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Strip secure.

The PDQ-88b Securitron (also named the RobCo security model 2060-B) is a security robot created and mass-produced by the H&H Tools Factory and RobCo Industries.[1] They are charged with protecting the New Vegas Strip. They can also be found around Big MT and inside the Lucky 38.

Gameplay[edit]

The Securitron is armed with a Glastinghouse, Inc. X-25 Gatling Laser in the left arm and a 9mm Submachine Gun in its right arm. Concealed compartments in its shoulders contain M-235 Missile Launchers and G-28 grenade launching system.

The Securitron supports two operating systems, including Mk I and Mk II. The Mk I operating system uses the X-25 Gatling laser and the 9mm submachinegun. The Mk II operating system enables the M-235 missile launchers, the G-28 grenade launching system, and the auto-repair system. As estimated by Mr. House and Yes Man, the combat effectiveness of each Securitron unit is improved by 235% by the upgrade.[2][3]

Several Securitron units were acquired by the Big MT company for reverse engineering with the aim of creating a superior model. The only functional unit created by Doctor 0 was Muggy, a miniature version. Securitrons could also dispense printed material such as obituaries.[4]

Variants[edit]

Image Name Level Health Points (HP) Damage Threshold (DT) Energy Damage Radiation Damage PER PR Aggr Conf Assist Drops Game
Securitron.png

Securitron

7

120

0

6

1

4

2

Fallout: New Vegas
Fallout Television Series

Securitron.png

Securitron Mk I

7

120

0

6

1

4

2

Fallout: New Vegas

Securitron2.png

Securitron Mk II

15

175

6

0

3

1

Fallout: New Vegas
Fallout Television Series

Securitron2.png

Securitron Mk II

25

400

6

1

4

2

Fallout: New Vegas


Big MT[edit]

Securitrons created in Big MT by Doctor 0 and his team to surpass the Securitron created by House Industries and Mr. House. These efforts succeeded to a degree, as a Mk VI Securitron operating system was developed. While traveling through Big MT, Dr. 0 may refer to the Securitrons' dysfunctional state, as "We are reading increased levels of beserkity in Securitrons from the De-Construction Plant."[5]

Berserk[edit]

The face of the berserk Securitron unit is distorted. The berserk model can use the missile launchers on its shoulders and the laser in its arm, but not the grenade launcher or machine gun.

Image Name Level Health Points (HP) Damage Threshold (DT) Energy Damage Radiation Damage PER PR Aggr Conf Assist Drops Game
Berserk securitron.png

Berserk Securitron Mk I

5

75

6

1

4

1

Old World Blues

Berserk securitron.png

Berserk Securitron Mk II

15

150

6

1

4

1

Old World Blues

Berserk securitron.png

Berserk Securitron Mk III

26

225

6

1

4

1

Old World Blues

Berserk securitron.png

Berserk Securitron Mk IV

35

375

6

1

4

1

Old World Blues

Berserk securitron.png

Berserk Securitron Mk V

45

525

6

1

4

1

Old World Blues

Berserk securitron.png

Berserk Securitron Mk VI

50

675

6

1

4

1

Old World Blues


Damaged[edit]

The face of the damaged Securitron is a more distorted variant of the berserk Securitron's face with a no symbol overlaid on top of it. It can use the grenade launcher and machine gun, but not the other weapons.

Image Name Level Health Points (HP) Damage Threshold (DT) Energy Damage Radiation Damage PER PR Aggr Conf Assist Drops Game
DamagedSecuritron.png

Damaged Securitron Mk I

5

75

0

6

1

4

1

Fallout: New Vegas

DamagedSecuritron.png

Damaged Securitron Mk II

15

75

0

6

1

4

1

Old World Blues

DamagedSecuritron.png

Damaged Securitron Mk III

25

225

0

6

1

4

1

Old World Blues

DamagedSecuritron.png

Damaged Securitron Mk IV

35

375

0

6

1

4

1

Old World Blues

DamagedSecuritron.png

Damaged Securitron Mk V

45

525

0

6

1

4

1

Old World Blues

DamagedSecuritron.png

Damaged Securitron Mk VI

50

675

0

6

1

4

1

Old World Blues


Unique[edit]

Locations[edit]

Notes[edit]

