Newest Questions
57,641 questions
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How do you decide a base threshold?
This was a question asked during an interview, and I was absolutely stumped.
Let's say that there's a levelling system in the game. If you defeat an enemy, you get "n" XP. By the time you ...
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My default animation state is stuck on little progress
I'm following CodeMonkeys 'Learn Unity Beginner/Intermediate' and I'm at the animation section. i tried doing it myself after watching it and I am pretty sure I did all the steps. But I reached the ...
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183
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Creating composite transformation matrix to apply in vertex shader
What I'm puzzled about, is why most tutorials on graphics programming speak of creating a composition of transformation matrices - which are then applied in a single loop (to each vertex).
I did the ...
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26
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Need a Hand with Liquid Shader in Unity (for VR Bartending Game)
I’m working on a liquid shader in Unity and could really use some help making it look more realistic. I’m going for that nice touch of transparency, reflections, maybe a hint of refraction—just ...
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How do I use Addressables AssetReference RuntimeKey to compare the loaded assets with the AssetReference
I will use Addressables to load multiple assets of type Bag that share the same AssetLabelReference.
So I will load them using ...
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70
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What should I do if my Google Play Publisher account has been terminated?
I was making a game, or rather using an asset from the Unity asset store, while making changes to the final version of the game, and as my first experience I decided to publish this game on Google ...
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Integrating rollback netcode with Havok
I'm developing a mod for a closed source game, which rewrites the netcode and game state handling systems to use GGPO.
Working on the state save/load systems, I'm noticing a lot of issues dealing with ...
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Determining whether two points in 3D space fall along one another's line of sight
I have a three-dimensional surface represented by a 3D grid of cells. This 3D grid of cells is in turn represented by a 3D matrix, whose entries are nonzero if a cell corresponds to a "surface ...
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How do I tell the game server that I have updated the hotbar. - Using FabricMC
I'm making a mod in Fabric for easily switching between the saved creative hotbars, fully client side. Right now though, when I try to update the hotbar and copy the items over from the saved hotbar, ...
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98
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How to position health bars above units in Unity regardless of camera location, angle and zoom?
Here is what I want to achieve, health bars that stay perfectly above the units, regardless of where the unit moves or where the camera is: https://www.youtube.com/live/fZSaPDz-GJc?si=B868wwF5KAPCuEtw&...
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Even though I increased the detail distance, why is the detail object not visible when the camera moves away?
I bought an asset and it had wheat assets in it and I wanted to use it to plant in the field in my game, but they are not visible when the camera moves a certain distance away. There is no change even ...
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Bicubic filtering of texture with arbitrary data
I want to add bicubic filtering to my software raytracer. I have a texture that can contain arbitrary data. I want to sample that texture by bicubic interpolation (bilinear isn't smooth enough). Here ...
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Detail Distance and Tree Distance Not Working Correctly
I just started using Unity 6. Today I created a terrain for my game. My terrain also has details and trees. When I change the distance in the terrain settings, nothing changes. The default setting is ...
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39
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Steam Leaderboard is not receiving the scores that I upload
I'm trying to upload player scores to Steam. I'm using the STEAMWORKS.NET C# wrapper, but otherwise I'm just working with the Steamworks API.
Here's the code I'm using:
...