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Questions tagged [javascript]

"JavaScript (sometimes abbreviated JS) is a prototype-based scripting language that is dynamic, weakly typed and has first-class functions. It is a multi-paradigm language, supporting object-oriented, imperative, and functional programming styles." From Wikipedia. http://en.wikipedia.org/wiki/JavaScript

0 votes
0 answers
53 views

LootJS/Forge GLM injecting items fails due to mod-internal overwrite (Apocalypse Now/Lost Cities)

I am trying to have modded items in the chests of lost cites mod, and there is this problem I am facing, in which a mod called Apocalypse Now automatically injects its mod items into the chests ...
ActionBotYT's user avatar
1 vote
0 answers
120 views

How to port web-based video game to other consoles?

I'm rather new to video game development, as I have only released one indie game on the web. Every time I have demonstrated the game at a public event, it has always received some kind of reception. ...
Azariah Easey's user avatar
0 votes
0 answers
30 views

Toxiclibs softbody physics issue with jittering under weight

hopefully this is alright to post here. I'm learning to code and working on a thing (actually trying to reproduce this https://www.instagram.com/juhani.halkomaki/reel/DGFpqfCNgZe/ ) I have created a ...
spaciousmind's user avatar
0 votes
1 answer
72 views

Gap showing between canvas element and div container

I am fleshing out a small desktop game that will be HTML5-based. Grid zone 3 uses one canvas element, and that is placed correctly without any visible gaps between the edge of the canvas and the ...
Eric Marceau's user avatar
0 votes
0 answers
47 views

Is it common/advisable to deploy a game using HTML for the frontend but also provide a backend native?

As a proof of concept I'd like to create the UI of a boardgame using SVG and HTML, so I can deploy it in desktop through Electron, mobile using Cordova and also hosting it in a website. I also have ...
tonicebrian's user avatar
1 vote
2 answers
916 views

How to port a JavaScript game to Nintendo Switch and PlayStation 5?

I'm looking to port a JS web game to console (Nintendo Switch and PlayStation 5). With the WiiU, it had native HTML5 support. These are my current solutions: Built-in browser: Currently, the only way ...
LJones's user avatar
  • 23
4 votes
1 answer
594 views

The button indexes are different between two controllers. Is there a work around?

I found that when you connect a controller, the buttons have a code. When I run console.log(navigator.getGamepads()[0].buttons), the A button on a Nintendo Switch ...
Alex's user avatar
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0 votes
1 answer
158 views

How to make objects appear on the map at a certain distance based on scale?

Mode7 - Sprites on Screen / Pseudo 3D Scale x1: Scale x16: I'm trying to recreate this system with JAVASCRIPT: https://github.com/vinibiavatti1/Mode7/blob/master/src/mode7/FlatModeSeven.java The ...
RpgBoss's user avatar
  • 111
0 votes
0 answers
72 views

How to "cancel" a promise to make my fighting system work

I'm making a very basic clickable combat game with HTML and JavaScript. In the battles, the user starts the round, attacks, and then the enemies attack one by one. On the player's turn, the user has ...
Salvador Di Sabatto Fund's user avatar
1 vote
1 answer
89 views

2D Square Collision Correction issue detecting which direction

I've just started getting into 2D game development and have been experimenting with some 2D collision and correction logic in canvas. I'm trying to debug this block of code and understand why it is ...
Jacob Goldstein's user avatar
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0 answers
61 views

Using NFC without using NDEFReader

I am trying to build a Amiibo read-only game support for my phone, but the NDEFReaader is only supported in two different browsers that I don't and can't have. MDN Doc page. So my question is how can ...
Alex's user avatar
  • 177
0 votes
0 answers
96 views

How to add an HTML + CSS overlay to a DirectX app?

I'm looking for a way to render html and css elements within an executable as an overlay. There are programs today made in electron such as Blitz or even the best known Discord. They do overlay within ...
robert's user avatar
  • 1
1 vote
1 answer
387 views

Is there a way to read data from an amiibo?

Just for the fun of it, is there a way I read (not write) data from an amiibo? I think it would be cool if I could make a mini-game that summons Mario if I put a Mario amiibo. Also, I know I shouldn't ...
Alex's user avatar
  • 177
0 votes
1 answer
99 views

Should tiles from a tileset atlas be separated into individual images when the program loads?

I load a large tileset image in at the start of my program. To draw the game world, I loop over a 2D array of tile IDs and based on that ID I cut out a 16x16 portion from the tileset and draw that as ...
ChocolateCyanide's user avatar
1 vote
1 answer
290 views

Fixed timestep without cloning game state

I'm doing a JS game with hundreds of moving physical particles. I've read the famous "fix your timestep" article. So far I've implemented basic prototype with janky game loop tied to FPS and ...
Fen1kz's user avatar
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