Community Thursday

Jun. 11th, 2026 05:41 am
vriddy: Hawks waving and leaving (bye bye)
[personal profile] vriddy

Community Thursday challenge: every Thursday, try to make an effort to engage with a community on Dreamwidth, whether that's posting, commenting, promoting, etc.


Over the last week...

Commented on [community profile] common_nature (birbs!)

Signal boost:

  • Via [site community profile] dw_community_promo - Folks are looking to start doing The Artist's Way together over at [community profile] theartistsway, hop over and comment if you'd be interested in joining! Expected start on June 28th.

More Fun with Sidequests! ^ o^)/

Jun. 10th, 2026 08:35 pm
haunted_cherries: (Tatsuya)
[personal profile] haunted_cherries
Plus Ellipsus woke up and was like CHRISTMAS FOR EVERYBODY with their new Ellipsus Plus thing (which honestly looks COOL AS FUCK and is a breath of fresh air), so check it out if ya feel like it!

Touching on yesterday's post, I decided to take the non-rotting route today (with my strawberry Dr. Pepper in tow) and actually take another peek into the Gaping Maw to see if I could put a few words to ANYTHING really. I am once again rotating going crazy over my OC x Canon ship from 14 Days with You, so I figured why not? (YES I said the first part of that sentence in the Bernie Sanders voice. NO I am not accepting criticism at this time. xD)

Not only did I finish a WIP that was already close to being done, finishing that one led to finally drafting the setup for another shorter chatfic that'll be in that series, as well! PROGRESS IS BEING MADE...SOMEHOW



Was gonna do some 14DWY-specific mumbling about Tristan's story but I'll save that for its own separate post! That aside it DOES feel nice to actually set aside time to work on his story a little! I tried to put it to the back of my mind but I REALLY DO miss my OCs. I usually wanna gush about them but haven't really had the spoons lately due to a multitude of IRL stuff, but HEY slowly/surely we'll get there. Doing this little thing of posting something here everyday might be helping a bit, too. xD

Finding my way back to the fun of self-indulgence and trying to get through another long ass week. ❤️

photo cleaning...

Jun. 10th, 2026 09:29 pm
asuraid: Sylvie, with no thoughts in their head. They seem to have an empty, smiling expression, like there's no tumbleweed of a thought in their brain. (no thoughts)
[personal profile] asuraid
ive begun migrating some of the photos off my phone onto my laptop/backed up into an open-source cloud photo manager (it's only 10gb, but for migrating images between my phone/laptop it works fine, plus it's grouped by month which will make it easier to make folders on my laptop according to year and month)

definitely annoying as hell to have 3000 photos on my phone + other backups ive done of my phone in other years. i sorely just want to absolutely nuke my entire photo gallery, but im scared to lose any important photos and memories

the curse to either spend hours combing through photos (which will burn me out as a long-term project) or nuke it all and lose potential memories
overmore: (Peppermint cookie froggy outfit)
[personal profile] overmore
I think I finally managed to edit themes that were not just applied ones finally. I previously tried to use this theme but had a problem with it clipping and not working correctly. It turns out that you need to read the instructions for them to work (living up to the project moon stereotype I see). I do like this new theme a lot.

I would also like to make a nicer looking intro too. I like the simple one, but I do think it needs a refreshment. Could probably use some more information too.

I know I said I was gonna write about the dol stuff but i kinda got preocupided (with studying and dol itself lmao) so hopefully tomorrow on that? I do have some neat ideas after all, hopefully they won't escape me.
grayestofghosts: a sketch of a man reading a paper (reading)
[personal profile] grayestofghosts
This isn't a full review of the xteink but having it on hand I'm starting to remember how much better it feels to read things that people actually put thought into, like books, rather than posts*. So that's something.

*not you DWers, especially not my followers, though. You should post away and are excellent.

*pokes head in*

Jun. 10th, 2026 06:36 am
armaina: time for a change (Default)
[personal profile] armaina
I have so many longposts in my head that I need to sit down and write but lemme tell yah, I've been so embroiled in this hybrid TTRPG/Role Play server (of which I'm the head of the lore team staff) it consumes a lot of my freetime.
sonofgodzilla: yamabuki hanako/hanayama aiko (hanako's first love)
[personal profile] sonofgodzilla
The seventeenth generation feels really recent to me, but I realise that we've been talking about them since Doushitemo Kimi ga Suki da and Idol Nanka Janakattara arrived in 2022 and 2023 and featured prominent members of their generation amongst the senbatsu. Joining Yamazaki Sora, who has really come into her own as of late, Sato Airi, Hirata Yuki, and my fave, Hashimoto Eriko, Ota Yuki debuted in 2022 as a member of the kenkyuusei!

