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Goodneighbor's of the people, for the people, you feel me? Everyone's welcome.

John Hancock is a character in Fallout 4, Fallout Shelter Online, Fallout: The Board Game and Fallout: Wasteland Warfare.

Background[edit]

John Hancock is the son of Martha and Patrick McDonough.[1] He is the younger brother of Mayor McDonough and they grew up together in Diamond City, living in a "little shack on the waterfront".[2] Hancock claims that during their childhood, Mayor McDonough was "entitled", "punchy" and was "the standard big brother". He also liked to shove rotten Tatoes down the back of John's shirt and slap them.[3]According to Hancock, he and his brother had a "pretty happy childhood"[4]

Hancock's brother ran for mayor of Diamond City with a "No Ghouls Allowed" campaign[5] and was elected after gaining the support of people living in the Upper Stands.[6] John confronted him in his office after his inauguration speech and begged his brother to "call it off". The mayor refused, telling Hancock that he was "carrying out the will of the people" and that he "couldn't betray the voters".[7] No longer feeling able to stay, Hancock left Diamond City.[8]

Goodneighbor[edit]

John became a Drifter in the town of Goodneighbor, at the time run by a mob boss named Vic.[9] He managed to find a couple of the displaced Ghouls from Diamond City and tried to save as many as he could by relocating them to Goodneighbor. According to Hancock, the refugees were unable to adjust to the "Goodneighbor Lifestyle", and eventually disappeared.[8]

Not long after arriving in Goodneighbor, John began to go on "wild tears", taking any chem he could find.[10]At some point he found an experimental, radioactive drug. Feeling guilty over his inability to protect the Ghouls in Diamond City and his fellow Drifters from Vic, John took the drug in order to transform himself into a ghoul.[11] He claims that both the high and the subsequent transformation were "so worth it".[10]

According to Hancock, life in Goodneighbor was difficult for drifters as they had no homes to hide in. He describes Vic as "scum" and claims he used drifters "like his own personal piggy bank". Vic's "goon squad" were used to keep the people of Goodneighbor in line and were sometimes allowed to "blow off some steam" on civilians. One night John witnessed the murder of a fellow drifter at the hands of Vic's henchmen.[9] He considers his lack of intervention cowardly[12], and in the aftermath felt "like less than nothing." After the murder, John got high and eventually blacked out.[13]

Mayorship[edit]

When he regained consciousness, John found himself lying on the floor of the Old State House next to a set of clothes that belonged to John Hancock.[14] Putting on the clothes, John McDonough "started a new life" as Hancock.[15]

Hancock set out to raise a militia, making sure that the next time Vic's henchmen "went on their tear", he would be ready. Temporarily going sober in preparation, he gathered a crew of drifters and convinced KL-E-0 to loan them some weapons.[16] They gathered together one night, waiting on the rooftops and inside buildings for Vic's goons to gather. Holding off until their opponents were heavily intoxicated, the militia burst from their hiding spots and killed the gangsters.[17]

Once they had "mopped up", Hancock and his militia stormed Vic's quarters in the State House and brought him out to be hanged by the neck from the balcony.[18] Looking down and seeing that the people of Goodneighbor had gathered, Hancock felt he had to say something to the crowd. He gave what he now considers to be his inaugural address, "Of the people, for the people!" With that he became Mayor Hancock and vowed to "never stand by and watch" ever again.[19]

The majority of Goodneighbor's citizens look to him for leadership, and he acts as a source of reassurance concerning the looming Synth threat. Following the events of Bobbi No-Nose's big plan (The Big Dig), a plot to steal from his stronghold, he claims to feel too pampered and comfortable.[20] He gives a speech proclaiming his leave of absence.

Hancock then proceeds to offer his services to the Sole Survivor as a possible companion. Reaching the highest affinity level with Hancock results in him granting the Isodoped perk to the Sole Survivor. If spoken to after gaining more than 500 affinity, Hancock refers to the Sole Survivor as his friend.

It is then possible to flirt with Hancock, and by passing his Speech challenge he will mention that he has impure thoughts about them, and hints at acting on those thoughts. This is obtainable without the Silver Shroud Costume while he is a companion and flirting within the second private conversation. Hancock occasionally gives the character chems.

