Questions tagged [hud]
The hud tag has no summary.
34 questions
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How to implement an auto scaling feature for an HUD?
I have a question about UI scaling for a game.
I'm using as engine Zandronum (zdoom based) and his ACS scripts to draw an HUD, I've wrote a simple library to make drawing easier and implemented a user ...
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1
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51
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Add Item for OptionsButton is Gone from the editor
When i added in a optionbutton for my hud i couldnt find a way to add items manually,this was weird as when i looked for a way,a button on top of the editor should appear but its not there?
I dont ...
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93
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Add a controls instruction overlay to game HUD
I was wondering how I could make an instruction panel for the users of my game in Unity.
I will add a photo to this post that shows an instruction panel.
Any explanations would be much appreciated!
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1
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500
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Best way to make a Side Panel UI with Libgdx?
Take this image for example, the game is called Realm of the mad god, and it has this side panel filling the whole screen height with the player info.
To reproduce it, Is there any way to make the ...
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1
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675
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Problem with progress bar visibility
I have a code with several elements. One of these elements I would like you to initiate hidden.
So I did, set for the progress bar to start hidden. It started to go wrong when and I was calling its ...
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0
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84
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Elements of a widget blueprint do not appear if I click on simulate
I made a widget that contains 2 minimaps and 2 texts related to a character's variables.
When I click the play button (Selected Viewport) everything happens fine:
Focus where I circled in pink.
It ...
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1
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3k
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libgdx - creating static HUD/widgets on screen
I'm having problems with creating static HUD/buttons on the game screen.
Currently my game has a character moving on the tiled map, with OrthographicCamera put on, everything works fine.
I wanted to ...
2
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1
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6k
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How can I make custom progress bar in unreal engine?
I am trying to make a health bar. I want a masked progress bar so I tried making another progress bar and moving according to the percent of the health in blueprint. But I couldn't find any ...
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9
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What is the difference between a HUD and a GUI in a game?
Does anyone know the difference between a graphical HUD (head-up display) and a GUI (graphical user interface) in a game? Is a HUD part of the GUI and just displaying information? That would mean that ...
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2
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3k
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How to change the size of a draw GUI?
I tried to create a HUD button with a sprite of dimensions 1200x1200 to decrease it by code, but I could not.
Code:
...
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555
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2D HUD overlay drawing based on 3D coordinates and camera azimuth and elevation
Assume you have the 3d coordinates of the player and another unit N as well as the azimuth and elevation of a camera always looking at the player. In the following ...
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1k
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2D HUD over 3D scene
I'm trying to create a 2D Heads up Display for my players in a 3D OpenTK environment. How I'm doing it is by drawing my 3D elements and then running this code.
...
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621
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How to draw HUD in DirectX12?
I would like to draw reference frame to see how my camera moves around scene. I want these arrows to always be on the top of other geometry. How can I achieve it?
I think I need to disable depth test ...
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1
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453
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NGUI sprites become blurry on android
I have this screen in the editor made with NGUI and 8 sprites:
But when I build it for android and open the game the same sprites on the screen looks blurry
I don't know what could be causing this, I ...
2
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1
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2k
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How do I render a 2D overlay with DirectX 9?
I'm working in C++ with DirectX 9 on a 3D game, but I want a 2D overlay for rendering a HUD.
I've heard that I could use D3DXMatrixOrthoLH, but I'm very confused ...