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Programming
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Vulkan Resources
Started by
L. Spiro
with
30
comments, last by
Steve_Segreto
6 years ago
Graphics and GPU Programming
Vulkan
Now supporting shadertoy embed
Started by
khawk
with
2
comments, last by
8Observer8
6 years, 7 months ago
Graphics and GPU Programming
Need help to understand CPU <-> HLSL shader flow
Started by
Angels
with
1
comment, last by
JoeJ
1 week, 3 days ago
Graphics and GPU Programming
Cosine-weighted vector
Started by
taby
with
10
comments, last by
taby
2 weeks ago
Math and Physics
Objects appear inverted and deformed when camera rotates 180° in my software renderer
Started by
redC
with
1
comment, last by
frob
3 weeks, 6 days ago
Math and Physics
Surface nets — LOD chunk structure
Started by
kotets
with
20
comments, last by
JoeJ
4 weeks ago
Math and Physics
Isometric Tile Render Order
Started by
j_marvin
with
12
comments, last by
LorenzoGatti
4 weeks, 1 day ago
General and Gameplay Programming
Isometric
Sprite
2D
Query state of physical input devices using Winapi
Started by
_Al3X_
4 weeks, 2 days ago
Engines and Middleware
GameEngine
input
Query state of physical input devices using Winapi
Started by
_Al3X_
4 weeks, 2 days ago
Engines and Middleware
GameEngine
input
Improved picture sharpness with subpixel antialiasing
Started by
RmbRT
with
34
comments, last by
RmbRT
4 weeks, 2 days ago
Graphics and GPU Programming
anti-aliasing
supersampling
shaprness
OpenGL - Sharing textures between contexts
Started by
dpadam450
with
6
comments, last by
dpadam450
1 month ago
Graphics and GPU Programming
Correctly wrapping UV coordinates for a decal mesh over 90-degree corners and concave surfaces
Started by
GameDevEddington
with
28
comments, last by
frob
1 month ago
Graphics and GPU Programming
C#
Using a Variable Inertia Law (NKTg) to Interpolate the Masses of 8 Planets for Advanced Motion Simulation in Games
Started by
NKTgLaw
with
24
comments, last by
RmbRT
1 month, 2 weeks ago
Math and Physics
NKTglaw
UsingaVariableInertiaLaw(NKTg)toInterpolatetheMassesof8PlanetsforAdvancedMotionSimulationinGames
OpenGL Crash on Draw
Started by
dpadam450
with
20
comments, last by
dpadam450
1 month, 2 weeks ago
Graphics and GPU Programming
RTC (relative to center) eliminating jittering
Started by
Sword7
with
3
comments, last by
Sword7
1 month, 2 weeks ago
Graphics and GPU Programming
New Arena Game Mode for Sword & Shield Gameplay
Started by
ElkStake411
with
1
comment, last by
1 month, 3 weeks ago
Engines and Middleware
pvp
multiplayer
Arena
Warm-starting for 3D rigid bodies
Started by
fractali
with
7
comments, last by
Aressera
1 month, 3 weeks ago
Math and Physics
constraints
solvers
designing a game engine from old logs from your profiler
Started by
scruthut
with
1
comment, last by
RmbRT
1 month, 3 weeks ago
Engines and Middleware
Log
C++
profiler
Direct3D9 hook for DAoC – animating vegetation via custom shader
Started by
camelotunfunded
2 months ago
Graphics and GPU Programming
Stucked on Creating status/effects
Started by
skilldoring
with
4
comments, last by
Alberth
2 months ago
General and Gameplay Programming
turnbase
rpg
Status/Effect
How are games and other applications "patched"?
Started by
MarkS
with
3
comments, last by
ZonalTycoon
2 months, 1 week ago
General and Gameplay Programming
Function approximation, part 2
Started by
taby
with
4
comments, last by
taby
2 months, 1 week ago
Math and Physics
powerlaw
What would be involved in standing this 3D cube on a corner?
Started by
MannyMoe
with
4
comments, last by
MannyMoe
2 months, 2 weeks ago
Graphics and GPU Programming
where should the main function and game loop live in a game engine?
Started by
d34dl0ck3d
with
10
comments, last by
TooOld2rock-nRoll
2 months, 2 weeks ago
Engines and Middleware
Looking for Feedback on a Game Engine Design.
Started by
CakeQuester
with
9
comments, last by
RmbRT
2 months, 3 weeks ago
Engines and Middleware
game
gamedev
cross-platform
Advice on level design workflow for isometric RPG (C++ & Raylib)
Started by
troffeelituf
with
3
comments, last by
epiccc
2 months, 3 weeks ago
Engines and Middleware
Raylib
lua
LevelEditor
Fast Video Streaming
Started by
dpadam450
with
1
comment, last by
frob
2 months, 4 weeks ago
General and Gameplay Programming
An Indie Team Looking For Project
Started by
Feroz
2 months, 4 weeks ago
General and Gameplay Programming
gamedevelopment
3ddesigner
INDIETEAM
Data Driven Development Environment
Started by
Shaarigan
with
1
comment, last by
RmbRT
3 months ago
Engines and Middleware
Help Needed: Rendering Only the Visible Portion of a Sphere (Earth) Based on Camera Latitude and Longitude
Started by
redC
with
1
comment, last by
Aressera
3 months ago
Math and Physics
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Reticulating splines