Joker
Skills
Deals 7 hits of 282% shadow damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. When Arsène is active, a variant called Wild Rush will be used instead.
Wild Rush deals 7 hits of 282% and Arsène deals 1 hit of 550% shadow damage to enemies directly ahead. (Might: 100)
Deals 7 hits of 320% shadow damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. When Arsène is active, a variant called Wild Rush will be used instead.
Wild Rush deals 7 hits of 320% and Arsène deals 1 hit of 650% shadow damage to enemies directly ahead. (Might: 200)
Deals 7 hits of 354% shadow damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. When Arsène is active, a variant called Wild Rush will be used instead.
Wild Rush deals 7 hits of 354% and Arsène deals 1 hit of 750% shadow damage to enemies directly ahead. (Might: 300)
Shared SP Cost: 9537
Deals 4 hits of 413% and 3 hits of 276% shadow damage to enemies directly ahead, reduces their strength by 10% for 20 seconds, and fills the Persona gauge by 300 UTP if the attack connects. This strength reduction will not stack. When Arsène is active, a variant called Eiha will be used instead.
Eiha deals 1 hit of 2570% shadow damage to the target and nearby enemies, and reduces their strength by 15% for 20 seconds. This strength reduction will not stack. (Might: 100)
Shared SP Cost: 9537
Deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, reduces their strength by 15% for 20 seconds, and fills the Persona gauge by 300 UTP if the attack connects. This strength reduction will not stack. When Arsène is active, a variant called Eiha will be used instead.
Eiha deals 1 hit of 3030% shadow damage to the target and nearby enemies, and reduces their strength by 20% for 20 seconds. This strength reduction will not stack.
If this skill is used as a Shared Skill, deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, and reduces their strength by 15% for 20 seconds. (Might: 200)
Co-abilities
Increases attack rate by 2%. Benefits your whole team. (Might: 160)
Increases attack rate by 3%. Benefits your whole team. (Might: 200)
Increases attack rate by 4%. Benefits your whole team. (Might: 240)
Increases attack rate by 5%. Benefits your whole team. (Might: 280)
Increases attack rate by 7%. Benefits your whole team. (Might: 320)
If a team member is attuned to Shadow: reduces light damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Grants the Persona element Curse to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Arsène. While summoned, Arsène will attack together with the user.
Additionally, increases defense by 3%, and grants the user a unique force strike that has two charge levels. At level two, it dispels one enemy buff, and partially fills the Persona gauge if the attack connects. (Might: 80)
Grants the Persona element Curse to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Arsène. While summoned, Arsène will attack together with the user.
Additionally, increases defense by 6%, and grants the user a unique force strike that has two charge levels. At level two, it dispels one enemy buff, and partially fills the Persona gauge if the attack connects. (Might: 100)
Reduces susceptibility to blindness by 50%. (Might: 60)
Reduces susceptibility to blindness by 100%. (Might: 100)
Notes
Joker has unique mechanics in his base form, as well as a special partner summon that uses a unique gauge.
Joker has access to a unique combo chain, with one additional tap compared to the standard dagger combo.
| Attack | Damage Multiplier | Hits | Range | SP Gain |
|---|---|---|---|---|
| Combo 1 | 118% | 1 | 2.5 | 144 |
| Combo 2 | 97% | 1 | 2.5 | 144 |
| Combo 3 | 135% | 1 | 2.5 | 264 |
| Combo 4 | 173% | 1 | 2.5 | 288 |
| Combo 5 | 186% | 2 | 2.5 | 360 |
| Combo 6 | 205% | 3 | 2.5 | 360 |
Joker also has a unique force strike with two charge levels. At level two, it
dispels one enemy buff and fills his Persona gauge by 140 UTP.
| FS Level | Charge Level | Damage Multiplier | Type | Hits | Range | SP Gain | UTP Gain (% of gauge) | OD Modifier | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Lv1 | 1 | 124% | Directional | 1 | 5 | 288 | 0 | x8 | - |
| 2 | 248% | Directional | 1 | 5 | 288 | 140 (4.67%) | x8 | ||
| Lv2 | 1 | 138% | Directional | 1 | 5 | 288 | 0 | x8 | - |
| 2 | 276% | Directional | 1 | 5 | 288 | 140 (4.67%) | x8 |
| Attack | Damage Multiplier | Hits | Range | SP Gain |
|---|---|---|---|---|
| Dash Attack | 115% | 1 | 2 | 143 |
Joker has access to a Persona gauge, which allows him to summon Arsène instead of Shapeshifting. This uses Unique Transformation Points (UTP), a variant of Dragon Points (DP).
| Notes | UTP |
|---|---|
| Max UTP in gauge | 3,000 |
| Minimum UTP to transform (% of gauge) | 1,200 (40%) |
| UTP depletion per second (% of gauge) | 75 (2.5%) |
Arsène will attack together when Joker performs certain actions.
| Action | Damage Multiplier | Hits | Range |
|---|---|---|---|
| Combo 3 | 256% | 1 | 5 |
| Combo 6 | 256% | 1 | 5 |
| Force Strike | 290% | 1 | 5 |
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