| For an overview of stimpak types in all games, see Stimpak. |
Auto-Inject Stimpak is a consumable in the Fallout: New Vegas DLC Lonesome Road.
Gameplay[edit]
The auto-inject stimpak is a modified Stimpak which monitors vital signs, allowing for timely emergency treatment.
They are used automatically when the player character's Hit Points drop below 50% of their current maximum level.
Medicine skill effect[edit]
| Skill | Effect | Hardcore effect |
|---|---|---|
| 10 | +36 HP and Limb Condition | +6 HP for 6s |
| 20 | +42 HP and Limb Condition | +7 HP for 6s |
| 30 | +48 HP and Limb Condition | +8 HP for 6s |
| 40 | +54 HP and Limb Condition | +9 HP for 6s |
| 50 | +60 HP and Limb Condition | +10 HP for 6s |
| 60 | +66 HP and Limb Condition | +11 HP for 6s |
| 70 | +72 HP and Limb Condition | +12 HP for 6s |
| 80 | +78 HP and Limb Condition | +13 HP for 6s |
| 90 | +84 HP and Limb Condition | +14 HP for 6s |
| 100 | +90 HP and Limb Condition | +15 HP for 6s |
Crafting[edit]
This item can only be crafted by the Courier in the Lonesome Road add-on.
Creation requirements
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
Sensor Module (1) Stimpak (1) | Built or Scrapped: Skill Level: Science: 75 |
Variants[edit]
Locations[edit]
Found in most Lead-Lined Metal Box containers throughout the Divide.
Notes[edit]
- Unlike a regular stimpak, the auto-inject stimpaks have weight.
- They are not activated by damage taken from the Sierra Madre Cloud.
- Auto-inject stimpaks are not automatically consumed by companions.
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