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Fallout Wiki

Meeting People

Experience the instant spark of chemistry

Meeting People is a skill magazine in Fallout: New Vegas.

Background[edit]

Publications[edit]

A magazine aimed at those who lack social grace. Meeting People magazine advertises itself as a primer for social interaction, giving tips on how to find and make friends, dating advice, and guidance on building confidence and spotting social cues.Fallout: The Roleplaying Game Core Rulebook

Gameplay[edit]

Reading this magazine raises the Speech skill by 10 points (20 points with the Comprehension perk) for 60 seconds (180 seconds with Retention.)

Crafting[edit]

Materials:Requirements:Produces:
Range
Built or Scrapped:
Skill Level:
Repair: 25
Level

Requires having a copy of the magazine after picking the Voracious Reader perk.

Locations[edit]

Below a list of all fixed locations of Meeting People skill magazines in Fallout: New Vegas and its add-ons. For an overview of magazines per location, see the main overview page.

Closest Map MarkerLocation Description
Camp GolfHouse Resort, upstairs south area, on the floor in bathroom in the room with the chemistry set. (must be stolen)
Camp McCarranOn the shelves of Tent Two in the Tent City.
Camp SearchlightIn the Searchlight Home of Pvt. Kyle Edwards, on a dresser next to the bed. (must be stolen)
Casa Madrid ApartmentsOn the table in Jimmy's room on the second floor.
GomorrahIn the kitchen of Nero’s suite.
GoodspringsProspector Saloon, on a Sunset Sarsaparilla crate near the side door closest to the entrance. (must be stolen)
GoodspringsUnder the shelf in the metal camper trailer, directly north of the Prospector Saloon.
GoodspringsGoodsprings Schoolhouse, on the floor near the safe by the ruined school desk.
New Vegas Medical ClinicSold by Dr. Usanagi inside the clinic, or can be stolen from the desk on the left, next to the clinic guard.
Old Mormon FortSold by Julie Farkas at a discount, after providing her with enough supplies during the unmarked quest Friend of the Followers.
Residential District Dead MoneyUnder the first bench along the wall across from the first vending machine seen to the right upon entering.
Sierra Madre Casino Dead MoneyExecutive Suites, on a nightstand in Vera's bedroom.
Sierra Madre Casino Dead MoneyThe Tampico, in Vera's dressing room.
Sunset Sarsaparilla HeadquartersOn the southernmost picnic bench outside the west entrance.
Sunstone Tower Roof Lonesome RoadIndoor stairway passage, in one of the filing cabinets together with a Salesman Weekly, in the room one floor below The Divide exit.
The Think Tank Old World BluesIn possession of Dr. 8, who is located on the bottom floor to the right of Dr. 0.
The TopsPresidential suite, on the coffee table next to the green two-seater sofa.
Vault 3Living quarters, the door directly in front entrance, through the locked door on a nightstand.

Notes[edit]

The Fallout: The Roleplaying Game rulebook describes the magazine as "aimed at those who lack social graces," and as "a primer for social interaction."[Pub 1]

Gallery[edit]

References[edit]

Publications
  1. Fallout: The Roleplaying Game Rulebook p.176: "A magazine aimed at those who lack social grace. Meeting People magazine advertises itself as a primer for social interaction, giving tips on how to find and make friends, dating advice, and guidance on building confidence and spotting social cues."