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Shield Pulse
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Shield Pulse (Japanese: 盾の鼓動 Shield Beating) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the Shield Pulse 1, Shield Pulse 2, and Shield Pulse 3 in order from lowest to highest. Shield reduces its user's special cooldown count if their special skill activates when they are attacked (such as Pavise, Aegis, or Miracle); tiers 2 and 3 also reduce the damage they take when the special activates, and tier 3 increases the special cooldown reduction.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Shield Pulse 1) |
B | At start of turn 1, if foe's attack can trigger user's special, grants −1 special cooldown count. | 60 | -- | ✔ | -- | ||
| Heroes (Shield Pulse 2) |
B | At start of turn 1, if foe's attack can trigger user's special, grants −1 special cooldown count. When special triggers, user takes −5 damage. |
120 | Shield Pulse 1 | ✔ | -- | ||
| Heroes (Shield Pulse 3) |
B | At start of turn 1, if foe's attack can trigger user's special, grants −2 special cooldown count. When special triggers, user takes −5 damage. |
240 | Shield Pulse 2 | ✔ | -- |
Availability
Heroes
| Method | Data | ||
|---|---|---|---|
| Shield Pulse 1 | Shield Pulse 2 | Shield Pulse 3 | |
| Unit (★★★★) | Saber: Dune Walker | Saber: Dune Walker | — |
| Unit (★★★★★) | Corrin: Child of Dusk • Edward: Blade of Justice • Fjorm: Princess of Ice • Lyn: Blazing Whirlwind • Saber: Driven Mercenary • Severa: Secret Dreamer | Corrin: Child of Dusk • Edward: Blade of Justice • Fjorm: Princess of Ice • Lyn: Blazing Whirlwind • Saber: Driven Mercenary • Severa: Secret Dreamer | Corrin: Child of Dusk • Edward: Blade of Justice • Fjorm: Princess of Ice • Lyn: Blazing Whirlwind • Saber: Driven Mercenary • Saber: Dune Walker • Severa: Secret Dreamer |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Shield Pulse 1) |
At the start of turn 1, if foe's attack can trigger
unit's Special, grants Special cooldown count-1. |
敵から攻撃を受ける際に発動する奥義を装備していたら、
1ターン目開始時、奥義発動カウント-1 |
| Heroes (Shield Pulse 2) |
At the start of turn 1, if foe's attack can trigger
unit's Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers. |
敵から攻撃を受ける際に発動する奥義を装備していたら、
1ターン目開始時、奥義発動カウント-1 かつ、奥義発動時に受けるダメージ-5 |
| Heroes (Shield Pulse 3) |
At the start of turn 1, if foe's attack can trigger
unit's Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers. |
敵から攻撃を受ける際に発動する奥義を装備していたら、
1ターン目開始時、奥義発動カウント-2 かつ、奥義発動時に受けるダメージ-5 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Shield Pulse |
-- |
| Japanese |
盾の鼓動 |
Shield Beating |
| Spanish (Spain) |
Pulso Escudo |
Shield Pulse |
| Spanish (Latin America) |
Pulso Blindado |
Armored Pulse |
| French |
Influx Écu |
Shield Impulse |
| German |
Schildpuls |
Shield pulse |
| Italian |
Battito scudo |
Shield beating |
| Portuguese |
Escudo pulso |
Shield pulse |
| Traditional Chinese |
盾之躍動 |
Shield pulse |
