Rotating Calipers in C++24 Mar 2025 | 7 min read One geometric method for resolving a variety of computational geometry problems, especially those involving convex shapes, is the use of rotating calipers. This method is commonly used to calculate additional convex hull properties, such as the diameter of a convex polygon or the minimal enclosing rectangle. A computational geometry method called rotating calipers that is used to solve convex form problems, especially when determining distances and maximizing characteristics. It usually entails utilizing methods like Andrew's monotone chain and Graham's scan to determine the convex hull of a set of points in C++. Rotating Calipers uses two pointers to effectively calculate the greatest distance between points on the hull, which may be used to indicate the diameter of the polygon after the convex hull has been constructed. This method improves algorithm performance in situations requiring convex polygons and lowers computing complexity. It is beneficial for a variety of geometric applications. Features of Rotating CalipersSeveral features of Rotating Calipers are as follows:
Advantages of Rotating Calipers:Several advantages of Rotating Calipers are as follows:
Disadvantages of Rotating Calipers:Several disadvantages of Rotating Calipers are as follows:
Applications of Rotating Calipers:Several applications of Rotating Calipers are as follows: 1. Finding the Diameter of a Convex Polygon (Farthest Points):An algorithm is given a convex polygon and determines the diameter, or the pair of points that are the farthest apart. The distances between antipodal points can be calculated by spinning a pair of calipers around an n-sided polygon in O(n) time. 2. Smallest or Largest Area/Perimeter of a Rectangle Inside a Convex Polygon:When determining the minimum or maximum area or perimeter of a rectangle that can be inscribed in a convex polygon, the procedure can be applied. The polygon can be "rotated", and the appropriate values can be effectively calculated by measuring the width and height of the rectangle with rotating calipers. 3. Computing the Minimum Bounding Box (Oriented Bounding Box):The minimum area-bounding box around a group of points can be found using rotating calipers. The smallest rectangle that contains all of the points can be found by turning the calipers around the convex hull of the points. 4. Minimum Distance Between Two Convex Polygons:Rotating Calipers can be used to quickly determine the smallest Euclidean distance between two convex polygons. To determine the minimum distance between any pair of points from the two polygons, the method rotates one polygon with respect to the other. 5. Width of a Convex Polygon (Smallest Distance Between Two Parallel Supporting Lines):The smallest separation between two parallel lines touching a convex polygon on opposite sides is known as its breadth. By moving calipers along the edges of the polygon and taking measurements at perpendicular distances, spinning calipers may determine this width. 6. Finding All Antipodal Pair:Vertex pairs that have a line segment linking them parallel to a convex hull edge are known as antipodal pairs. All of these pairs may be found in linear time by rotating calipers, which can be applied to a variety of geometric optimization problems. Example:Let us take an example to illustrate the Rotating Callipers in C++. Output: The maximum distance (diameter) between points in the convex polygon is: 3.16228 Explanation:The Rotating Calipers method for determining the greatest distance (diameter) between points in a convex polygon is implemented in the accompanying C++ code. To represent 2D coordinates, a Point structure is first defined, and then the < operator is overloaded for sorting. The cross function calculates the cross product to assist in figuring out how points are oriented. Andrew's monotone chain approach is used by the convexHull function to construct the convex hull from a set of points. Instead of performing pointless square root calculations, the squaredDistance function determines the squared distance between two places. To efficiently determine the greatest distance, the rotatingCalipers function uses two pointers to cycle around the convex hull. After that, the main function computes the convex hull of a set of points, initializes them, and shows the maximum distance. The use of rotating callipers in computational geometry is efficiently demonstrated by this implementation. |
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