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lunar riviera

@lunarriviera / lunarriviera.tumblr.com

“我给过你后悔的机会,现在退货反正晚了。”
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writing a fanfic, day 1: haha fun little porn fic lots of fluff no angst happy ending :)

writing a fanfic, day 30: so it turns out japan signed the 1929 geneva convention on the sick and the wounded but NOT the geneva convention on the treatment of prisoners of war and therefore the definition of "war crime" in this situation is

*thinks up an idea for a silly quick piece* okay haha let's whip something up real quick

*idea gets more complicated*

*idea gets more complicated*

*idea gets more complicated*

*idea gets more complicated*

oh no

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My biggest tip for fanfic writers is this: if you get a character's mannerisms and speech pattern down, you can make them do pretty much whatever you want and it'll feel in character.

Logic: Characters, just like real people, are mallable. There is typically very little that's so truly, heinously out of character that you absolutely cannot make it work under any circumstance. In addition, most fans are also willing to accept characterization stretches if it makes the fic work. Yeah, we all know the villain and the hero wouldn't cuddle for warmth in canon. But if they did do that, how would they do it?

What counts is often not so much 'would the character do this?' and more 'if the character did do this, how would they do it?' If you get 'how' part right, your readers will probably be willing to buy the rest, because it will still feel like their favourite character. But if it doesn't feel like the character anymore, why are they even reading the fic?

Worry less about whether a character would do something, and more about how they'd sound while doing it.

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Expanding a thought from a conversation this morning:

In general, I think "Is X out-of-character?" is not a terribly useful question for a writer. It shuts down possibility, and interesting directions you could take a character.

A better question, I believe, is "What would it take for Character to do X?" What extremity would she find herself in, where X starts to look like a good idea? What loyalties or fears leave him with X as his only option? THAT'S where a potentially interesting story lies.

In practice, I find that you can often justify much more from a character than you initially dreamed you could: some of my best stories come from "What might drive Character to do [thing he would never do]?" As long as you make it clear to the reader what the hell pushed your character to this point, you've got the seed of a compelling story on your hands.