Questions tagged [text]
You're reading text right now. Characters representing primarily letters and numbers, usually arranged to present a message.
229 questions
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How do browsers render text using any font, any modifier (like bold, italic...) so fast?
Background:
I am implementing a 2d renderer using OpenGL and currently working on rendering text.
What I have so far:
you can generate bitmap fonts from given font files (like .ttf). It works by ...
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How to display text dialogue in a RPG using GML Code
I’m currently working on my first ever rpg game, and trying to figure out how to use GML code as this is my first time using the software.
Anyways, any ideas on how to code in-game dialogue? (e.g. ...
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Bug with TextMeshPro in InputField
I made my pixel font and imported it into Unity using TextMeshPro. It works perfectly everywhere except InputFields. When I change Font Asset to my font, the input ...
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Add a controls instruction overlay to game HUD
I was wondering how I could make an instruction panel for the users of my game in Unity.
I will add a photo to this post that shows an instruction panel.
Any explanations would be much appreciated!
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Issues with bitmap character spacing
I've been working on a bitmap character renderer for my game engine in C#, however, I've been running into some spacing-related problems.
This script parses the font and gets all the relevant data ...
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2
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Adding text label to sprite
I'm completely new to Unity. I'm trying to create something similar to Scrabble.
I've simply got a tile as a sprite (red arrow).Firstly, I don't understand it being so small.. I'm trying to give the ...
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1
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293
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How do I play a video in Unity using input text
I'm trying to play a video when a text command is typed.
What I expect to happen is the user inputs "play video 1" in an input text box, and after the command is sent via a button press, the ...
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Web build not respecting Monospace SystemFont for Godot Label
I want a label to use a monospace SystemFont but the Web build is not respecting this setting.
Here's steps to reproduce my situation:
Create a new Godot 4.0.1 ...
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189
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How to get information about hovered inline sprite in a TextMeshPro?
I am new to Unity And C#. Usually I can get answers online when I encountered problems, but this one I couldn't find any clue.
I know there's a way to detect text by using ...
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867
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Blurry text in low resolution game using TMP
This could be a simple solution that my mind cant grab right now. So, I am working on a game with a specific resolution which is 64x64. I using unity latest version. as for my text I am using TMP. My ...
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In pygame I am trying to add the text as an integer and it keeps crashing, why?
I am trying to convert the string as an integer when I am using the font.render() function but it keeps saying different things like it has to be a unicode or ...
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Not being able to display pygame.freetype text
I'm trying to make a game where the player has to dodge asteroids coming, and I'd like to display the lives. I looked up some tutorials and decided to settle on pygame.freetype. When I run the code ...
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trying for a Typewriter effect on a JTextPane [closed]
i'm pretty new to coding (about 5 months) and i've been trying to make a custom terminal for a text based RPG. so far i have the terminal working the way it should but i'm looking for ways to rewrite ...
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Three.js Animate Text error geometry.faces
In this three.js Text example they animate text, i am trying to implement it on React/Three.js but i got the error TypeError: can't access property "length", geometry.faces is undefined
in ...