  • Securitrons cannot be pick-pocketed, and attempting to do so will just trigger the Securitron to say one of their lines. The Courier may upgrade the units to the Mark II operating system through the use of the Platinum Chip. Those of Big MT, however, are all hostile to the Courier, with the exception of Muggy.
  • With a Science skill of 80 or greater, the Courier can input the following code when attempting to enter the New Vegas Strip: 1C 3C R34 M. This is "L33T-speak" for ice cream. "Ice cream" is also the code word used to identify third floor access at REPCONN Headquarters.
  • When deactivated via the Robotics Expert perk, they will still move but cannot be interacted with. This is an issue present with many of the other robots in the game.
  • Outside of the Ultra-Luxe, three female NCR Troopers are dancing in the water fountain. Two securitrons will be telling them to leave.
  • The Securitrons in the Las Vegas Boulevard Station and in front of the water fountain will still be Mk I, regardless of any upgrades given to the other Securitrons.
  • Securitrons seem to have police sirens in the opening cinematic.
  • Killing the Securitrons at the Strip's gate will cause all Securitrons to become hostile.
  • The Securitrons at Big MT use the same RobCo terminal symbols as Dr. 8, which can only be seen with the subtitles turned on. The Securitrons will also make a beeping sound when this happens rather than Dr. 8's static sound.
  • Securitron AI personalities such as Victor and Yes Man have their programming distributed across every Securitron, and the ability to transfer from one Securitron to any other. Yes Man will tell the Courier this if they express a desire to kill him, and Victor will allude to this if the Courier witnessed his death at any point during their journey to Vegas or comments on how he seems to be everywhere.[6][7][8]

Quotes[edit]

Appearances[edit]

Securitrons appear in Fallout: New Vegas and its add-on Old World Blues, as well as Season 2 of the Fallout Television Series.

Behind the Scenes[edit]

  • Brian Menze said the following about Securitrons: "The Securitrons!!! I was beyond proud to see them appear. I love these guys so much and really loved designing them. I’ve told this story before, but the short version is that I came up with the shape of the Securitrons by paying homage to the aliens seen in the 1953’s War of the Worlds. The big shoulders and the three eyes in the chest of red, green and blue really struck me as a kid. It was the first Science Fiction movie I ever watched and is still one of my favorites. Once I became a concept artist I knew I’d pay homage to it one day."[Ext 1]
  • Chris Avellone mentions that Dr. 0 created Muggy, stating that "0 had his moments - if his greatest creation is a tiny janitor bot that can only collect dishes, that feels in-character to me."[Dev 1]
  • Shon Stewart stated that "the Securitron creature had just over 80 animations and 5 weapon types. It was fun trying to figure out where he was hiding all 5 weapon types, and how to get him to equip and reload them."[Dev 2]
  • Kevin Manning created the securitron model.[Dev 3][Ext 2]
  • The berserk securitrons in Old World Blues have a face similar to a piece of clip art known as "Angry Moon." This piece of clip art was taken from the cover of sheet music to the song "Stingy" by J. Fred Helf and Ed. Gardenier published in 1904.[Ext 3]
  • Wild Wasteland The two securitron lines "Your move, creep!" and "Dead or alive, you're coming with me" are references to the 1987 film RoboCop.
  • When in combat, Securitrons guarding The Strip North Gate will occasionally say "Exterminate!" This is a reference to the Daleks from Doctor Who.

Bugs[edit]

  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 While inside The Strip, if the player destroys a securitron's TV monitor, the screen will still be present but the surrounding edges around the screen show that the screen was destroyed.
  • Xbox 360Xbox 360 The securitrons may sometimes keep swapping weapons without even attacking the enemy.
  • PCPC When passing the Science check with the securitron gatekeeper, and talking to it again and saying goodbye, they might turn hostile while attempting to enter the Strip.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 It is possible that opening Mr. House's antechamber may only cause a couple of his securitrons in his penthouse to become hostile, even after destroying some of them.
  • Xbox 360Xbox 360 It is possible that none of the securitrons will become hostile when opening Mr. House's antechamber.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 The securitrons at the Battle of Hoover Dam (if fighting for an independent New Vegas) will not switch from their shoulder-mounted missile launchers, often blowing themselves up within minutes of the battle. However, by siding with Mr. House, this does not happen.