Publications[edit]

Someone broken the law or hurting ghouls? Need someone punished for it? John Hancock’s your man. Or rather, your ghoul. While the Mayor of Goodneighbour might have a harsh streak, there’s method to his madness. Seeking to keep the peace in a lawless wasteland is always a hard job, and Hancock’s happy to oblige. Knife in one hand, gun in the other he makes sure that everyone he comes across agrees to sign on the dotted line. That, or they aren’t around to disagree for long.Fallout: Wasteland Warfare/Product Descriptions
Hancock was born in Diamond City. When McDonough drove Ghouls out from the city he helped many escape to Goodneighbor. Having taken too many Chems, he finally became a Ghoul in 2282 and assumed the position of Goodneighbor's mayor after overthrowing the tyrannical rule of the last mayor.Fallout Shelter Online Character Descriptions

Interactions Overview[edit]

Interactions
Perk nociception regulator color.png
This character is essential. Essential characters cannot be killed.
Paving the Way.png
This character is a permanent companion. They grant the Isodoped perk.
Icon quest starter.png
This character starts quests.
FO76 ui icon quest.png
This character is involved in quests.
Icon interactions romance.webp
This character is romanceable.

Requires maximum affinity.

UI YS C Icon HuoDong.png
This character can be sent to a settlement.

Range of interests[edit]

Approvals Disapprovals
Likes
Loves
Dislikes
Hates

Inventory[edit]

Notes[edit]

  • He has an Intelligence of 14, the second-highest of all companions.
  • He will comment if brought to Nate/Nora's corpse in Vault 111.[21]
  • If Finn is killed by the Sole Survivor, Hancock will be rather calm and applaud the player character.[22]
  • He recognizes Nick Valentine.[23]
  • He turns a blind eye to the Railroad's activities in Goodneighbor.[24]
  • He will comment if the Sole Survivor travels without clothing equipped.[25][26] This will also increase his affinity towards the Sole Survivor.
  • After the completion of In Sheep's Clothing, he will contemplate whether his anger toward his brother was justified.[27]
  • Piper refers to him as her "second least favorite Mayor."[28]
  • His Chem of choice are Mentats because they make him feel "intellectual."[29]
  • According to Irma, he was even more "handsome and dangerous" before he turned into a Ghoul.[30]

Quotes[edit]

  • "Of the people, for the people."
  • "Plenty of folks wanna make life hard for people just tryin' to survive. I'm not willing to stand for that kinda shit."
  • "If someone needs help, we help 'em. If someone needs hurting, we hurt 'em. It's not hard."
  • "Like it? I think it gives me a sexy, king of the zombies kinda look. Big hit with the ladies."
  • "Careful! You don't know where that's been." – When picking up junk
  • "Hey, does that play "Red Menace?" Love that damn game." – Accessing a terminal
  • "Christ, it's bright in here. Clearly they didn't consider some folks might be nursing hangovers. " – When entering Vault 81.

Appearances[edit]

John Hancock appears in Fallout 4, Fallout Shelter Online, Fallout: The Board Game and Fallout: Wasteland Warfare.

Behind the Scenes[edit]

Unused dialogue lines of Finn refer to Hancock as deceased.[31][32]

Bugs[edit]

  • PCPC Xbox OneXbox One Hancock issues a misc quest to investigate Pickman Gallery, but if he is available as a companion, on returning to report to him there will be no dialogue available to complete the misc quest. This also the case with the interaction with Hancock in The Silver Shroud mission. To finish this quest, speak with Hancock and let him join as the companion. Then speak with him again and in dialogue, there will be an option to finish the mentioned quest. Hancock will say something like: "When I wanted you to investigate Pickman Gallery, I didn't mean you to take me there." He does it even if one didn't take him with or had another companion on that quest. After that, the quest will be finished.

