The Rogue is a physical combat/utility class that was introduced in Fire Emblem: The Sacred Stones. One of the alternate promoted forms of Thief class, Rogues wield Swords or Knives.
Quick Answers
What abilities make the Rogue class unique in Fire Emblem 8?
What weapons can Rogues wield in Fire Emblem: The Sacred Stones?
How does the Rogue class differ from the Thief class in Fire Emblem?
How does the Rogue class enhance gameplay in Fire Emblem roguelike modes?
Why is the Rogue class valued for utility over combat in Fire Emblem?
History in the Series
In its original appearance in The Sacred Stones, the Rogue class acts as one of the promoted forms of the Thief class. More oriented towards utility purposes instead of combat, the Rogue class is best employed for its ability to pick locks without the aid of keys or Lockpicks.
In Radiant Dawn, there are no playable Thief-class characters. Instead, the Rogue class appears as the base class of Sothe and Heather. The Rogue class is able to promote into the Whisper class when the necessary requirements are met.
Other Games
In Vestaria Saga I, the Rogue is known as the Thief Hunter. It possesses the Haggler skill which saves 25% on all shop purchases.
Overview
Combat
Rogues are much like Assassins when they are first upgraded to this form, as both classes are armed with the same weapons and have the same stat caps. Rogues are, however, inferior to Assassins in terms of HP, Skill and Constitution.
Rogues, like the other versions of the Thief class, are defined by their exceedingly high Speed. Although they usually have somewhat mediocre Defense and Resistance, they often dodge enough enemy attacks to make up for these deficiencies. Rogues are not usually used as exclusive combat units because they usually have relatively low Strength caps despite their impressive Strength growths, and their lower defensive stats also mar their combat capabilities.
Rogues are better used as utility units in The Sacred Stones, as they are the only class of units that can open Doors and Treasure Chests without the aid of Lockpicks (which Thieves and Assassins require) or keys. On the top of that, they are also able to dismantle traps/ mines in the later levels. In the end, the ability to open doors and chests is later eliminated in Radiant Dawn, as all Thieves and promoted Thieves are automatically granted the ability to operate locks without the aid of items.
In-Game
Base Stats
| HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FE8 | 16 | 3 | - | 1 | 9 | 0 | 2 | 0 | 6 | 7 | - | | |
| FE10 | 28/31 | 14/8 | 5/2 | 17/9 | 20/12 | 0 | 12/7 | 8/3 | 7 | 10/7 | 10/7 | |
Maximum Stats
| HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FE8 | 60 | 20 | - | 30 | 30 | 30 | 20 | 20 | 15 | 20 | - | | |
| FE10 | 40 | 22/21 | 15 | 26/25 | 30 | 40 | 20 | 15/17 | 7 | 10/7 | 10/7 | |
Growth Rates
| HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FE8 | 50% | 10% | - | 45% | 35% | 40% | 5% | 20% | - | - | - | - | |
| FE10 | 65% | 40/50% | 55/30% | 50/55% | 50/70% | 115/40% | 40/15% | 35/25% | - | - | - | - |
Class Skills
| Skill | Requirements | |
|---|---|---|
| FE8 | Pick | Class skill of the Rogue class. |
| FE10 | | Base skill of all foot units. Class skill of the Rogue, Thief and Whisper classes. |
Promotions
| Base Class | Promotion Method | Promoted Class | |
|---|---|---|---|
| FE8 | | Use an | |
| FE10 (Sothe) | Rogue | Complete Chapter 4-P. | Whisper |
| FE10 (Heather) | Rogue | Use a | Whisper |
Notable Rogues
The Sacred Stones
- Rennac - A lazy and greedy, yet exceptional, fighter from the Republic of Carcino.
- Possible promotion for: Colm.
Radiant Dawn
- Sothe - An orphan who finds solace and comfort in Micaiah, thereafter pledging his eternal loyalty to her.
- Heather - A young Rogue who scour the countryside villages of Crimea for gold to pay for her ailing mother's medicine.
Vestaria Saga I
- Promotion for: Cezar.
Vestaria Saga: The Holy Sword of Silvanister
- Cezar - A roving tomb raider, now advisor and tactician to Zade.
Trivia
- In The Sacred Stones, Rennac is the only Rogue that can appear as an enemy. As such, the class's generic portrait goes unused, despite it being coded in the game.
Gallery