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Binding Barrier

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Binding Barrier


Icon of the Binding Barrier skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Binding Barrier is a single-tiered passive type B skill which debuted in Fire Emblem Heroes; it is a personal skill belonging to the hot spring Harmonized Hero variation of Marth. Binding Barrier reduces the foe's stats, neutralizes effects that guarantee the foe's or prevent the user's follow-up attacks, and grants bonuses based on the value of the total bonuses on the three allies with the highest total bonuses.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
B Inflicts −5 each to foe's attack, speed, and defense, user deals +⁠(user's speed × 20%) damage, foe deals −⁠(user's speed × 20%) damage, restores 7 HP to user per user's attack, and grants the following to user during combat based on the total of bonuses on 3 allies with highest total bonuses:
  • ≥ 20: If user's speed ≥ (foe's speed − 5), triggers Potent Follow 100%[effect 1].
  • ≥ 40: If foe initiates combat, user can counterattack before foe's first attack.
  • ≥ 60: Neutralizes effects that prevent user's counterattacks, and if it is first combat initiated by foe that turn, user can follow-up attack before foe's next attack.
400 -- -- --
  1. Grants additional follow-up attack after unit's standard follow-up attack (if unit cannot follow up, occurs after follow-up attack would occur); treated like a follow-up attack, but is not affected by effects preventing unit's follow-up attacks.

Availability

Heroes

Method Data
Unit (★★★★★) Marth: Timeless Warmth

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Inflicts Atk/Spd/Def-5 on foe, deals damage =
20% of unit's Spd (excluding area-of-effect
Specials), reduces damage from foe's attacks
by 20% of unit's Spd (excluding area-of-effect
Specials), restores 7 HP to unit when unit
deals damage to foe, and grants effects based
on the total value of bonuses on the 3 allies
with the highest bonus totals (excluding unit)
during combat: if value ≥ 20, if decreasing the
Spd difference necessary to make a follow-up
attack by 10 would allow unit to trigger a
follow-up attack (excluding guaranteed or
prevented follow-ups), triggers
【Potent Follow 100%】; if value ≥ 40,
if foe initiates combat, unit can counterattack
before foe's first attack; and if value ≥ 60,
neutralizes effects that prevent unit's
counterattacks, and also, if it is unit's first
combat initiated by foe that turn, unit can make
a follow-up attack before foe's next attack.

【Potent Follow 100%】
Triggers an additional follow-up attack
immediately after unit's standard follow-up
attack and deals damage = 100% of
unit's normal attack damage (if unit cannot
make a follow-up attack, this effect triggers
when the standard follow-up attack would
occur; this effect is treated like a follow-up
attack, so effects like "reduce damage by
X%" still apply, but this effect is not affected
by effects that prevent follow-ups or
"attacks twice" effects; only highest
value applied; does not stack).

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Binding Barrier

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See also