Gallery[edit]

References[edit]

  1. Mayor McDonough: "I am the same flesh and blood boy who grew on these streets. Who was born in a shack just down the waterfront to Martha and Patrick McDonough."
    (Mayor McDonough's dialogue)
  2. Sole Survivor: "You and McDonough knew each other as kids?"
    John Hancock: "Oh yeah. Guy's my brother. Grew up together in a little shack on the waterfront."
    (John Hancock's dialogue)
  3. John Hancock: "Guy was the standard big brother - entitled, punchy, liked to shove rotten tatoes down my shirt and slap my back."
    (John Hancock's dialogue)
  4. John Hancock: "Look at what happened to Diamond City. Before McDonough took over, it was a half-decent place to live. A little stricter than I usually go for, but not terrible. I thought he and I had a pretty happy childhood. But then he decides he's gonna try and get elected with his anti-Ghoul crusade - "Mankind for McDonough." Before ya know it, you got families with kids lining up to drag folks they called "neighbor" out of their homes and throw 'em to the ruins."
    (John Hancock's dialogue)
  5. Mayor McDonough: "Welcome, welcome. Good to see you again. I trust you've been sent by our mutual friend, Mister Ayo? I hope he's doing well."
    Sole Survivor: "He's fine."
    Mayor McDonough: "I'm glad to hear it. There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. I ran on a campaign of strict "No Ghouls Allowed" politics. When you build up a scapegoat, you need them to remain distant and scary. But Ghoul settlements breed Ghoul sympathizers. Let our mutual friends know we might need to... give them a reason to be less friendly..."
    (Mayor McDonough's dialogue)
  6. Sole Survivor: "How could they do something like that?"
    Hancock: "There'd always been a pretty big gulf between the folks living in the stands and folks down on the field. McDonough ran on it because he thought enough of those Upper Stands assholes would vote for him. Guess he was right."
    (Hancock's dialogue)
  7. Hancock: "I remember storming into his office above the stands after the inauguration speech. He was just standing there, staring out the window, watching as the city turned on the Ghouls. He didn't even look at me, just said: "I did it, John. It's finally mine." Should have killed him right there, but I don't think it would have changed anything. Instead I pleaded with him, begged him to call it off. He said he couldn't. He had nothing against the Ghouls. He was just carrying out the will of the people. And he couldn't betray the voters. And then he smiled. That hideous, fucking mile-long smile. He never smiled like that when we were kids. I didn't even recognize him."
    (Hancock's dialogue)
  8. 8.0 8.1 John Hancock: "I still wasn't a Ghoul at this point, so I didn't have to leave, but I couldn't bring myself to stay in that cesspool after that. I'd been sneakin' off to Goodneighbor for years to get decent chems, so I knew the safe routes. I managed to track down a couple of the families, lead 'em there, but most couldn't get used to the Goodneighbor lifestyle. I brought them food for a couple of weeks, but after a while, they just disappeared."
    (John Hancock's dialogue)
  9. 9.0 9.1 John Hancock: "Hell, that sorta bull's the whole reason I became mayor in the first place. Some ass named Vic ran the town for I don't know how long before that. Guy was scum. Used us drifters like his own personal piggy bank. He had this goon squad he'd use to keep people in line. Every so often he'd let them off the leash, go blow off some steam on the populace at large. Folks with homes could lock their doors, but us drifters, we got it bad. There was one night, some drifter said something to them. They cracked him open like a can of Cram on the pavement. And we all just stood there. Did nothing."
    (John Hancock's dialogue)
  10. 10.0 10.1 Sole Survivor: "What's your story, Hancock?"
    John Hancock: "My favorite subject. I came into this town about... a decade ago? Had a smooth set of skin back then. While I was busy making myself a pillar of this community, I would go on these... like ... wild tears... I was young... Any chems I could find, the more exotic, the better. Finally found this experimental radiation drug. Only one of its kind left, and only one hit. Oh man, the high was so worth it. Yeah, I'm living with the side effects, but hey, what's not to love about immortality?"
    (John Hancock's dialogue)
  11. Sole Survivor: "Running from yourself? What do you mean?"
