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Flow Guard
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Flow Guard 3)
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Flow Guard (Japanese: 怒涛・キャンセル Surging waves · cancel) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Flow Guard 1, Flow Guard 2, Flow Guard 3, and Flow Guard 4 in order from lowest to highest. Flow Guard neutralizes effects that prevent its user from making follow-up attacks and reduces the foe's special cooldown charge when its user initiates combat; the HP required to activate decreases with the skill's tier.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Flow Guard 1) |
B | If user's HP = 100% at start of combat and user initiates combat, neutralizes effects that prevent user's follow-up attacks and inflicts −1 special cooldown charge on foe per attack during combat. | 60 | -- | ✔ | -- | ||
| Heroes (Flow Guard 2) |
B | If user's HP ≥ 50% at start of combat and user initiates combat, neutralizes effects that prevent user's follow-up attacks and inflicts −1 special cooldown charge on foe per attack during combat. | 120 | Flow Guard 1 | ✔ | -- | ||
| Heroes (Flow Guard 3) |
B | If user initiates combat, neutralizes effects that prevent user's follow-up attacks and inflicts −1 special cooldown charge on foe per attack during combat. | 240 | Flow Guard 2 | ✔ | -- | ||
| Heroes (Flow Guard 4) |
B | If user initiates combat, inflicts −4 each to speed and defense on foe, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and inflicts −1 special cooldown charge on foe per attack during combat, and if foe's attack can trigger foe's special, inflicts +1 special cooldown count on foe before foe's first attack during combat. | 300 | Flow Guard 3 | ✔ | -- |
Availability
Heroes
| Method | Data | |||
|---|---|---|---|---|
| Flow Guard 1 | Flow Guard 2 | Flow Guard 3 | Flow Guard 4 | |
| Unit (★★★★★) | Cordelia: Unyielding Snow • Lapis: Mighty Bride • Noah: Mercenary-Errant • Reginn: Dvergr Heir • Thórr: War God | Cordelia: Unyielding Snow • Lapis: Mighty Bride • Noah: Mercenary-Errant • Reginn: Dvergr Heir • Thórr: War God | Cordelia: Unyielding Snow • Lapis: Mighty Bride • Noah: Mercenary-Errant • Reginn: Dvergr Heir • Thórr: War God | Lapis: Mighty Bride • Reginn: Dvergr Heir |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Flow Guard 1) |
At the start of combat, if unit's HP = 100% and
unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
戦闘開始時、自身のHPが100%で
自分から攻撃した時、 戦闘中、自分の追撃不可を無効、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
| Heroes (Flow Guard 2) |
At the start of combat, if unit's HP ≥ 50% and
unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
戦闘開始時、自身のHPが50%以上で
自分から攻撃した時、 戦闘中、自分の追撃不可を無効、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
| Heroes (Flow Guard 3) |
If unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
自分から攻撃した時、
戦闘中、自分の追撃不可を無効、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
| Heroes (Flow Guard 4) |
If unit initiates combat, inflicts Spd/Def-4 on
foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). |
自分から攻撃した時、
戦闘中、敵の速さ、守備-4、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用)、かつ 敵が攻撃時に発動する奥義を装備している時、 敵の最初の攻撃前に敵の奥義発動カウント+1 (奥義発動カウントの最大値は超えない) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Flow Guard |
-- |
| Japanese |
怒涛・キャンセル |
Surging waves · cancel |
| Spanish |
Anula corriente |
Annul flow |
| French |
Flots négation |
Wave negation |
| German |
Erschwernis |
Complication |
| Italian |
Ritarda |
Slow |
| Portuguese |
Guarda onda |
Wave guard |
| Traditional Chinese |
怒濤・取消 |
Raging waves · cancel |
