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Interview: How indie devs from a small Russian city make games for Google Play and social networks
By
Alconost
, published January 13, 2020
indieshowcase
Monetization
RoKabium Games on Building a Game from the Ground Up
By
IndieRanger
, published May 08, 2019
Interview: Game Design Careers with Byron Atkinson-Jones
By
GameDev.net
, published June 01, 2018
Interview: Cliff Harris on What it Takes to Become a Successful Game Developer
By
GameDev.net
, published May 09, 2018
Challenges of a VR Indie Developer: Interview with Eric Nevala of Wobbly Duck Studios
By
khawk
, published September 12, 2017
VR
How to Become a Game Designer - Interview with Game Design Professor, Al Doyle
By
GameDev.net
, published July 27, 2017
Advice
Design
From 0 to 2 million DAU: One Developer's Story
By
c.hunter
, published May 19, 2017
Is VR Really the Future of Gaming - or Just a Fad?
By
khawk
, published April 24, 2017
Notes on GameDev: Maurine Starkey
By
GameDev.net
, published August 19, 2013
Art
interview
Notes on GameDev: Blaine Christine
By
gdarchive
, published August 19, 2013
Education
GDC 2013: Interview with Richard Hofmeier
By
gdarchive
, published August 15, 2013
GDC 2013 Interview with Justin Ma
By
gdarchive
, published August 15, 2013
GDC 2013: Interview with Jakob Schmid
By
gdarchive
, published August 15, 2013
Notes on GameDev: Dave Grossman
By
gdarchive
, published August 15, 2013
GDC 2013: Interview with Kate Craig
By
gdarchive
, published August 13, 2013
GDC 2013: Interview with Beau Blyth
By
gdarchive
, published August 13, 2013
GDC 2013: Interview with Jonatan "Cactus" S
By
gdarchive
, published August 13, 2013
Notes on GameDev: Raphael Lacoste
By
gdarchive
, published August 13, 2013
3D
GDC 2013: Interview with Jake Lewandowski
By
gdarchive
, published August 11, 2013
GDC 2013: Interview with Marc Singer
By
gdarchive
, published August 11, 2013
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