    John Hancock: "Well, I mean, I didn't always look this good. The drug that did this to me, that made me a Ghoul, I knew what it was going to do. I just couldn't stand looking at the bastard I saw in the mirror anymore. The coward who'd let all those Ghouls from Diamond City die. Who was too scared to protect his fellow drifters from Vic and his boys. If I took it, I'd never have to look at him again. I could put that all behind me. I'd be free. Didn't seem like a choice at all. Turns out it was just me running from somethin' else in my life."
    (John Hancock's dialogue)
  12. Sole Survivor: "That's a hard choice to make. I don't envy you."
    John Hancock: "I appreciate you trying, but there's no need to sugarcoat it. It was spineless, the way I acted."
    (John Hancock's dialogue)
  13. John Hancock: "I felt like less than nothing. Afterwards, I got so high, I blacked out completely."
    (John Hancock's dialogue)
  14. John Hancock: "When I finally came to, I was on the floor of the Old State House. Right in front of the clothes of John Hancock. John Hancock, first American hoodlum and defender of the People."
    (John Hancock's dialogue)
  15. John Hancock: "I might've still been high, but those clothes spoke to me, told me what I needed to do. I smashed the case, put them on, and started a new life. As Hancock."
    (John Hancock's dialogue)
  16. John Hancock: "After that, I went clean for a bit, got organized, convinced Kleo to loan me some hardware. Got a crew of drifters together and headed out into the ruins, started training. Next time Vic's boys went on their tear, we'd be ready for 'em."
    (John Hancock's dialogue)
  17. John Hancock: "So the night of, we all got loaded, let Vic's boys get good and hammered, and burst from the windows and rooftops where we'd been hiding. They never even saw it coming. We didn't have to fire a shot. We didn't have to. But we sure fucking did. It was a massacre."
    (John Hancock's dialogue)
  18. John Hancock: "Once we'd mopped up, we strolled right into Vic's quarters in the State House, wrapped a rope around his neck, and threw him off the balcony."
    (John Hancock's dialogue)
  19. John Hancock: "And there I am, gun in hand, draped in Hancock's duds, looking at all the people of Goodneighbor assembled below. I had to say something. That first time I said 'em, they didn't even feel like my words: Of the people, for the people! Was my inaugural address. Became Mayor Hancock of Goodneighbor that day. And from then on, I vowed I'd never stand by and watch. Ever again."
    (John Hancock's dialogue)
  20. Sole Survivor: "Why would you want to leave Goodneighbor?"
    John Hancock: "For one, you pulled a job on me. That means I'm getting too comfortable. Need to get out there and hone the razor. For two, Goodneighbor is about doing your own thing. If I don't leave every once and a while, the power's gonna change me. Can't have that."
    (John Hancock's dialogue)
  21. John Hancock: "Damn. Hey, look, if you wanna get outta here..."
    (John Hancock's dialogue)
  22. John Hancock: "Whoa ho ho, I like you, already! Walk into a new place, make a show of dominance. Nice."
    (John Hancock's dialogue)
  23. John Hancock: "Good to see you again, Nick."
    (John Hancock's dialogue)
  24. Deacon: "Hancock turns a blind eye to our... activities. Makes Goodneighbor a great place to lay low."
    (Deacon's dialogue)
  25. John Hancock: "That's a good look for you."
    (John Hancock's dialogue)
  26. John Hancock: "Hey, Emperor. Love the outfit."
    (John Hancock's dialogue)
  27. John Hancock: "So the Institute replaced him with a synth after all. How many years was I angry at that bastard for the wrong reasons?"
    (John Hancock's dialogue)
  28. Piper: "If it isn't my second least favorite Mayor in the Commonwealth."
    (Piper's dialogue)
  29. John Hancock: "So, you got a ride of choice? I'm usually a Mentats Ghoul myself. Makes me feel intellectual."
    (John Hancock's dialogue)
  30. Memory Den Terminal Entries; Client: Hancock : "Mayor Hancock's memories are... well, let's just say if you thought he was handsome and dangerous now, you should've seen him before he turned ghoul. And I thought I knew how to have a good time..."'
  31. Unused Content Finn: "I ain't got time to hassle ya. With Hancock gone, it's time to lay-low."
    (Finn's dialogue)
  32. Unused Content Finn: "Mayor's dead. Good riddance. He was getting soft."
    (Finn's dialogue)