philosophers' Magazine 50 (50):28-29.
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  44. Could I be in a “matrix” or computer simulation?Permutation City, Vanilla Sky, John Pollock, Nick Bostrom & René Descartes - 2010 - In Susan Schneider, Science Fiction and Philosophy: From Time Travel to Superintelligence. Wiley-Blackwell.
  45. Theological Implications of the Simulation Argument.Eric Steinhart - 2010 - Ars Disputandi 10:23-37.
    Nick Bostrom’s Simulation Argument (SA) has many intriguing theological implications. We work out some of them here. We show how the SA can be used to develop novel versions of the Cosmological and Design Arguments. We then develop some of the affinities between Bostrom's naturalistic theogony and more traditional theological topics. We look at the resurrection of the body and at theodicy. We conclude with some reflections on the relations between the SA and Neoplatonism (friendly) and between the SA and (...)
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  46. The simulation argument: Some explanations.Nick Bostrom - 2009 - Analysis 69 (3):458-461.
    Anthony Brueckner, in a recent article, proffers ‘a new way of thinking about Bostrom's Simulation Argument’. His comments, however, misconstrue the argument; and some words of explanation are in order.The Simulation Argument purports to show, given some plausible assumptions, that at least one of three propositions is true. Roughly stated, these propositions are: almost all civilizations at our current level of development go extinct before reaching technological maturity; there is a strong convergence among technologically mature civilizations such that almost all (...)
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  47. The Simulated Universe.Brent Silby - 2009 - Philosophy Now 75 (75):28-30.
    This article explores the Simulated Universe argument with particular reference to Nick Bostrom’s formulation. After providing an exposition of the argument, I address two problems and conclude that we reject the possibility that we exist in a simulation.
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  48. The Simulation Argument again.Anthony Brueckner - 2008 - Analysis 68 (3):224-226.
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  49. Apocalypse Now Does The Matrix: Anthropic adventures from doomsday to simulation: Richmond Anthropic adventures.Alasdair Richmond - 2008 - Think 6 (17-18):29-40.
    Following on from Nick Bostrom's discussion of the Doomsday argument, Alasdair Richmond considers how anthropic reasoning can lead from Doomsday to some odd conclusions about computation and our place in reality.
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  50. Doomsday, Bishop Ussher and simulated worlds.Alasdair M. Richmond - 2008 - Ratio 21 (2):201–217.
    This paper attempts three tasks in relation to Carter and Leslie's Doomsday Argument. First, it criticises Timothy Chambers' 'Ussherian Corollary', a striking but unsuccessful objection to standard Doomsday arguments. Second, it reformulates the Ussherian Corollary as an objection to Bradley Monton's variant Doomsday and Nick Bostrom's Simulation Argument. Finally, it tries to diagnose the epistemic/metaphysical problems facing Doomsday-related arguments.1.
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