Lock Joint is a condition in Fallout 76 and Fallout: The Roleplaying Game.
About[edit]
Fallout 76[edit]
Lock Joint can be inflicted by a diseased wolf, and results in Melee AP cost +50%.
Fallout: The Roleplaying Game[edit]
Lock Joint can be inflicted by any of the random causes of disease denoted in the Core Rulebook, and results in melee attacks costing 1 AP.
Appearances[edit]
Lock Joint appears in Fallout 76 and Fallout: The Roleplaying Game.