Yukitan!


Promoted to the regular members in 2024, we have yet to see Yukitan in the senbatsu, however, it is the opinion of this girl that this is long overdue if only because she shares the same favourite Detective Conan character as me, Haibara Ai, so perhaps it was not just me who was disappointed not to see her appear in last week's Meitantei Pretty Cure! That aside, Yukitan first appeared in the theatre as part of the opening act for the 2022 revival of Boku no Taiyou before going on to be part of the seventeenth generation's revival of Tadaima Renaichuu, Team A's fourth stage, where she appeared as centre for the song Faint.

In Yukichan, there's perhaps the first suggestion of how Team 8 have impacted younger girls auditioning. From the get go, she has declared her ambitions to tour with AKB48 across different prefectures, eagerly awaiting the revival of something that the former team were famous for. Yukichan might also not be the first member we've highlighted in our Wednesday columns to have had this experience, but she's the first I've noticed: having spent a year or so in the kenkyuusei, come 2023, she went directly to the "regular members," having never been assigned to a team. Perhaps there's a sense of longing that comes from that, a sense of achievement in having made it to AKB, but also a sense of forlornness that comes from knowing how AKB has changed. Yet, at the same time, this moment is a chance for girls like Yukichan to make AKB48 their own, so I'm really excited for that! With her role models being Kashiwagi Yuki and Murayama Yuiri, with her aspiration to be like Shinoda Mariko, I definitely think she can do it!

A tiny little story to sign off on: when Yukichan realised that eighteenth generation member, Kudo Kasumi, had caught her cold, she personally went to her house to deliver cold medicine. I think that's adorable!

AKB may be different from how it was before, but it's still no less important to me. Girls like Yukichan really do make all the difference.

photo gallery!

Jun. 10th, 2026 12:22 am
asuraid: Sylvie, being giggly and happy. (giggly)
[personal profile] asuraid

i decided to revamp and gut my old food log on my site into a general photo log, cause with now having my digital camera, i wanna show off the pictures i've taken. obvs i still take photos on my phone (i'm not gonna go manhunt my camera when i wanna take a pic of the baby robins we have nesting in our ivy) so those will be in here as well, but it'll be like ... a compliation of cool pics. i've also got pics saved from back in 2010 scoured around my laptop/hard drives, so if i find any nice ones i might add them here too

Moar game demos

Jun. 9th, 2026 10:33 pm
got_quiet: gif of Kim and Harry dancing (dance)
[personal profile] got_quiet
There are a bunch of demos out on Steam right now but finding them is hard to do. A dozen separate summer fests show off a mosaic of game splash images, and without going to each game you're interested and checking, it's hard to know if there's something to play. As an inveterate cheapass and generally just a demo enjoyer from the time of 90s freeware I did the legwork anyway and played a handful of games this weekend, the quick review of which is below.

Hack 95

I checked this out because it looked like a desktop sim and I looooove desktop sims, but it turns out it's actually a deck builder and I haaaaate deck builders. I don't know if the deck building portion is any good because I wasn't about to play a deck builder, but I'm going to assume that most of the desktop sim elements are therefore superficial and basically encompass what I saw in the demo, which is minimal and not the point. I'm so disappointed!

Over Hours


A run and gun tower defense. It looks nice with a clean cartoon feel but doesn't feel very good to play. The aim is not great, the gun is questionable. I also managed to get stuck on the third level. Tried four or five times and could not lay down enough traps to get the job done. Maybe I'm just bad or maybe I was missing some important tactical concept. There wasn't enough going on for me to keep trying though.

Outposts Unknown


A Star Trek themed city builder. I wanted to like it but there is friction in the performance, and it isn't clear if things are working or not sometimes. Plus I got softlocked by building something before the tutorial told me to and then not getting credit for it. Lame. I went back another day to give it a second shot, but it's just too slow and clunky.

