“Traveling with ED-E has given you a chance to bond with him, unlocking five ranks of potential bonuses.”— In-game description
Camarader-E is a companion perk in the Fallout: New Vegas DLC Lonesome Road.
Gameplay[edit]
Applicable to Courier and both ED-E and its Lonesome Road counterpart, the perk has five ranks that grant the following improvements:
| Rank | Description |
|---|---|
| 1 | Daily dialogue option which repairs 25% weapon condition |
| 2 | Daily dialogue option which produces 20 Energy or Microfusion Cells |
| 3 | +2 DT for both the Courier and ED-E |
| 4 | +5 beam weapon damage1 for both the Courier and ED-E |
| 5 | +5% V.A.T.S. accuracy for the Courier and weapon accuracy for ED-E |
1 Affects the same weapons as the Laser Commander perk.
Ranks are obtained by retrieving Eyebot Upgrade Circuit Boards from Destroyed Eyebots found throughout The Divide, as part of the ED-Ecated challenge. Each board grants one rank of the perk.
Notes[edit]
The Courier can pass Repair and Explosives skill checks with ED-E to modify the effects of the first two ranks:
| Rank | Skill | Changes |
|---|---|---|
| 1 | Repair 35 | Repair 35% weapon condition instead of 25% |
| 2 | Repair 65 | Produce 35 energy ammunition instead of 20 |
| 2 | Explosives 35 | Produce 35 Flamer Fuel instead of Energy Cells |
| 2 | Explosives 65 | Produce three Satchel Charges instead of Microfusion Cells |
Bugs[edit]
- After you rescue ED-E, it may have more hit points than before but could lose the DT bonus.
- When ED-E repairs a weapon that has a weapon mod attached which improves the weapon's condition, the durability of the weapon will actually decrease, rather than increase.
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