| For the attribute assigned to NPCs, see essential. |
“Character/NPC has been knocked out.”
Unconscious is a condition in Fallout 3.
Gameplay[edit]
Unconsciousness is a result of what would normally be a death that happens to a character who is flagged as "essential" or, in the latter, any followers while playing outside Hardcore Mode. It sometimes also happens to non-essential characters.
When knocked unconscious, that person or creature will fall to the ground and lay there for a short period of time, then get back up. If the person or creature was knocked unconscious by the player character, they may be hostile when they get back up.
Notes[edit]
- At some points in the story, the Lone Wanderer will be knocked unconscious, such as when captured by the Enclave or by the Raiders in the Pitt.
- An unconscious NPC cannot be looted/eaten/interacted with, but they can be pulled along the ground for a short time until they regain consciousness.
- Certain NPCs, such as Doctor Li or Dad are usually friendly, and will never turn hostile, no matter how many times they are "killed." However, witnesses and corresponding allied faction members may turn hostile for a short time.
- If an essential NPC is hostile, rendering them unconscious will usually cease it when they wake up.