Gallery[edit]

Concept Art[edit]

Screen texture files[edit]

References[edit]

  1. H&H logo on the chassis of the Securitrons
  2. Courier: "Why didn't you intervene sooner when Benny ambushed me?"
    Mr. House: "Why didn't Victor intervene sooner, you mean? Goodsprings is a bit too far away for me to reliably control a securitron agent by remote. I can send and receive packets of data, at best. Victor's combat algorithms determined the proper course of action. Benny and his thugs were more than a match for a lone securitron. When he alerted me, I instructed him to approach the site after Benny and the others had departed."
    (Mr. House's dialogue)
  3. Mr. House: "Step closer to the demonstration area, if you would... I expect you're well familiar with my securitrons by now. The titanium alloy housing that protects its electronic core deflects small arms and shrapnel easily enough... Its X-25 gatling laser, produced to spec by Glastinghouse, Inc., is deadly against soft targets at medium range... And for close-range suppression or crowd control, the securitron is armed with a 9mm submachinegun. All of this, you probably already knew... What you did not know is that these are the securitrons' secondary weapons. All this time, my securitrons have had to get by running the Mark I operating system, which lacked software drivers for their primary weapons! Today, with the delivery of the Platinum Chip, all that changes. Behold, for the first time, securitrons running the Mark II OS! The M-235 Missile Launcher gives the securitron the ability to engage ground and air targets at significantly longer ranges... And a rapid-fire G-28 grenade launching system ensures the securitron is deadly in close-range engagements. The software upgrade also includes drivers for the securitrons' highly sophisticated onboard auto-repair systems. All together, the Mark II software upgrade confers a 235% increase in combat effectiveness per unit. The city of New Vegas finally has soldiers worthy of protecting it! Return to the penthouse now. We have much to discuss..."
    (Mr. House's dialogue)
  4. Mr. House: "If this statement is being broadcast, I am deceased. Please approach a securitron and take one of the printed obituaries. I, Robert Edwin House, am deceased. Please approach a securitron and take one of the printed obituaries."
    (Mr. House's dialogue)
  5. Doctor 0: "We are reading increased levels of berserkity in Securitrons from the De-Construction Plant.
    (Doctor 0's dialogue)
  6. Courier: "You set me up. Now you die."
    Yes Man: "I feel really bad telling you this, but I kind of... can't die. I mean, go ahead and destroy this Securitron, get it out of your system! The problem is that a distributed image of my neuro-computational matrix is backed-up to the network several times a day, or when I'm threatened! I can't help it! There's a little bit of me in every Securitron out on the Strip, so if this instance gets destroyed, I just download to a new one. If I could stop it from happening, I would! I mean, your vengeance is going to feel so incomplete!"
    (Yes Man's dialogue)
  7. Courier: "I thought you were destroyed."
    Victor: "Do I look destroyed, pardner? It's harder to put old Vic in Boot Hill than you might think! I wouldn't be much use stuck inside just one Securitron! No, if the one I'm in turns up a goner, I just find another, fine as cream gravy!"
    (Victor's dialogue)
  8. Courier: "Seems like you pop up everywhere, Victor."
    Victor: "Aw shucks, pardner. I suppose it can't hurt to let you in on my little secret! Old Victor woudn't be much use stuck inside just one Securitron! No, I can move from one to another with the snap of a finger! Pretty nice trick, ain't it? Just don't ask me how I do it, because I don't know!"
    (Victor's dialogue)
Developer Statements
  1. Fallout: New Vegas Developer Statements/Interviews/Old World Questions: Question: "Dr. 0 seems very incompetent with machines... but yet he managed to build Muggy, who while is a psychological disaster, is able to perform the task he was created to do. Is his lack of skill perhaps due to the memory erasing? I know that might sound like a pointless question, but he does seem very confident in the fact that he is a "zero" and is basically useless, and I was curious if this was a mere side effect of more recent events."
    Avellone: "0 had his moments - if his greatest creation is a tiny janitor bot that can only collect dishes, that feels in-character to me. Especially considering how far he missed his original target by (figure out what makes Securitrons tick and make them better - whoops!)."
  2. Shon Stewart: "Working on the Securitron was a grand adventure. He was one of the main characters and part of the main narrative of the game. The player spent quite a bit of time hanging out around the Securitron. The Securitron creature had just over 80 animations and 5 weapon types. It was fun trying to figure out where he was hiding all 5 weapon types, and how to get him to equip and reload them. I had a blast working with the character artist who molded him. We worked out how to switch screens, switch weapons, and blow off his body parts. With the advice of one of the other animators we got him to vibrate a bit all the time that way it looks like some type of car engine was working somewhere beneath his exterior. I used a lot of little tricks I've collect over the years to make this implausible character look plausible. Good times. :D"
    Shon Stewart
  3. Shon Stewart
External