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@danilashalin05 , the Games Career Development forum is for advice-seeking about obtaining a job. Not for announcements about your existence and availability for job opportunities. Accordingly, your post has been moved to the Your Announcements board. Before posting again, please familiarize yourse…

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SkedgeHammer
February 21, 2025 04:19 PM

Hey gamedev community 👋 ,

Wanted to ask for some community guidance on my particular game dev journey if folks are willing to lend some wisdom!

About a year and a half ago I started seriously pursuing indie game development in Unity/C# and had some good success learning from tutorials, participating …

937 views
enigma_dev
July 20, 2024 02:03 PM
Unreal C++ Superpowers with UPROPERTY Meta keyword; UPROPERTY Basics -- UE C++ Tutorial 5 Pt2

Continued from the previous video, this explores the more advanced features of c++ code variables exposed to blueprint/editor. This covers some meta specifiers, categories, etc. And how to use the engines source code to quickly find examples on more advanced features.

0:00 Meta Keyword
0:14 Display N…

5,919 views
Anybody else have aversion towards Unreal, Unity and other ready-made engines?

Vilem Otte said:
The main reasoning here is - they have worked in Unity previously, released titles in it, etc. Switching from one engine to another

Ah ok, so what you mean is like ‘They made a game in Unity; almost done; then they switched everything to UE just to jump on the photorealism hype train…

25,019 views

Hey guys.

Does anyone know where to find Shoot Dodge animations like in Max Payne?

I want to recreate the same system in Unreal, but I can't seem to find any animations.

5,887 views
enigma_dev
April 13, 2024 02:02 PM
UPROPERTY basics in Unreal - How to write C++ variables for Unreal blueprint - Update 5

Update 5 How to write C++ variables for Unreal blueprint; UPROPERTY Basics

What's wrong with just putting EditAnywhere on everything? Here I explain the different mark up keywords for configuring UProperty variables for the editor.  

The reason you don't want to use EditAnywhere on everything, …

12,422 views
enigma_dev
March 23, 2024 01:34 PM
The terrible C++ garbage collector crash by improper lambda usage -- UE C++ Tutorial


Perhaps the most common way someone learning to write C++ in Unreal accidentally crashes the game.

Without safe mark up, you can create a ticking time bomb for a crash. C++ can be dangerous if not careful. Blueprint ensures this type of situation isn't possible, but with C++ it is on you to ensure y…

5,830 views
December 08, 2023 11:27 AM
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Epic, Cinematic, A…

5,764 views
enigma_dev
November 18, 2023 02:28 PM
The Unreal UTYPE system - Required knowledge to use the Unreal flavor of C++


 


An introduction to the UTYPEs used in Unreal C++. UInterface, UEnum, UStruct, and UClass. I walk through writing each example and discuss some esoterics/nuances you should know.

0:00 Intro

0:15 USTRUCT

0:28 UClass Macros and UHT

0:45 UClass Features UPROPERTIES, UFUNCTIONs, and plain-old c++

1:18…

4,974 views
October 04, 2023 01:23 AM
Unity was Overrated

With the recent changes of Unity pricing and billing, it appears that the number of users will go down … immensely. To be honest, I’m kind of glad.  I’m not glad in a glee-filled way.  I don’t like seeing things fail.  I just was never a Unity guy.

When Unity started off, it seemed to…

4,263 views
[Free Tutorial] UE4 How to create Circle Aura under the character's feet l Unreal Engine 4.26
In this tutorial, we are going to make a Circle Aura under the character's feet. + We support English and Korean subtitles. MARKETPLACE: Our Projects: https://www.unrealengine.com/marketplace/en-US/profile/Coreb+Games?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 FOLLOW US EVERYWHERE: Facebook: https://www.facebook.com/Coreb-Games-104135205047796 Twitter: https://twitter.com/CorebGames Discord: https://discord.com/invite/7HRDUPg7Sn #UE4#UnrealEngine #tutorial#CorebGames#aura
13,972 views
UE4.26 Making a Parachute of Battle Royale (Tutorial)
In this tutorial, we are going to make a Parachute of Battle Royale game. + We support English and Korean subtitles MARKETPLACE: Our Projects: https://www.unrealengine.com/marketplace/en-US/profile/Coreb+Games?ount=20&sortBy=effectiveDate&sortDir=DESC&start=0 FOLLOW US EVERYWHERE: Facebook: https://www.facebook.com/Coreb-Games-104135205047796 Twitter: https://twitter.com/CorebGames Discord: https://discord.com/invite/7HRDUPg7Sn #UnrealEngine #UE4 #parachute #battleroyale #pubg
5,063 views
Learn How to use Quixel Bridge(Meagascan Contents) with Unreal Engine (Tutorial)
In this tutorial, we are going to learn how to use Megascan where you can get various materials and assets. + We support English and Korean subtitles. MARKETPLACE: Our Projects: https://www.unrealengine.com/marketplace/en-US/profile/Coreb+Games?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 FOLLOW US EVERYWHERE: Facebook: https://www.facebook.com/Coreb-Games-104135205047796 Twitter: https://twitter.com/CorebGames Discord: https://discord.com/invite/7HRDUPg7Sn
8,280 views
How to Create a Shield Effect in Unreal Engine
How to Create a Shield Effect in Unreal Engine
6,926 views
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