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    Walking fortresses whose precise attacks belie their bulk.Class Description

    The Marshall is a combat physical class that appears exclusively in Fire Emblem: Radiant Dawn.

    Class History

    The promoted form of all three types of Generals appearing in the game, Marshalls are able to wield all weapons in the weapon triangle, although their maximum weapon rank in each is determined by the type of General that they promoted from.

    The Black Knight class is noted to be a variation of the Marshall class. Zelgius has his own variant of the Marshall class, which is identical to the Black Knight class, save for its appearance.

    Overview

    Combat

    Marshalls share the same weaknesses as their first-tier and second-tier counterparts do: low Speed and Movement. Although not extremely versatile in all chapters, they are still a very reliable class to have, and are so defensive that they can be used practically as a wall against onslaughts of physical enemy units. Their dominance over the weapon triangle makes them even more versatile, transforming them into units with practically no physical weaknesses. They do, however, have surpisingly low stat caps for Defense, falling short of the male Dragonlord class's cap of 38. Their Resistance caps are rather high when compared to other physical units, a fact that is particularly true for Axe and Sword Marshalls.

    In-Game

    Base Stats

    HPStrMagSklSpdLckDefResMovConWtWlvCha
    FE10 (Sword)552132213023106616 FE10 Sword A FE10 Lance C FE10 Axe D
    FE10 (Lance)552132114024961326 FE10 Sword D FE10 Lance A FE10 Axe C
    FE10 (Axe)552132015024961326 FE10 Sword C FE10 Lance D FE10 Axe A
    FE10 (Zelgius)60311835280302461323 FE10 Sword SS FE10 Lance S

    Maximum Stats

    HPStrMagSklSpdLckDefResMovConWtWlvCha
    FE10 (Sword)60362033323035326616 FE10 Sword SS FE10 Lance S FE10 Axe A
    FE10 (Lance)603620343130373061326 FE10 Sword A FE10 Lance SS FE10 Axe S
    FE10 (Axe)603720353030363061326 FE10 Sword S FE10 Lance A FE10 Axe SS
    FE10 (Zelgius)704020403530403561323 FE10 Sword SS FE10 Lance S

    Growth Rates

    HPStrMagSklSpdLckDefResMovConWtWlvCha
    FE10 (Sword)80%50%15%55%45%60%35%30%----
    FE10 (Lance)75%45%20%45%30%25%55%45%----
    FE10 (Axe)75%45%20%45%30%25%55%45%----
    FE10 (Zelgius)0%0%0%0%0%0%0%0%----

    Class Skills

    SkillRequirements
    FE10 Shove Shove
    Luna Luna
    Base skill of all foot units.
    Mastery skill of the Marshall class.

    Promotions

    Base ClassPromotion MethodPromoted Class
    FE10 (Sword) FE10 Meg Sword General Sprite
    Sword General
    Use a FE10mastercrown Master Crown on a Level 10+ Sword General or train a Sword General to Level 21. FE10 Meg Marshall Sprite
    Marshall
    FE10 (Lance) FE10 Gatrie Lance General Sprite
    Lance General
    Use a FE10mastercrown Master Crown on a Level 10+ Lance General or train a Lance General to Level 21. FE10 Gatrie Marshall Sprite
    Marshall
    FE10 (Axe) FE10 Brom Axe General Sprite
    Axe General
    Use a FE10mastercrown Master Crown on a Level 10+ Axe General or train an Axe General to Level 21.
    FE10 Brom Marshall Sprite

    Marshall

    Notable Marshalls

    Radiant Dawn

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