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I just started using Unity 6. Today I created a terrain for my game. My terrain also has details and trees. When I change the distance in the terrain settings, nothing changes. The default setting is 80 meters for detail and 5000 meters for trees. If I set the detail distance and tree distance to 0, everything disappears. In other words, it is all or nothing and works by default. When I move the slider, there is no change until it drops below zero. I wonder if this is a bug or a setting etc. is off. I think it works strangely because a setting is wrong.

Look at the screenshots carefully, when the tree distance is 1, trees that are kilometers away are visible. When the detail distance is below 0, nothing is visible. The problem with the detail is that 80 meters away is not visible and there is no change in the settings below 80. Thanks in advance to everyone who knows about this issue and tries to help. I wish you good work and good games.

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1 Answer 1

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I solved the problem when I read the exclamation point part of the Terrain screen.

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