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cozzie
September 30, 2022 11:55 AM

I personally learned a lot from the ‘Game programming patterns and best experiences’ book (by John P. Doran).

15,969 views
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ttaborek
June 26, 2021 05:00 PM
Travis Has Coffee With Mandalore: How Gamedevs Can Build Relationships With YouTubers. The Right Way
Travis Has Coffee With Mandalore

 

Mandalore A.K.A. MandaloreGaming is probably one of the chillest people I know on the internet.

I first met Mandalore while managing an outreach campaign for my first digital marketing client, a team of indie game developers making a spaceship RPG. I managed to get …

10,721 views
reinout
March 22, 2020 09:13 PM
How are Indies dealing with the current Corona situation? Interview Podcast

Hello Indies,

I want to make an item about the indie gaming community. How is the current situation? Are you also working from home? Can you release new titles? Are you facing challenges with for example publishers, or publising your own game?

I have every sunday a podcast. I would like your experien…

4,562 views

reinout said:

haha, sounds too much reality to me. Lots of people are hurting from this virus, so at this point I would not do it. Once this has been cleared, it might be a feature. For now, I would park it.

(un)fortunately it won't be releasing any time soon, especially with Bannerlord coming out. I…

25,546 views
GameDev.net
August 19, 2013 05:14 PM
Notes on GameDev: Maurine Starkey

Originally published on NotesonGameDev.net August 19, 2008 

Maurine Starkey is a founding member of Westwood Studios. She has worked as an art instructor, lead artist, art director, creative director, producer and game designer for over 24 years, plus continues to paint, sculpt, storyboard, and illu…

15,020 views
IGF 2005 Finalist Interview: Alter Ego Games Studio

The CMP Game Group (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers. They saw how the Sundance Film Festival b…

5,405 views

Eric Christensen works as a Senior Programmer at the Collective, developers of Buffy the Vampire Slayer and Star Trek DS9: the Fallen. Previously (at the time of this interview) he worked as a Senior Software Engineer in the Square Technology Group, Square USA, Inc. (Los Angeles Studio).

]How long h…

5,878 views
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