The Den is a location six squares east and three squares south of Arroyo in Fallout 2.
Background[edit]
Tubby describes the location as an "anarchistic place" where "only the strongest, fastest or smartest will survive."[1] Drugs are the basis for the town's economic system.[2]
After the death of the Master, the Den witnessed a wave of refugees consisting of super mutants and Children of the Cathedral cultists, who fled to the north.[3]
Layout[edit]
The Den is divided into two districts.
| ↓ | |||||
|---|---|---|---|---|---|
| Den West Side | → | Den East Side | ↓ | ||
| Den Slave Run |
West Side[edit]
The West Side is where most of the shops are. It is home to Becky's casino and a Brotherhood of Steel outpost. In the lower area of the west side is Smitty's Workshop where he has a working car that needs a battery.
| Loot in West Side |
|---|
|
Tubby's: Smity Shack:
Lara House:
Anna House:
Becky's:
|
East Side[edit]
The East Side is where the Slaver's Guild has its headquarters. There is also an old church, a graveyard, Mom's Diner, and the Hole Bar. The graves in the graveyard, starting with the one in the upper right, can be dug up for some items. Digging up any grave beside Anna's will result in a significant loss of Karma.
| Loot in East Side |
|---|
|
The Hole:
Slaver's Guild:
Mom's Diner:
Graveyard:
|
Possible Graves[edit]
| Possible Graves |
|---|
|
|
Den Slave Run[edit]
This location, in the vicinity of the Den, is only available in conversation with Metzger of the Slaver's Guild, after agreeing to catch slaves for him during a slave run.
Buildings[edit]
Inhabitants[edit]
Related Quests[edit]
- Collect money from Fred
- Get book from Derek
- Lara wants to know what is being guarded in the church
- Get permission from Metzger for gang war
- Find weakness in Tyler's gang guarding the church
- Help Lara attack Tyler's gang
- Deliver a meal to Smitty for Mom
- Free Vic from his debt by getting his radio from his house in Klamath and paying Metzger
- Sabotage Becky's still
- Get car part for Smitty
- Return Anna's locket
Notes[edit]
- The background music is Khans of New California, which was originally used for the Khan Base in Fallout.
- The orphaned children in the Den steal vital quest items and there is no information provided to the Chosen One if they do so. The belongings can be stolen back anytime.
- Sometimes the children will take the stolen items to Tubby or Flick, who will then sell them in their shop - even unique items such as keys. Killing Flick and Tubby will not put a stop to the thievery as the children will continue to deposit stolen goods onto Flick or Tubby's corpse. These items can then be retrieved until the corpse(s) disappear.
- One addict is so drugged they will be hostile. The addict is a random person.
- Per Stacy, the Den hasn't been home to cats for many years, thanks to the few pet cats that were kept being eaten in times of famine.
Appearances[edit]
The Den appears in Fallout 2, and is mentioned in Fallout Shelter.[4]
Behind the Scenes[edit]
- The town map is an 1885 aerial map of Phoenix, AZ.[Ext 1]
- Thomas French, Dan Spitzley, Dave Hendee and Scott Everts are credited with working on The Den.[Pub 1]
Gallery[edit]
City walls of the Den in the bad endings
References[edit]
- ↑ Chosen One: "{172}{}{Who’s in charge of this town?}"
Tubby: "{180}{}{No one, I’m afraid. The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here. I’m sure you will find your niche.}"
(DcTubby.msg) - ↑ Chosen One: "{173}{}{Why is everyone selling drugs?}"
Tubby: "{182}{}{OK. Drugs are the basis for this town’s economic system, just as another town may use grain or gold.}"
(DcTubby.msg) - ↑ Chosen One: "{119}{}{So, tell me what you know about the Master.}"
Leanne: "{144}{}{Well this might take a bit. Be a gentleman and buy me a drink, wouldn't you please? Not whiskey though, Nuka-Cola please.}"
Chosen One: "{147}{}{Sure.}"
Leanne: "{149}{}{Thanks. Now let's see... I remember my mom telling me about this huge migration that happened 70... or was it 80 years ago...}"
Chosen One: "{150}{}{Please, go on.}"
Leanne: "{151}{}{Really big mutants with weapons as tall as you and me came from the south. Mom said it looked like a big migration of some sort.}"
Chosen One: "{152}{}{How many?}"
Leanne: "{153}{}{Don't know, but there were multiple groups of them. Some would continue north, others headed east. No one knew where they were going.}"
Chosen One: "{154}{}{Go on.}"
Leanne: "{155}{}{They were quite upset and seemed to be fleeing from something.}"
Chosen One: "{156}{}{Really?}"
Leanne: "{157}{}{Yeah, there were also others in dirty, tattered purple robes... they kept babbling about how the Master was dead...}"
Chosen One: "{158}{}{Interesting.}"
Leanne: "{159}{}{Some of them even committed suicide right here in town!}"
Chosen One: "{160}{}{So?}"
Leanne: "{161}{}{Well don't you see. They were talking about the Master, the one your ancestor killed.}"
Chosen One: "{162}{}{Thanks for the story.}"
(Dcstory1.msg) - ↑ Legendary German Shepard description: "From the Den to Diamond City, the true legend of the Wastes."
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