Sharon Anderson (née Shellman) was a contracted artist who worked on Fallout.
Biography[edit]
Sharon Shellman is married to Jason Anderson, and has three daughters: Gwyneth and two unnamed ones.[Dev 1]
Career[edit]
When Jason Anderson got hired at Interplay Entertainment, he taught Sharon Shellman LightWave which landed her a contract at the company. Interplay could not pick up her full-time so she applied and worked at Blizzard Entertainment as part of their cinematic department. She joined Anderson at Troika Games, and when the company dissolved she and Anderson worked in real estate in Phoenix for a while.[Dev 1]
Fallout Series[edit]
Shellman did art for the Fallout Demo, and Fallout.[1] Additionally, she was credited for his artwork in Fallout 2.[2]
On Fallout, Shellman was a 3D artist subcontractor, who created animations, 3D models, textures, and cinematics.[Dev 1] Specifically she worked on the animations, textures and models for the Dog, Brahmin, Mister Handy, and Deathclaw.[Ext 1] She also worked on Fallout cutscenes such as the death, vat, and water level cutscenes.[Ext 2]
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 1996 | 1998 | Interplay Entertainment |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 1997 | Fallout Demo | Artist |
| 1997 | Fallout | Artist |
| 1998 | Fallout 2 | Original Artwork |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 1998 | StarCraft: Brood War | Blizzard Cinematic Artist |
| 1998 | StarCraft | Cinematic 3D Artist |
| 2001 | Arcanum: Of Steamworks & Magick Obscura | Programming |
| 2004 | Vampire: The Masquerade - Bloodlines | Office Manager |
Gallery[edit]
Eddie Rainwater, Scott Rodenhizer, Leonard Boyarsky, Tramell Ray Isaac, Gary Platner, Robert Collier, Sharon Shellman, Jason Anderson