Spell Sided


A puzzle game where you are a die. You can equip your faces with a number of actions, like attack, defend, blow. And every time you move you perform the action on your top face while turning. The puzzle challenge is to be in the right position so that your top face is showing when you want it to so that you can perform an action in the right place and time as things like enemies are moving towards you. It was really difficult and requires a bit more conscientious thought than i was willing to give it, both in moving the dice and selecting where you put each action. I had to give up relatively early on because my spatial reasoning is not up to it.

Tavern Talk Stories

Coffee talk but Fantasy. I never played Coffee talk so I don't know what the mechanisms in it look like, but this one involved a sort of potion stat balance game. Potions raise and lower certain stats and you need to combine them to hit the right scores. Gameplay wise kind of dull. I think the point is to have a chat with all the NPCs. I don't know if they were all that interesting. I was getting sleepy playing but hard to say if that's because it was boring or because it was hitting midnight.

Spiritstead

An incremental town builder. It's cute and has strong number go up vibes. Keeping track of the little villagers got a little unwieldy but the automation worked pretty well and I got properly sucked in. The idea of unlocking special units (spirits in this case) by doing silly things with the environment was a nice twist. It does feel like once you've maxed out the unlocks the game is basically over, though.

33 Immortals

This one I liked a lot. It reminds me a lot of Realm of the Mad God but without the relentless pay to win. It's a 33 person PvE game where you run around a very large map fighting and getting resources and leveling up until big boss encounters become available. The fighting feels very smooth, but is relatively simple because you're relying on a mob to contribute. And the art is great, classic cartoon style and very readable. I'd be very tempted to pick this up just because I think it will be best early one when there is a decent population of players, and it might have a short shelf life. My biggest gripe is that the loading screens took a million years. For a game that is relatively simple and only really held back by the muti-player nature, I don't know what the hell it's doing to my RAM.
delphi: A carton of fresh blueberries. (blueberries)
[personal profile] delphi
Fandom 50 #17

It's not an exaggeration to say that my entire fifty-song list hinged on my choice for 1993. This was the year that had the greatest number of favourite songs by favourite bands vying for a single space, and whatever I slotted in had a domino effect spanning almost forty years as I prioritized finding other spots for the bands that didn't win out.

Was 1993 just a stellar year for Canadian music? Possibly. I think in general there was a maturing alternative sound in the air, not just in the mainstream breakthrough of grunge but people doing interesting things with folk, country, adult contemporary, and what used to be called college rock. There was a lot of accessibly different stuff out there getting radio play.

But I think it's mostly just that I was nine years old in 1993, had my first job (delivering the Pennysaver), and had the money to buy cassettes for myself for the first time. I had a hand-me-down Walkman too, and even though I'd got it because the tape player part had stopped working, it still functioned as a portable FM radio. My sister was old enough to have a proper after-school job, and she brought even more new music into the house that I was eager to borrow. Totally with permission, every time.

In short, 1993 was the year I started discovering my own music, and nothing hits like that.

Settling on Crash Test Dummies was partly a practical choice based on the logic puzzle I inadvertently created for myself and partly because God Shuffled His Feet just still thoroughly delights me as an album. And this song in particular seemed a fitting one to share thirty-some years later in my life.

Afternoons & Coffeespoons by Crash Test Dummies
haunted_cherries: (Tatsuya)
[personal profile] haunted_cherries
My coworkers: hey we’re getting boba after work, you in?

Me: *pulls a whole ass Irish Goodbye and literally fades from existence*

Y’all the way I left work and just straight up dissociated my way home, like I got in my car, I BLINKED, I WAS HOME. xD Cue me just—



What a year this week has been, amirite fellas? xD

Silliness aside, I finally had a chance to sit down and read Ellipsus’ latest blog post, and it talked about having sidequests on the way to finding your will to write again! It was a short, interesting read, and I forgot how important sidequests are for pretty much everything. xD

For my own “sidequest”, I took a trip down memory lane by cracking open the Gaping Maw of my WIPs and as I was going through, I realized that some were nearing completion and it made me double take like “DAMN GURL JUST LOCK IN”.

Now that I had my epiphany, I guess I’ll do something about it. Time will tell. xD

(no subject)

Jun. 9th, 2026 08:55 pm
kradeelav: Dr. Kiriko (Default)
[personal profile] kradeelav
watched the pilot of the amazing digital circus today out of sheer curiosity since i needed some distraction.

* actually liked it more than i thought i would, but not really enough to keep watching. idk. not saying no, but i'd have to be bored.

* the animation is actually really damn good. possibly the first 3D cartoon that didn't make me think 'oh i recognize that stock pixar gesture' every thirty seconds.

* i completely understand why caine gets all of the Incredibly Bonkers Off the Wall porn. not my flavor of character but i can see how he'd give people the fun tingles. :D

* pommi (main jester looking character?) gives me the same energy as the eponymous toaster in brave little toaster of 'wait you're a girl????' after the first pronoun drop lol. something about the character design reminds me of toaster too (square-ish face, big eyes, black bang type of thing?); would not surprise me if that was in the list of the creator's main inspirations.

* the overall flavor of the show is the kind of surreal that one would get as an eight year old playing one of those janky CD-ROM licensed games like toy story 2 (or mario 64) and being let into the gameshark/mod/glitchy area unsupervised to have adventures completely unrelated to the actual game and then dreaming about it later, mixed with a touch of the 90's animation surrealist humor.

* overall it feels tight/well made in terms of story and character, just think i'm interested in a different kind of media right now.


(no subject)

Jun. 9th, 2026 08:30 pm
churin: (what)
[personal profile] churin
i hate amphoreous. it's easily the worst arc in all of honkai star rail. poorly written with only one single likeable character in the entire cast (anaxa and even then i'm not that crazy about him. i just like his design and personality lmao). also i fucking HAAAAATE that poorly written mary sue (phainon) with a passion. fuck him and every single freak that likes him.

Chilling at least, site stuff

Jun. 9th, 2026 10:23 pm
overmore: (Night Awls Gregor base)
[personal profile] overmore
Any decent writing done? Not really. But hey, at least I am doing other things, I say to myself while I do not write and I want to write. But it's fine. Things need time.

That being said, in the bit of the free time I've had so far, I've been playing more lob corp. There's a lot of things I have to go through still, but things are progressing better than I thought they would. I did end up with Mountain of smiling bodies so you know. An ALEPH is an ALEPH and it's gonna suck a little bit. He does not seem to like my agents much, so I've finally entered the '5748536054 resets a day' era of this game. And I still haven't opened all the departments.

I also picked up Degrees of Lewdity again after months of not playing the game. Reset the whole thing since it has been a while and  honestly, the randomness has not been treating me well so far. I cannot get Eden to show up at all and he's my favourite love interest to pick! Gwylan keeps appearing instead of him, and I've gotten black wolf a few times too! I'm guessing it will take a while before I get back to him.

Now, this actually got me pondering some fic ideas, especially with some of the dol aus I have to work on. Will probably make a separate post on this tomorrow since it's a bit late right now, so that will be fun  to do!

On another note: I am again thinking of changing my site design. Who would've thought? In all seriousness, I do need to rework it and make it easier to navigate. I've seen some people use javascript for easier navigation though I still need to think about that and if I want to torture myself from doing all of that from scratch and no proper learning curve because I'm impatient. Maybe just doing a better coding job in general would be better for me? I could finally make css in a separate file and not insert it on every page. I sadly do like my non-matching layouts on different pages at times (not all the time, but sometimes) and I like that a bit too much. I believe I need to figure out how I want the layout to look like before I even start anything.

The Year Yuri Broke

Jun. 9th, 2026 05:49 pm
sonofgodzilla: moon healing escalation! (bunny)
[personal profile] sonofgodzilla
I finished watching the adaptation of Nikumaru's Bad Girl over the week-end and I loved every moment of it, having first encountered it during late autumn whilst it was still airing thanks to a pop-up shop promoting it in Onoden. Up the staircase from the first floor towards the Cospla store, the maid cafĂŠ I have never visited, and a handful of other concessions, there were numerous pictures of the characters and highlights from each episode; I bought a little acrylic stand of Ruru-senpai and went to Comic ZIN to buy the first volume of the manga. I find four koma manga a little difficult to read, but adaptations of such material always seem to win me over, she said, thinking specifically of Asobi Asobase. I was surprised to discover Bad Girl's adaptation was handled by Yonemura Shoji, possibly most famous for writing a lot of your least favourite Heisei Kamen Rider episodes but also Sh15uya, which was good. I was also surprised at how easily the show gets romantic. Despite main character Yuutani Yuu's obliviousness regarding the feelings of others around her, her admiration and adoration of her senpai, Mizutori Atori, is never not displayed as anything other than romantic. I wasn't expecting that. I thought this show was going to make me work, but instead it's incredibly open about the way it depicts its relationships. I'm kind of surprised at how often we're seeing this kind of thing, if I'm honest.

A month ago, I was caught unawares by the opening of Kamiina Botan, Yoeru Sugata wa Yuri no Hana on youtube and it really had an impact on me. I tried to resist it because I thought it was trying to lead me astray, so I bullied Rei into watching it for me, and then I felt left out, so I started watching it too, and, like Bad Girl it really doesn't shy away from framing its relationships as more than friendships without forcing the issue, and again, I'm surprised. Previously, there's always been the accusation that introducing elements from yuri was solely to the benefit of a male audience. Relationships between women were oft referred to as "softer" or "gentler" during the '00s when we began to see a certain type of service in anime aimed at young males. I really am not a fan of "the yuri subplot," I think its dismissive of what the genre has to offer to reduce it to fanservice in shonen manga, but at the same time a lot of those depictions hit me in the heart when I didn't have anything else so I don't want to criticise them even if I believe we can do better now; what we're seeing in 2026, though... is this the year that yuri breaks fully into the mainstream? Despite the reality of being gay in Japan, it feels like more and more we're seeing shows that frame its relationships between women in a romantic fashion. In many ways, like the service of the moè boom, I benefit from these casual depictions, but I don't always feel good about that. Having said that, both Bad Girl and Kamiina Botan are pretty amazing, you guys.

Having reached the point where I am current with fansubbed releases of Wingman and having also watched all of the live action show—and surprisingly really enjoyed it!—I thought I'd return to another Katsura Masakazu adaptation, and whilst I didn't intend to, regardless, I found that I watched all six episodes of Video Girl Ai over the week-end.

There's a thread between Ai and Wingman. If anything, it could be said that the former is essentially the plot of the latter if you strip away all of the homages and references to tokusatsu; a boy with feelings for a girl is interrupted by the surprise introduction of a second girl intent on meddling in his love life. The situation is a little more complex in Video Girl Ai though, and there's a sense of realism that is leant into by Production IG's approach to the setting and surroundings of these moments between Ai, the heartbroken Moteuchi Yota, Hayakawa Moemi, the object of his affections, and Niimai Takashi, Yota's best friend and the boy whom Moemi is in love with—there's no threesoming their way out of this one as Wingman often seems to imply with its story. Video Girl Ai has a sort of sadness that feels real even in its more dream-like moments, and despite how forward and often crass Ai is, there is a genuine emotional root at the heart of the depictions of Yota, Moemi, and Takashi that reads far more like shoujo manga. I think this is testament to Katsura's versatility in telling stories.

Moemi!


Between Monday and now, I also read the first volume of the long out-of-print Tokyopop release of the FLCL novels by Enokido Yoji and was really hit by the things it makes explicit. The book covers the first two episodes, if I remember rightly, and it goes all in on the relationship between Naota and Mamimi in a way that is both tender and hurtful and real. I don't feel I need the subtext to be made explicit as to this, but at the same time, I'm also grateful for it. I think Enokido's prose handles the subject with sensitivity and delicacy, but also with honesty, which makes all the difference. "At times like this, young men glimpse, if dimly, how big the love they seal inside themselves can be," reads the narrative at one point, and I felt that, I could see myself in both these roles in the way Naota and Mamimi are trying to navigate adolescence and it really hammered home how FLCL is such a beautiful testament to the pain and the joy of being young. In the afterword, producer Sato Hiroki says that they were responding to the demands of otaku who wanted something "the old men who follow subcultures, all the Shibuya teen-agers, and the girls who read cute comics won't get." Instead, what FLCL is is a near universal experience. In its obtuseness, in its obliqueness, it is so emotionally honest that the surface details just wash over you and what you are left with is the impression of being young, of wanting to get out, wherever you, of falling in love for the first time.

Unsurprisingly, this is what to-day's entry seems to be about. This morning, around the corner from Earl's Court, I saw a brightly coloured Vespa parked in the dull sunlight of early morning.
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